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[Bloomberg] Sony Pulls Back From PlayStation Games on PC (Ghost of Yotei port and other internally developerd games scrapped)

I mean if you can't see how many PC players are going to feel shafted I dno what to tell you. They won't be on this forum, but the games sold many millions didn't they. I don't just think selfishly hence my original comment feeling bad for those guys
Let me ask this. Did PC people feel shafted during 360 or did they cheer 360 on and buy it?

When MS rug pulled big games like Halo 3 and Reach, or Gears of war 2 and 3 from PC players after releasing Gears 1, Halo 1 and 2 on PC nobody felt shafted. It felt like people were praising 360 instead for the games. This is actually out of the MS playbook but PlayStation have too many people on the other side that try to make them out to be a villian and complaining about the strangest things instead of appreciating the console/games.
 
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MMOs, strategies, management, CRPGs, simulators, tactical shooters, point and click adventures I could go on and on
You're realizing how much of a dishonest poster he is? You never even brought up high-end rigs. You just refuted his incorrect statement that PC has no exclusives and he answers with a non-sequitur.

I've repeatedly called this guy out for his constant lying, bad faith arguments, and strawmen. He answered by putting me on ignore lol.
 
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If they were still planning a bunch of gaas, why would they pull out from pc, where those "sell" the most?
 
Let me ask this. Did PC people feel shafted during 360 or did they cheer 360 on and buy it?

When MS rug pulled big games like Halo 3 and Reach, or Gears of war 2 and 3 from PC players after releasing Gears 1 and Halo 1 and 2 on PC nobody felt shafted. It felt like people were praising 360 instead for the games. This is actually out of the MS playbook but PlayStation have too many people on the other side that try to make them out to be a villian and complaining about the strangest things instead of appreciating the console/games.
PC players felt shafted at the Xbox in general, lots of PC games became Xbox exclusives or Xbox versions were the main version with the PC recieving a cheap and usually inferior port.
 
If they were still planning a bunch of gaas, why would they pull out from pc, where those "sell" the most?
More like they have little reason to make a lot of SP games in the first place. Most of their revenue comes from third party sales and they are the dominant platform already, i doubt their SP output for the PS6 will be much different from what we've seen this gen, if not less.
 
I think it's hilarious how we're flip-flopping between "PC gamers don't care" and "millions of sales" (obviously not the same poster). All I can tell you on that is if I had a dollar every time I've seen someone port beg for Bloodborne, Demon's souls or GT7 these past few years I'd be pretty wealthy by now.
 
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You're realizing how much of a dishonest poster he is? You never even brought up high-end rigs. You just refuted his incorrect statement that PC has no exclusives and he answers with a non-sequitur.

I've repeatedly called this guy out for his constant lying, bad faith arguments, and strawmen. He answered by putting me on ignore lol.
I actually really like Slimy insights on graphics, he's a passionate dude and his posts are always a good read, but yea sometimes he baffles me :messenger_tongue:
 
Funny story though, growing up my dad was obsessed with "saving water" by not flushing. So I would, in fact, often get a nice surprise when lifting the lid.
I always thought all our parents really did a number on us. But I never thought it was… 2
 
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???????? Sure if you don't count MMOs and Strategy games and the bulk of survival games or MOBAs or the absolutely huge back catalog that has no console equivalent. But yeah if you only count 3rd person action adventure games then PC has no exclusives.
see below.
MMOs, strategies, management, CRPGs, simulators, tactical shooters, point and click adventures I could go on and on
We are not talking about those games though. You specifically said its anti consumer for sony to take those console oriented 3rd person action adventure games away from the pc userbase. We are talking about console users who went to PC. They dont play those point and click adventure games or Anno 1888 or chinese MMORPGs. how many of those threads do we even get on gaf?

And of course, i didnt mean no exclusives in a literal sense. Technically, the consoles have their own exclusive shovelware. Literal garbage people play just to get easy trophies. Wii was a legendary shovelware machine. hell, the ps2 had the greatest shovelware game in history, big rig racing.

When I talk about exclusives, i mean stuff like Crysis and Half Life 2 back in the day. Stuff that made people want to build PCs. When we talk about ex-console owners being forced to return to PS5 because they wont have access to Ghosts 2, Wolverine and Intergallactic, we are not talking about guys who are into Counter Strike or any of those top 10 games on steam no one here has even heard of.
 
Article literally says near the start that online games will remain multiplat....
Point being that if they were planning to insist on gaas there would be no leak to report. If they are pulling away from pc, that means single player games are being made/planned for console.
 
  • They have struggled to diversify their business into the live service market
  • They have failed at targeting the PC userbase
  • The entire PlayStation business is now reliant on adult males who are +30 years old above, who have less time to play due to their careers
  • Kids are not buying consoles - they are on Roblox/Fortnite

Video games industry is in deep trouble
. They have at least Helldivers 2, MLB each year, Gran Turismo 7. Helldivers 2 alone has probably paid some of those failures.
. PC was always a back up. They never cared much tbh.
. There's no evidence that most of PS users are adults in their +30s. In fact, over 40% of all PS5 users back in 2023 were new users according to Sony.
. About this point...about kids not buying consoles because of Fortnite... According to Circana "According to Circana's Player Engagement Tracker, 60% of US active PS5 users played Fortnite in 2025.". Sony is also making bundles with PS5 and Fortnite. Why do you think that is? Saying kids aren't buying consoles and are on Fortnite makes no sense because many of those users are playing those games on Playstation lol.

Y'all think most PS users are actually old dudes that have been playing videogames since the 80's or 90's and no one who is young does it are a bit out of touch tbh. No offense.

Jez thinking Sony still does lots of moves because of competition with Xbox consoles is actually endearing in 2026. This gen is going to be 35M vs 120M at this point lol
 
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PC players felt shafted at the Xbox in general, lots of PC games became Xbox exclusives or Xbox versions were the main version with the PC recieving a cheap and usually inferior port.
Then they need(ed) to stop proxy warring for MS/Xbox so hard in the paint on anything Sony like they have been for over a decade now.

Not saying you, but we all seen it forever now.
 
More like they have little reason to make a lot of SP games in the first place. Most of their revenue comes from third party sales and they are the dominant platform already, i doubt their SP output for the PS6 will be much different from what we've seen this gen, if not less.
Those games exist not to bring most of the revenue directly, but get people to buy the console in the first place, so that afterwards they spend money on subscriptions and free to pay.
 
Their strategy had many problems.

- Games released years later at full price. They lost all the hype marketing of a new release. Releases sometimes happened through announcements on the blog.
- Besides being released years later, you weren't sure if a particular game would have a PC version or not. That killed any idea of pre-orders and hype.
- Many titles experienced performance issues, which generated memes and outraged users. PC gamers are much more critical because they have a review and refund system.
- Requiring a PSN login excludes a huge number of markets.
- They didn't port titles that could have been more successful, such as GT7 and Demon's Souls.
- Some ports were pointless: Uncharted 4, which is the final game in a series. They should have ported the previous trilogy. Ratchet and Clank was similar, although the games are more independent of each other.
- Focus on titles that nobody was interested in, like Sackboy.
- Some games that were sequels (God of War Ragnarok, Spider-Man 2, Horizon Zero Dawn) also sold less on PS5 than their predecessors. It was expected that the same would happen on PC.

+PC releases launched $10 less expensive than their PS5 launch prices which is also a nice middle finger to their console base.

I think your bolded was poorly thought out on Sony part but also overblown by the PC audience and used as an alternative excuse to "we don't want additional accounts" (a fair stance mind you). And if I had to guess, the blowback from PSN/Helldivers 2 is probably a reason they are pulling back from this initiative. If they can't get PC users to use PSN features on a massively popular online game, them to do so on single player games and there is value to Sony in those accounts being used.

Sony giving any excuse to skip their platform in the first place was extremely short sided. We are probably talking about way less than 10% of their population that would make the choice, but digital libraries are what will decide what platforms a user invests in (one thing Phil Spencer said that is 100% on point). So even if your bleed is small because of offering titles on other platforms, with the nature of backwards compatibility and digital libraries, there will no longer be reset points on hardware so earning those users back once they've gone somewhere else is almost entirely unlikely. And with how social games are, once someone has migrated outside of your ecosystem, those migrated users will try to drag their friend groups with them.
 
Please note: the PC community is right, toxic, and is highjacking PlayStation game launches.

If they only sold to PS5 users, certain loyalists would push a narrative that gives these woke bs games a chance, even if they don't land in end (see the woke car combat game that went to PS Plus)

With the PC audience, they know 5 months before launch a game is gonna get the heat. Executive are being pushed for answers before launching a dud. That doesn't sound fun AT ALL
 
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Then they need(ed) to stop proxy warring for MS/Xbox so hard in the paint on anything Sony like they have been for over a decade now.

Not saying you, but we all seen it forever now.
It's just neogaf man, this place is infested with system warriors. All my RL mates are PC gamers and not one of them gives the slightest shit about Xbox. Xbox warriors are jumping ship to PC/Windows to save face. They aren't PC gamers, I doubt they even know how to change resolution on a game.
 
see below.

We are not talking about those games though. You specifically said its anti consumer for sony to take those console oriented 3rd person action adventure games away from the pc userbase. We are talking about console users who went to PC. They dont play those point and click adventure games or Anno 1888 or chinese MMORPGs. how many of those threads do we even get on gaf?

And of course, i didnt mean no exclusives in a literal sense. Technically, the consoles have their own exclusive shovelware. Literal garbage people play just to get easy trophies. Wii was a legendary shovelware machine. hell, the ps2 had the greatest shovelware game in history, big rig racing.

When I talk about exclusives, i mean stuff like Crysis and Half Life 2 back in the day. Stuff that made people want to build PCs. When we talk about ex-console owners being forced to return to PS5 because they wont have access to Ghosts 2, Wolverine and Intergallactic, we are not talking about guys who are into Counter Strike or any of those top 10 games on steam no one here has even heard of.
We are not talking about consoles users who went to PC, I was talking about PC gamers who started playing those Sony 1p titles for the first time and got hooked. But I cannot be fucked to go over that shite again tbh, there's only so many laugh reacts from demigod demigod I can take!
 
It's just neogaf man, this place is infested with system warriors. All my RL mates are PC gamers and not one of them gives the slightest shit about Xbox. Xbox warriors are jumping ship to PC/Windows to save face. They aren't PC gamers, I doubt they even know how to change resolution on a game.
It's the internet at large, mainly.

IRL, this waring never happens like it once did pre-internet schoolyards, yeah.
 
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It's the internet at large, mainly.

IRL, this waring never happens like it once did pre-internet schoolyards, yeah.
Yea I'm sure it is, I guess I don't really browse much gaming content outside of Gaf. Why settle for anything less than the best amirite
 
It's just neogaf man, this place is infested with system warriors. All my RL mates are PC gamers and not one of them gives the slightest shit about Xbox. Xbox warriors are jumping ship to PC/Windows to save face. They aren't PC gamers, I doubt they even know how to change resolution on a game.

New era PC gamers are the worst warriors as they fight about platforms, components, store fronts, operating systems, who has the smallest penis, etc. And they suck ass at skiing in Tribes 2 and never felt the love of a system with 2x Voodoo2 cards in it. 3DFX4LifeSon

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Those games exist not to bring most of the revenue directly, but get people to buy the console in the first place, so that afterwards they spend money on subscriptions and free to pay.
And apparently people kept buying ps5s even with the current gen's low output (+pc ports) 🤷‍♂️ .

The reality is, much like Valve, Sony doesn't really need to make games. They'll probably release some every once in a while just for the sake of maintaning a foot in the market and being in touch with the latest tech, but don't expect them to double down on those or anything. For that they'd need to diversify their portfolio and release some more AA games, yet right now they're closing down studios.
 
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Let me ask this. Did PC people feel shafted during 360 or did they cheer 360 on and buy it?

When MS rug pulled big games like Halo 3 and Reach, or Gears of war 2 and 3 from PC players after releasing Gears 1, Halo 1 and 2 on PC nobody felt shafted. It felt like people were praising 360 instead for the games. This is actually out of the MS playbook but PlayStation have too many people on the other side that try to make them out to be a villian and complaining about the strangest things instead of appreciating the console/games.
I bought both a 360 and a ps3 back in that gen, because there were so many games that were either not on PC at all, or that got pretty bad ports. In particular controller support on PC was nowhere near where it is today.

Xbox and Playstation have never had incredible first party lineups like Nintendo do, though, even back then. Yeah, they had and have some good to great games, but the reason to own a 360 or PS3 was mostly the third party games, and now for the newer Xboxes and Playstations that reason's totally gone.

Also Nintendo still get a bunch of interesting third party exclusives, even if they're not AAA. Can't say that for Xbox and Playstation imo.
 
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PC players felt shafted at the Xbox in general, lots of PC games became Xbox exclusives or Xbox versions were the main version with the PC recieving a cheap and usually inferior port.
I'm sure there were some who did but this wasn't the general concensus as far as I know during the 360. People got excited by the next games and went and bought a console.
 
Curious what they will have Nixxes doing then? Wasn't the acquisition directly due to wanting to port more games to PC? Does this make them vulnerable to being shut down?
 
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