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Or is it just one of Phil's balls in my throat?
Figured as much, I guess we're gonna have to wait till either the summer showcase or The Game Awards to find out some actual info.
More likely their own 25 year anniversary celebrationFigured as much, I guess we're gonna have to wait till either the summer showcase or The Game Awards to find out some actual info.
It's not going to be some kind of big reveal though, that's clearly for later.Really, no streaming for announcing a next-gen console? WTF?
Hope. A actual reveal could even be as late as 2027, but that seems doubtful, if they plan on releasing late 2027, right?Figured as much, I guess we're gonna have to wait till either the summer showcase or The Game Awards to find out some actual info.
But why would they waste money on such big npu then, if 40 is enough even for Windows 12?The point is moot anyway as I doubt any MS developers would use the NPU for upscaling or anything else. Did they ever use the available ML hardware on XSX for anything? Those developers are going to do a game targeting the PC platform (where most hardware won't have any NPUs), not Magnus.
We don't know what is needed for Win12, but the latest rumors are 40-50+ TOPS minimum.But why would they waste money on such big npu then, if 40 is enough even for Windows 12?
The upside is having a guaranteed console experience on PS with all the current Xbox games and all future PS games. On top of being able to play all the old PS games you missed out on from PS4 and up.This gets said a lot but what's the upside for an Xbox fan to move over to the PlayStation ecosystem?
This is big move to take if your investment sits on Xbox. It's basically a reset of the hobby.
There are some ports from Xbox now but nothing they already own will be moved over and exclusives are also rare now compared to previous generations. I don't think that move will be common.
Through Helix Xbox fans can keep their old games through BC and Gamepass subs and saves and achievements and can discover Steam and other PC stores while their old investments are intact. It's going to be more common, it's the natural way forward.
I've done the swap to PC and while bc isn't there it's already smoooooth. As said going to PC now feels like an expansion, your account is there and all your achievements and many games. MS should've done this transition sooner.
Who said that they were going to announce a new console there? I would not be surprised if they did that during the Xbox Showcase or some other bigger event (maybe even a separate one).Really, no streaming for announcing a next-gen console? WTF?
Well that's very disappointing to hear it seemed NPU was a non RDNA5 addition (won't be in other RDNA5 product yes?) was really hoping it would allow devs "to-metal" access for any purposeYeah 4 SE vs 3
1440p is 77% more pixels not double, and with modern AI upscaling it's hard to tell the difference in most scenarios.
NPU is for Copilot BS not anything to do with upscaling/framegen/denoising.
This is wild to see MS literally putting the Series X at the forefront. I guess the "This is an Xbox" campaign is dead and gone and they are going in a different direction.
It has definitely disappeared completely at GDC, and now they're focusing more on "what's next for Xbox" when they want to talk about different devices in the ecosystem, and on the XSX image when they talk about game development and hardware.This is wild to see MS literally putting the Series X at the forefront. I guess the "This is an Xbox" campaign is dead and gone and they are going in a different direction.
I want them to put this Helix OS on the Series X.This is wild to see MS literally putting the Series X at the forefront. I guess the "This is an Xbox" campaign is dead and gone and they are going in a different direction.
There aren't hard and fast rules for any of that - I've seen perfectly linear scaling at sub 1080p and nothing close to linear at 4k+ (and many things in between). Yes there's parts of every graphics frame that are resolution invariant, but likewise there are elements that don't scale with execution resources or bandwidth etc.You know that HW utilization drops with lower resolutions right?
Yes and it doubles the number of pixels too. Over the past 3 decades we(as in game industry) also played with 'just' doubling pixels and sharing other parts of the frame (think of it as frame generation that actually looks good) - and it hasn't been since PS2 era where that actually made a meaningful difference to performance (in general case).Going from 30 FPS to 60 or 60 FPS to 120 requires 2x GPU power
As long as GPU power is pegged to execution resources, there's statistically relevant amounts of evidence where it requires well in excess of 100%. Obviously the reverse (evidence for less than 77%) is also true though.going from 1080p to 1440p does not actually require 77% more GPU power.
It is awesome to see him having fun with it.
Claude thinks that's a dev kit
"And in the background on the right side, you can see that same mini PC from your first photo — it's powering the display showing the game demo. Given the Xbox branding and GDC setting, it's likely an Xbox Development Kit or a compact PC running Xbox/Game Pass titles for the demo station."
It's rumored to have at minimum the same level of backwards compatibility as Series X, assumably with a disc drive for OG Xbox and 360 titles but we'll see.If you're talking about retail software, these won't be playable anyway.
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Microsoft says you should build next-gen Xbox games by building them for PC.
We’re in line for Microsoft’s keynote, but look what we spotted at its booth at GDC! “Cross-platform is the future of the Xbox ecosystem,” it writes. “Build for Xbox on PC.” Again, the future of Xbox is W. [Image...www.theverge.com
I think is no less noteworthyBuild for Xbox on PC
Our unified GDK builds for millions of Windows gaming PCs, Windows gaming handhelds, and next-gen consoles.
All of that is under the "Xbox on PC" heading
Looks like a GabeCube (design wise).
seems small for a dev kit, no ?
Build for Xbox on PC
Our unified GDK builds for millions of Windows gaming PCs, Windows gaming handhelds, and next-gen consoles.
All of that is under the "Xbox on PC" heading
So 'next-gen' games will be Play Anywhere titles by default?
Claude thinks that's a dev kit
"And in the background on the right side, you can see that same mini PC from your first photo — it's powering the display showing the game demo. Given the Xbox branding and GDC setting, it's likely an Xbox Development Kit or a compact PC running Xbox/Game Pass titles for the demo station."
Pretty much and I do wonder how publishers will feel about this. Automatically granting anyone with an Xbox version of their game a license on the XBox PC store.So 'next-gen' games will be Play Anywhere titles by default?
I think is no less noteworthy
"And Next-Gen ConsoleS "
Develop under "Our unifed GDK"
From the looks of it, there won't be a dedicated "next gen" version, just a PC version so there's no need for Play AnywhereSo 'next-gen' games will be Play Anywhere titles by default?
What do you need Claude for this? lol
It's got what appear to be standard manufacturer applied stickers. It's probably just a mini-PC.
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Yeah… I have doubts bro…