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[Bloomberg] Sony Pulls Back From PlayStation Games on PC (Ghost of Yotei port and other internally developerd games scrapped)

If Xbox cancels the FH6 PS5 port. I'll bet you guys will all say, "smart move by Xbox, they need to prioritize their console. They are dying".....right?
They can certainly do what they like with their games, but it's not dying, it's dead and buried so I see little point in switching back to exclusivity after the fact. Per Phil himself, exclusives like Forza or Starfield were not moving the needle even back then, what would be the point of trying once more now?
 
PCMR.................

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PSSR…………….

Happy Antonio Banderas GIF
 
Makes sense, Sony and Nintendo should publish for their systems only, they have a large enough eco system and it adds to their console value in significant ways.

It does suck though, since these games suit PC. Rift Apart was awesome on PC.
 
They can certainly do what they like with their games, but it's not dying, it's dead and buried so I see little point in switching back to exclusivity after the fact. Per Phil himself, exclusives like Forza or Starfield were not moving the needle even back then, what would be the point of trying once more now?
Only effect I could see is, that the PS5 owners got a taste of Forza Horizon 5 and would like to play FH6 on Xbox or PC, if there is no PS5 release.

But this would only count for Forza.. And maybe later for Halo / Gears.
Other exclusives I could think of would be maybe Flight Sim, but anyone who really wants to dig into it, would play it on PC
 
Even when it came to acquiring users for the PSN, they failed miserably. Nobody has problems with accounts, since many games have them nowadays. But the idiotic fact that the PSN only works in certain countries has limited players from even being able to create an account. Sony is run by idiots.


Regarding prices, here's a table for us to analyze:

GamePC (Steam)PS4 (full)PS5 (full)PS5 Promo at PC LaunchDelay (Console to PC)
Days Gone$39.99$39.99$49.99 (Remastered)$29.992 years 1 month
God of War (2018)$49.99$49.99$49.99 (via PS4)$39.993 years 9 months
Horizon Zero Dawn: Complete Ed.$49.99$49.99$49.99 (Remastered)$39.993 years 5 months
Horizon Forbidden West: Comp. Ed.$59.99$49.99$49.99$39.992 years 1 month
Marvel's Spider-Man Remastered$59.99-$49.99$49.993 years 11 months
The Last of Us Part I$59.99-$69.99$49.997 months
Ghost of Tsushima: Director's Cut$59.99$69.99$69.99$49.993 years 10 months
Ratchet & Clank: Rift Apart$59.99-$69.99$49.992 years 1 month
Marvel's Spider-Man: Miles Morales$49.99$49.99$49.99$39.992 years
Marvel's Spider-Man 2$59.99-$69.99$49.991 year 3 months
Sackboy: A Big Adventure$59.99$59.99$59.99$49.991 year 11 months
LEGO Horizon Adventures$39.99-$39.99-Simultaneous
God of War Ragnarök$59.99-$69.99$49.991 year 10 months
The Last of Us Part II Remastered$49.99-$49.99$39.991 year 2 months
Helldivers 2$39.99-$39.99-Simultaneous
Stellar Blade$59.99-$69.99$49.991 year 2 months
Until Dawn (Remake)$59.99-$59.99-Simultaneous
Returnal$59.99-$69.99$49.991 year 10 months
Uncharted: Legacy of Thieves Collection$49.99$49.99$49.99$39.999 months
Helldivers: Dive Harder Edition$19.99$19.99$19.99 (via PS4)N/A4 days
Everybody's Gone to the Rapture$19.99$19.99$19.99 (via PS4)N/A8 months
Lost Soul Aside$59.99-$59.99-Simultaneous

Overall, PC games seem more expensive, partly because due to the release delay between console and PC, the console version had already received good discounts.



I don't know where they got those numbers from. Steam doesn't publish that kind of data. It used to be possible to get an idea with Steam Spy, but Steam has limited its API.
Even if those were the numbers, it would still be high for a game that was completely broken at launch and remained so for months. Even Digital Foundry didn't analyze the game because it was so broken.
Furthermore, considering the cost of the port, it would still be extremely profitable. They don't need millions of units sold like with the PS5 to recoup the cost.

Walking the dog, but regarding pricing, I was talking about introductory pricing. Days gone launched at 60 and 70/80 (forgot what digital deluxe was). If you launch years later on PC at the current reduced console pricing, that's going to cause more attrition from user base. Thanks for the chart though.
 
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Wait, what? How did I miss this?
 
You're right it is absurd to be ok with one and not the other, I'm not gonna sit here and argue with you on why more people buying and playing games is a good thing, you're clearly a plastic box tribalist, otherwise cheering for this makes no sense, it doesn't lead to more sales, it doesn't lead to better games, it just leads to less people playing something.

I've stated before that I'm not completely in favor or against this. The one caveat, in my mind, is that PlayStation output and quality have potentially suffered due to focusing on too many efforts other than games. Correcting that would justify this to me. That's not about silly plastic boxes since you seem to only think in those terms (who is the tribal one again?). It is, in fact, about "better games".

Either way, it doesn't make a lick of sense to pair up folks talking about features in one thread with people talking about exclusives in another. But if you are making your rounds wagging your finger at folks who want exclusives to be a thing then you've got a lot of work to do and not just in the PlayStation camp.
 
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Also some idiots saying this wont make PC players switch to PS... have you ever thought that this is much more about stopping PS players from switching to PC? Cause that's the path they were heading with launching their games there.
I could easily see Sony being worried that Xbox (Magnus) could be perceived as the only console that plays MS, Steam and PS (as extension of Steam on Magnus). Could definitely lose some people there.
 
Clearly that's not the concrete case some think it is.

It's interesting to see the sheer number of comments from people who apparently know more about Sony's finances and other data than Sony itself - not just in this topic but spread out over multiple ones over the years.
 
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Just a random thought, but how does this align with how Sony earlier has stated that they are moving towards a multi platform approach?

Is that no longer the case?

But arguably the most interesting tidbit, at least for gamers, came from the subsequent Q&A with investors, where Sadahiko Hayakawa, Senior Vice President in charge of Finance and IR at Sony, said:

In the gaming business, we are moving away from a hardware centric business model more to a platform business that expands the community and increases engagement.

 
Just a random thought, but how does this align with how Sony earlier has stated that they are moving towards a multi platform approach?

Is that no longer the case?



According to nate the hate the decision was made late last year. So these comments would predate the shift.
 
Damn, I guess Marathon wasn't the only thing getting "slammed" in that thread.
 
According to nate the hate the decision was made late last year. So these comments would predate the shift.
Its a short time span to have changed your position so fundamentally on this issue.

I also thought a focus on multiplatfrom was the goal with Amethyst; to expand their technology to different kinds of AMD driven hardware. Cerny mentions desktops, laptops, and consoles. But I maybe misunderstand what that is about, and its not about games?


I dont think I will take this seriously until there is an official confirmation from a Sony exec.
 
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Its a short time span to have changed your position so fundamentally on this issue.

I also thought a focus on multiplatfrom was the goal with Amethyst; to expand their technology to different kinds of AMD driven hardware. Cerny mentions desktops, laptops, and consoles. But I maybe misunderstand what that is about, and its not about games?


I dont think I will take this seriously until there is an official confirmation from a Sony exec.
Maybe Sony did Project Amethyst to help make it easier for Xbox ports, lol.
 
I bet their surveys showed just how few people really wanted a PS6 when every shit out there except Nintendo is coming to PC.
 
If it is true, I wouldn't expect official confirmation from Sony. No reason to ruffle feathers and potentially damage future releases.
It puts the Amethyst deal with AMD in a strange position if they are moving away from multiplatform releases. But maybe I misunderstood what its about, and its not about multiplatform Sony games but the tech that Cerny talks about. developing for AMD. If they have changed their mind on Amethyst, they would have to come out and make a statement on it.
 
It puts the Amethyst deal with AMD in a strange position if they are moving away from multiplatform releases. But maybe I misunderstood what its about, and its not about multiplatform Sony games but the tech that Cerny talks about. developing for AMD. If they have changed their mind on Amethyst, they would have to come out and make a statement on it.

I don't see the strange position, just two business partners learning from each other and taking advantage of each other's strengths.

This will definitely come up during the next investor call if Sony doesn't clarify beforehand.

We look forward to our continued support of the PC platform with releases like Horizons Hunter Gathering and Fairgame$.
 
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We take away the SP games, but pls buy our gaas slop!

You Are Dumb Mario Lopez GIF

They can frame a single player as the type of quality title only available on PlayStation, without the same unnecessary risk limiting a gaas game from imploding from lack of users, or even wanting their brand more closely associated with "slop" lol
 
But if the ports stop, Xbox Magnus users will have nothing to play.

Sony just kept the port plans up long enough for Microsoft to go all in believing this was a two way street!

But it's okay, PS6 owners will have Halo in 4k and Magnus owners can rest easy knowing they have the same remake in 8k
 
Sony just kept the port plans up long enough for Microsoft to go all in believing this was a two way street!

But it's okay, PS6 owners will have Halo in 4k and Magnus owners can rest easy knowing they have the same remake in 8k

No matter who wins, we all lose. Got it.
 
For me personally they better start bringing out those killer SP games I loved them for or I wont have a use for the PS6 either

That's the trade off I'm hoping for with this. That might be naive, but Sony needs to get back to what they are good at. It ain't PC ports with their track record. It damn sure ain't live service. Kick ass single player games.
 
This is a shame, even though I've disliked a lot of the stuff Sony has put out in recent years, like for example I don't give a shit about Ghost of Yotei, but it's nice having the option.

At least if I finally do wind up getting a PS5 for GTA6 that will take the sting out of it a bit less because there will also be whatever Sony puts out for the remainder of the gen (assuming it will be anything good of course)
 
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Just a random thought, but how does this align with how Sony earlier has stated that they are moving towards a multi platform approach?

Is that no longer the case?



Being from finance it's probably referring to how they measure data. The change being measuring data from engagement perspectives as opposed to hardware.
 
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Just a random thought, but how does this align with how Sony earlier has stated that they are moving towards a multi platform approach?

Is that no longer the case?




Edit: actually....I'm not sure what they are saying here, but I don't think it is about other gaming consoles and such.

 
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I think Sony saw how releasing on PC ultimately affected Xbox (the console) and want to avoid the same fate.
Just took them years to realize this.

The ports flopped. That's one of the key reasons along with PC increasingly encroaching in on their turf.
 
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