MisterXDTV
Member
Review: Pragmata On Consoles: Fine on PS5/Series X - But PS5 Pro Is The Best Way To Play
Series S runs well, but image quality and features take a big hit.
Summary:
Last edited:
FSR1 in 2026
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Especially considering the amount of headroom they still have.At 864p, they could have increased the RT resolution to full res. Oh well… still a good showing for the pro.
Man you can't really live without reclaim any sort win on Series X over the ps5 in any DF thread, it's literally pathological Good Lord. Even DF doesn't care to mention it in the write article, I can only imagine the measure of such "victory".PS5 Pro taking full advantage of the new version of PSSR VS demo version. Great IQ results despite starting from 840p resolution.
XSX has definitely been another version that has improved compared to the demo. Back then, it even fell short of the PS5 in framerate, and now it even surpasses it.
The shadow issue could very well be a bug on both PS5 and XSX. In fact, in the demo, the shadows on XSX were corrupted if you previously played XSS with the same profile.
Then FSR1.....![]()
And XSS... Capcom certainly doesn't have much love for it. At least in this case, the 60fps is achieved phenomenally well.
RE4R IQ at 864p in HFR mode with PSSR2 is a league ahead to the other mode with CBR at 1920x2160p. You shouldn't care too much to native resolution with all respect if the results are worst. I mean RE4R at least with CBR is horrid especially in the dense foliage setting and aliasing shimmering is everywhere in the long lines.PS5 Pro runs at 864p…
No sir, I don't like it. It's just not something I accept.
What internal res on PS5 PRO? incredible. At least the upscaler is working well but thats some mental heavy lifting.
Maybe this shows why PS6 may be cheaper than we think cos the upscaling will be rendering most of the game.
That resolve from 864p to 4k... and we still have people out there talking about teraflops and no generational leaps.
Cross posting from the other thread, while most other things are better on Pro, the RT reflections are worse than base as they seem to be tied to the native resolution before up-scale.
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The only pathological thing here is your overwhelming need to point fingers and argue with anyone who dares to say anything positive about Xbox in a technical analysis or DF thread. This is repeated in every single thread, to the point of being embarrassing and it seems you still haven't realized it.Man you can't really live without reclaim any sort win on Series X over the ps5 in any DF thread, it's literally pathological Good Lord. Even DF doesn't care to mention it in the write article, I can only imagine the measure of such "victory".
Yepp, seems to look phantastic despite upscaling from only 864p (?)Impressed with the quality of PSSR2
Seriously. This generation is almost ended and YOU only more than anyone should move on with this shit. The problem is me who I overwhelming the poor xbox hardwareThe only pathological thing here is your overwhelming need to point fingers and argue with anyone who dares to say anything positive about Xbox in a technical analysis or DF thread. This is repeated in every single thread, to the point of being embarrassing.
So, it's just a matter of stating a fact: the XSX version is an improvement over the demo. And I haven't even tried to bring up other thing that some people said from that demo thread.
Move on, sir...
And yet you're still in every DF thread with attitude you describe..Seriously. This generation is almost ended and YOU really should move on with this shit.
I wouldn't call exactly a precious contribution rise the flag of the xbox brand at any possible chanceAnd yet you're still in every DF thread with attitude you describe..
Well, it hardly matters what stage of the generation we're at; in fact, you could say it's the most enlightening and interesting time, when hardware is supposedly pushed to its limits and developers have a complete understanding of each component's capabilities.
If you don't care or are bothered by the ongoing discussion, just move on and let others discuss and give their opinions, especially when you have nothing to contribute.
That's not the case, but at least it's a better contribution than being the character whose only contribution is to whine, cry and show rage at anyone who highlights any good functionality of an XBOX hardware in a DF threadI wouldn't call exactly a precious contribution rise the flag of the xbox brand at any minus chance![]()
I'm impressed with the quality of PSSR2 considering it's using such a low base resolution!
Yepp, seems to look phantastic despite upscaling from only 864p (?)
I am impressed too.
So I take it that you ignore what your eyes see and game at what rez you feel things should be in your head?PS5 Pro runs at 864p…
No sir, I don't like it. It's just not something I accept.
The power is there, its just how you utilize it.Very disappointing Pro upgrade compared with the best Pro version in the market : Cyberpunk 2077
What I'm thinking too. Hence why the thing runs as at high as 90fps+ in some areas.They probably dropped from 1080p to 864p to avoid drops from 60fps in some sections.
Dynamic resolution would be the best here, but it seems engine don't support it?
I wouldn't call exactly a precious contribution rise the flag of the xbox brand at any possible chance![]()
That's not the case, but at least it's a better contribution than being the character whose only contribution is to whine, cry and show rage at anyone who highlights any good functionality of an XBOX hardware in a DF thread
From here on, I repeat, move on if you don't like it, or focus on the thread and let people discuss and give their opinions.
I don't see much disappointing about it, you keep the RT, rock solid performance VS drops in the 40s while also impoving image quality to a shocking extend vs FSR1.Very disappointing Pro upgrade compared with the best Pro version in the market : Cyberpunk 2077
An ~800p res with FSR2 would probably still look better overall. Really not a fan of FSR1 everywhere these days.Devs are using FSR1 because it is very cheap compared to FSR2. But you get what you pay for.
but it impact rt reflections qualtiy noticableRE4R IQ at 864p in HFR mode with PSSR2 is a league ahead to the other mode with CBR at 1920x2160p. You shouldn't care too much to native resolution with all respect if the results are worst. I mean RE4R at least with CBR is horrid especially in the dense foliage setting and aliasing shimmering is everywhere in the long lines.
Karim is right, though.
PS5 and XSX version are 99% the same, yet, for whatever reason, you need to glow about XSX.
Mind you, both versions ARE THE SAME 99% and one console is stronger than other. So, who is the real winner here then?
when a system is about 1k$, yeah i expect more of it than this garbage. regardless of what upscaler help it can get. what the actual fuck at 800p ??I don't see much disappointing about it, you keep the RT, rock solid performance VS drops in the 40s while also impoving image quality to a shocking extend vs FSR1.
Does the number you wouldn't even know about matter or the actual result? Image quality is great, I thought that was the whole point of AI reconstruction?
"A native 864p looks bad on paper, but the new PSSR upscaling to 4K delivers a vastly improved turn-out over the standard consoles - the one exception being that the RT reflections are somewhat blurrier than base PS5 (likely down to that lower internal resolution). You get the top-end strand-based hair, and you get significantly improved performance with all those luxury features active."
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when a system is about 1k$, yeah i expect more of it than this garbage. regardless of what upscaler help it can get. what the actual fuck at 800p ??
People are paying 1k+ for a GPU alone to still run games at 1080 or even below to get high framerates and path tracing. Unless you're paying to count the pixels yourself, what does it matter? You're paying for the result. If they got there using 240p, good for them as long as it looks good. Would you know the raw pixel count if you just played the demo which looks great and didn't watch the video?when a system is about 1k$, yeah i expect more of it than this garbage. regardless of what upscaler help it can get. what the actual fuck at 800p ??
"A native 864p looks bad on paper, but the new PSSR upscaling to 4K delivers a vastly improved turn-out over the standard consoles - the one exception being that the RT reflections are somewhat blurrier than base PS5 (likely down to that lower internal resolution). You get the top-end strand-based hair, and you get significantly improved performance with all those luxury features active."
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People are paying 1k+ for a GPU alone to still run games at 1080 or even below to get high framerates and path tracing. Unless you're paying to count the pixels yourself, what does it matter? You're paying for the result. If they got there using 240p, good for them as long as it looks good. Would you know the raw pixel count if you just played the demo which looks great and didn't watch the video?
but you said it though. 1k gpu to play at full HD to get high framrates and path tracing. you are not getting high frame rates here, you are not getting full hd and you are not getting path tracing that is compared to that 1k gpu.People are paying 1k+ for a GPU alone to still run games at 1080 or even below to get high framerates and path tracing. Unless you're paying to count the pixels yourself, what does it matter? You're paying for the result. If they got there using 240p, good for them as long as it looks good. Would you know the raw pixel count if you just played the demo which looks great and didn't watch the video?
Yeah, it's amazing the level of ignorance displayed here....
Maybe someone thinks that DLSS used on PC is native resolution.....
LOL