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Crimson Desert feels like something special!

Not yet, Toph. I hovered over the buy button on PSN the other day but decided to hold off. I keep reading things about it, even here, that I really didn't want to see.
Please don't go with the "you're not playing it" argument. I've played plenty of games in my life, good and bad, and what I'm reading points more toward a mediocre experience with a bunch of issues sprinkled in.
I get that some games end up with either critical acclaim or cult status, and this one seems to lean toward the latter. Still, I'm not going to push through all those problems just because some people say it's "good." I'll make that call myself when I decide to spend my hard-earned €70.

Cheers.
Surely you can see why it's frustrating when people say they're enjoying the game and you respond by telling them they're not actually enjoying it, just "coping." That's not going to land well, especially on a game forum.

Most people just say "this isn't for me" and move on. It gets weird when someone starts insisting others aren't really having fun despite what they're saying. That's where it starts to feel like projection rather than criticism.
 
You just think it's good

Apparently we are coping and just don't know it

This is the projecting I was talking about man 😁

C'mon, don't be butthurt over other's opinions, after all this is a discussion forum, yes ? You're not always going to be reading opinions which you agree with.

People are still creaming over RE requiem and...you don't see me going to the OT saying how mediocre it was (to me).

It's all good
 
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This is the projecting I was talking about man 😁

C'mon, don't be butthurt over other's opinions, after all this is a discussion forum, yes ? You're not always going to be reading opinions which you agree with.
I was literally saying what you said dude

I think that might've went over your head a bit, but that was obviously a joke. I'm one of the people actually enjoying the game.
 
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Please don't go with the "you're not playing it" argument.


Awkward John Krasinski GIF by Saturday Night Live
 
I was literally saying what you said dude

I think that might've went over your head a bit, but that was obviously a joke. I'm one of the people actually enjoying the game.

VH, I'm going to try this one last time since there's no need to keep derailing the thread :

I get what you're saying, but, you should also be able to see why someone might be skeptical after reading things that genuinely ring true.
Different people, different tastes and expectations - and I was actually rooting for this game, the problem is, I have ZERO tolerance for cumbersome controls or clunky control schemes. That's a dealbreaker for me in any game, not just this one, It's an instant "no."
Then you keep reading about PS5 crashes back to the dashboard, and that's another concern.
The lack of story… fine, I'm not a fan, but I could push through it. Same with some bugs here and there. But cumbersome controls? No chance. And the fact that this keeps coming up from multiple people suggests there's at least some truth to it.

As for the bias I mentioned, you might find it harsh, but be honest: if this game were made by Ubisoft, wouldn't every single one of these issues be getting absolutely blasted?
And wouldn't you agree the game needs serious patching and quality-of-life fixes?

Anyway, that's all I'm saying. I'm not trying to put anyone on blast. I've just noticed things, and I'm calling them as I see them.
 
Still, I'm not going to push through all those problems just because some people say it's "good." I'll make that call myself when I decide to spend my hard-earned €70.

Cheers.
Yea, but were they really that hard-earned? What do you do for a living? I have a gut feeling that you do some kind of an office/desk job, maybe even with 40-60% WFH? Or even 100% WFH? Are we then really talking about hard-earned 70€? I don't know man. I feel that we need more details to come to a conclusion here.
 
Ehhh my first few of hours was a frustrating experience. There is a good game in there somewhere and I want to find it, but I feel like I'm fighting the game systems. The movement is frustrating too even running. I can't explain why this is. Going to stick with it for a while and see if it gets better for me.
 
Surely you can see why it's frustrating when people say they're enjoying the game and you respond by telling them they're not actually enjoying it, just "coping." That's not going to land well, especially on a game forum.

Most people just say "this isn't for me" and move on. It gets weird when someone starts insisting others aren't really having fun despite what they're saying. That's where it starts to feel like projection rather than criticism.

Pretty much. Enjoying a game isn't a declaration that the game is perfect and that seems to be what some are interpreting it as. It's bizarre.
 
Pretty much. Enjoying a game isn't a declaration that the game is perfect and that seems to be what some are interpreting it as. It's bizarre.
Yes! It's not perfect. It just scratches this adventure and sense of grandeur in the world and the story facilitates that but it's all about all the systems and gameplay you can play and explore the world. It's a wonderous experience like few I've experienced.
 
Yea, but were they really that hard-earned? What do you do for a living? I have a gut feeling that you do some kind of an office/desk job, maybe even with 40-60% WFH? Or even 100% WFH? Are we then really talking about hard-earned 70€? I don't know man. I feel that we need more details to come to a conclusion here.

I sell dildos and waifu pillows for a living

Love your post btw, it's the reason I keep paying for internet
 
VH, I'm going to try this one last time since there's no need to keep derailing the thread :

I get what you're saying, but, you should also be able to see why someone might be skeptical after reading things that genuinely ring true.
Different people, different tastes and expectations - and I was actually rooting for this game, the problem is, I have ZERO tolerance for cumbersome controls or clunky control schemes. That's a dealbreaker for me in any game, not just this one, It's an instant "no."
Then you keep reading about PS5 crashes back to the dashboard, and that's another concern.
The lack of story… fine, I'm not a fan, but I could push through it. Same with some bugs here and there. But cumbersome controls? No chance. And the fact that this keeps coming up from multiple people suggests there's at least some truth to it.

As for the bias I mentioned, you might find it harsh, but be honest: if this game were made by Ubisoft, wouldn't every single one of these issues be getting absolutely blasted?
And wouldn't you agree the game needs serious patching and quality-of-life fixes?

Anyway, that's all I'm saying. I'm not trying to put anyone on blast. I've just noticed things, and I'm calling them as I see them.
I responded earlier and touched on some of this, so you might want to check that out. But the comments you're seeing here aren't random, they're from people in this forum, many of whom you probably interact with regularly. There's no real reason to doubt their honesty when they say they're enjoying the game.

On performance, I've personally had zero issues. If you're focusing specifically on PS5 Pro problems, then yeah, I've seen some of that and I understand why it would be a deterrent. But for a lot of us not playing on that setup, it's basically a non-issue.

The Ubisoft comparison also feels off. This game doesn't play like a Ubisoft title, and if it did, I'd probably bounce off it. The idea that I'd be playing something I don't enjoy and just pretending otherwise doesn't really make sense to me. The comparisons I actually see are closer to Breath of the Wild, The Witcher 3, or Red Dead Redemption 2, which feel much more accurate.

There are also a lot of longtime posters here who are usually pretty grounded and consistent in how they talk about games, and they're saying they genuinely like this one.

Honestly, this probably wouldn't have escalated if the wording had been less accusatory. It's usually better to take people at their word about their own experience rather than assume what they're feeling.

As a final thought, something I was taught growing up is to speak from your own experience rather than try to define other people's. That approach tends to take you a lot further than projecting onto how others must feel.
 
Can you kill or yeet all the animals, including cats and dogs? That was a pet peeve for me with Tears of the Kingdom and its obnoxious dogs.
I want to call you a piece of shit, but I don't know if you're just trolling. You sound like a sick person.
 
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Pretty much. Enjoying a game isn't a declaration that the game is perfect and that seems to be what some are interpreting it as. It's bizarre.
This game is making some ordinarily normal people act very weird

It's not even just on this forum, the discourse in general has been bizarre
 
I sell dildos and waifu pillows for a living

Love your post btw, it's the reason I keep paying for internet
Dude chill out. You said you don't like it and that's fine. Refund your money and maybe in 1yr try it again.

You keep coming back in a thread of a game you don't like and making comments in a game you don't like because some here?
 
I responded earlier and touched on some of this, so you might want to check that out. But the comments you're seeing here aren't random, they're from people in this forum, many of whom you probably interact with regularly. There's no real reason to doubt their honesty when they say they're enjoying the game.

On performance, I've personally had zero issues. If you're focusing specifically on PS5 Pro problems, then yeah, I've seen some of that and I understand why it would be a deterrent. But for a lot of us not playing on that setup, it's basically a non-issue.

The Ubisoft comparison also feels off. This game doesn't play like a Ubisoft title, and if it did, I'd probably bounce off it. The idea that I'd be playing something I don't enjoy and just pretending otherwise doesn't really make sense to me. The comparisons I actually see are closer to Breath of the Wild, The Witcher 3, or Red Dead Redemption 2, which feel much more accurate.

There are also a lot of longtime posters here who are usually pretty grounded and consistent in how they talk about games, and they're saying they genuinely like this one.

Honestly, this probably wouldn't have escalated if the wording had been less accusatory. It's usually better to take people at their word about their own experience rather than assume what they're feeling.

As a final thought, something I was taught growing up is to speak from your own experience rather than try to define other people's. That approach tends to take you a lot further than projecting onto how others must feel.

I'll just say that I appreciate the time you put writing that, not many people would man...

Also, agree on some, disagree on others and you know what ? It's all good man, after all, it's a discussion forum, there no need to always agree on things.

Didn't mean to sound like an asshole, if I did, you'll have to accept my apologies, cheers.

IT'S STILL A MEDIOCRE, HALF BAKED GAME THO

images
 
I'll just say that I appreciate the time you put writing that, not many people would man...

Also, agree on some, disagree on others and you know what ? It's all good man, after all, it's a discussion forum, there no need to always agree on things.

Didn't mean to sound like an asshole, if I did, you'll have to accept my apologies, cheers.

IT'S STILL A MEDIOCRE, HALF BAKED GAME THO

images
The great thing about video games is that there's a lot of of them
 
Nah. its little more that an average Ubisoft level of fun. its just pretty to some people is all
 
What overly complex controls? It's different but not complex. L1 sheild, r1 fast but weak strike and r2 strong but slow strike. L2 bow. Dagger when sneaking, O is dodge, x for running square for climbing and jumping. Triangle to mount horse. Left for quick wheel or sheathing sword. What am I missing?
I feel like it's a meme basically now that people have attached to. There's nothing wrong with the controls IMO.
 
I mean, the game is partly RAW.
As in, really, REALLY RAW.

These controls and the UI are just shockingly bad for a game that otherwise has so much going for it.
The character controls as if wading through molasses at all times. I could brew a tea in between button presses and actions.
Almost everything that should be simple to do is ... not so.

I grew up playing Gothic, I enjoy playing through the olden King's Fields or the original Demon's Souls.
I can handle some ... suboptimal controls. But Crimson Desert somehow manages to be one of the worst games I've played in regards to how input is handled.

And that extends to the absurdly cumbersome UI and stuff like a lack of storage (like, seriously, wtf :LOL: ).

The game pulls you in with an intriguing world, character building, choices, combat that could be fun, decent graphics, ....
And at the same time frustrates the hell out of you with needlessly raw shit.

I put it away. I'd have broken my monitor if I had to use that inventory one more time.
But I hope I can come back to it in half a year or so and it will be less insanity inducing.
 
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Sorry, but I'm going to be that guy:

This level of glazing has gone past enthusiasm and straight into coping. It's turning into a "stick it to the man" thing just because it's not made by a Western dev, plus the usual urge to dunk on the ever incompetent game journalists.

If this were anything else (especially a Western release), it would already be getting called "slop", unfocused, or a glorified beta test.
And let's not pretend the criticism isn't consistent. Every other post, even here, points to the same issues: clumsy, cumbersome controls, a disjointed or outright empty story, "MMO in a single-player skin®", crashes to dashboard, pop-in and other graphical issues, a mess of poorly explained systems (and there are a lot of them), and a UI from hell.
But somehow it all gets waved away with "I'm having fun" and "people are stupid and just don't get it"…

Fuck me if that doesn't sound exactly like the same worthless journo takes, just flipped.

At this point, it's obvious the game shipped hot and needs serious patching and polish. Yet the narrative becomes that it's the players' fault® for not wanting to wrestle with convoluted controls, lack of direction, constant PS5 crashes, and general MMO-tier jank.

I'm here for the discussion, but right now it genuinely feels like a "trust no one" situation.
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What overly complex controls? It's different but not complex. L1 sheild, r1 fast but weak strike and r2 strong but slow strike. L2 bow. Dagger when sneaking, O is dodge, x for running square for climbing and jumping. Triangle to mount horse. Left for quick wheel or sheathing sword. What am I missing?

Maybe it's because I have been playing games since the 1980s when you had to use arrow keys or keyboard commands on ascii roguelikes, those are complicated this not so much, just different. Back in the day every game had unique controls.

i havent played the game but using shoulder buttons for attack moves does feel unwieldly. I think they could combine a few actions into context aware bucket
 
I am really enjoying it but it's far from perfect

+incredibly nice graphics. Ultra + ray tracing+ DLSS 4.5 and it's running like butter at 100+ fps on my 4090.
+exploration is fun.
+ good/ great voice acting
+ the combat is very fun, and very dumb. Some retard drop kicked me and it went to slowmo and I was like wtf. Then it happened again and now I too can do dropkicks.
+ it feels very unique. I don't just feel like I'm playing an ubisoft game which is what most modern open worlds feel like. Ghost of Sushi etc just feel like Ubisoft games to me.
+ the crazy amount of nicely detailed wildlife you are free to mess around with, i picked up a hedgehog on accident and just carried it around for a while. No idea why they let you do this, but whatever.
+ progression is a slow burn, but I kind of like that about it. You need to work for it and put in effort to find gear and skill points.

- it crashed on me once
- the controls are strange to say the least. Some of it feels like it was designed for m+kb. Maybe a holdover from its MMO beginnings.
- holding L1 to target things doesn't feel good
- poorly explained mechanics and nonsensical puzzles at times
- story is hard to follow and not all that interesting

I am really enjoying it though. It's been a while since I was into a big open world game. Most of them I will play for a few hours and get bored. This definitely has its hooks in me.
 
It's too early to say but my last hours have been really good and now i understand the Oblivion or Zelda comparisons

The first 6-7 hours were really rough tho, like i love janky games and i've played a lot of them but this was something else, like a Ubisoft game but worse.

But once you see how the world works and explore some cool shit it dramatically changes.

Going for some bounter hunter quest and finding out he died somehow on his NPC routine while the rest are finding him alive or how other NPC's are in different places instead of on an scripted fixed one is something i love in games

Also game gets better once you stop dealing with the trash red clothed bandits and you start getting fucked and need to use more skills instead of just basic attacks
 
The first couple hours were pretty rough for me because I was struggling a lot with the controls, but I've started to get a better feel for them and have been enjoying it a lot though. It is definitely the kind of game that doesn't do any hand holding and for me there's a lot of "how the fuck do you do that again?" moments, but I'm having a lot of fun with it.
 
I feel like it's a meme basically now that people have attached to. There's nothing wrong with the controls IMO.
Seriously, the controls take some getting used to but it's no different from the learning curve that comes with new control schemes. I've read one complaining about puzzle controls where Kliff supposedly keeps moving while manipulating axiom force. It happened to me too in the first few minutes of getting the power before I realized I should be using the right stick instead of the left. I'm honestly baffled how much misinformation there is about the game. It makes it difficult for legitimate concerns to be heard.

i havent played the game but using shoulder buttons for attack moves does feel unwieldly. I think they could combine a few actions into context aware bucket
But that's the default Souls attack controls... Don't get me wrong, I prefer face buttons but the game isn't clunky, it's just different and people are unwilling to learn. Square to jump bugged me no end at the start but now I'm used to it.
 
Well im enjoying it, a lot. The world is great to get lost in. Highly detailed with some really great discovery and "aha" moments. Combat shines.

I knew what I was getting into with a somewhat forgettable story but honestly Im in it for the fun and theres plenty of that here.
 
Reminds me more of a modern take on Gothic 2, but in a bigger world. It feels like an explorers dream, which is where I think the disconnect comes for some. Some people want fast action all the time or to be handholded the whole way with cinematics.

It's just a different game and we needed this. Something new. There is room for both. Witcher 1 to 3 were amazing but a different style of rpg, one that was about a book character. I feel this is more about the world and setting than anything else so far.
People just want more Ubisoft garbage with the game literally railroading the player through everything from missions, combat, and even fucking story decisions *cough, cough Canon Mode*. God forbid ONE video game doesn't pander to ADHD people who want to be able to """play""" a video game and be on TikTok at the same time.
 
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Seriously, the controls take some getting used to but it's no different from the learning curve that comes with new control schemes. I've read one complaining about puzzle controls where Kliff supposedly keeps moving while manipulating axiom force. It happened to me too in the first few minutes of getting the power before I realized I should be using the right stick instead of the left. I'm honestly baffled how much misinformation there is about the game. It makes it difficult for legitimate concerns to be heard.


But that's the default Souls attack controls... Don't get me wrong, I prefer face buttons but the game isn't clunky, it's just different and people are unwilling to learn. Square to jump bugged me no end at the start but now I'm used to it.
The funny thing is that I'm 110% sure that Pearl is going to patch in remap controls at some point because of all the complaining. Even if they don't, people need to spend enough time playing the game to get used to the control.

Crimson Desert is doing one thing exceedingly well: weeding out those with attention spans greater than 10 minutes.
 
The funny thing is that I'm 110% sure that Pearl is going to patch in remap controls at some point because of all the complaining. Even if they don't, people need to spend enough time playing the game to get used to the control.

Crimson Desert is doing one thing exceedingly well: weeding out those with attention spans greater than 10 minutes.
They probably will and I have nothing against more options but chances are that's just going to confuse people that are already used to the current control scheme if they suddenly set a new one as the default.
 
What is it with this game and feeling like you have to give justification for liking it?. I'm sick of being accused of having a 'alterior motive' for liking in it.
What happened to liking agame because you know you like it?.

I have only played 2 hours, and cant do my first proper session unitl tommorow. I may end up hating it lol, and if i do i'll say it.
 
Seriously, the controls take some getting used to but it's no different from the learning curve that comes with new control schemes. I've read one complaining about puzzle controls where Kliff supposedly keeps moving while manipulating axiom force. It happened to me too in the first few minutes of getting the power before I realized I should be using the right stick instead of the left. I'm honestly baffled how much misinformation there is about the game. It makes it difficult for legitimate concerns to be heard.


But that's the default Souls attack controls... Don't get me wrong, I prefer face buttons but the game isn't clunky, it's just different and people are unwilling to learn. Square to jump bugged me no end at the start but now I'm used to it.

Yeah, no extremely successful games have ever used shoulder buttons for attacks.

can you remap the controls? This game seems to have faster combat and more enemies for shoulder buttons imo
 
I love the game, but I understand the controls related criticisms.
We'll see the improvements the developers will make.
 
can you remap the controls? This game seems to have faster combat and more enemies for shoulder buttons imo
Now that's a legitimate concern. Can't remap controller but can remap keyboard with a huge caveat that there's lots of context sensitive inputs that might be linked to different actions and they all have to be remapped.
 
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