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Marathon Sever Slam rated 3.06/5 (11k+ ratings) in PSN store, lower than Concord

LectureMaster

Or is it just one of Adam's balls in my throat?

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Concord was 3.5/5, according to old tweaktown article.

Concord has clearly been influenced by Bungie, with the game's gunplay being likened to Destiny 2. So far, Concord has favorable reviews on Steam and sits at a Very Positive rating...but there's only been little over 100 reviews left for the game. It's a different story on the PS Store, however, where Concord sits at 3.5 stars out of 5 stars with over 7.4K ratings.

Read more: https://www.tweaktown.com/news/1001...art-on-pc-rated-3-5-stars-ps-store/index.html
 
Reviewbombing by Bluepoint fans.

Agreed. And Games as a Service/Mutiplayer bigotry. And people who want more Destiny from Bungie. And, you know what.... also people upset about Phil Spencer leaving Xbox and in their misguided anger, taking it out on Sony.

I just know a reviewbomb when I see one.

This game is greatness once you get past the UI and give it atleast a couple of hours to click. Especially when you play it on Steam. 2 hours is the minium to fully understand how good this game is.
 
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make more single player games, bungie!! ❤️
Like Oni?

The Halo games were multiplayer-first with an optional side dish of SP. Bungie has always been an MP-first studio. The original Marathon was a success because it let Mac users deathmatch with their friends at a time when DOOM was huge. Most dudebros out there never touched the Halo campaigns.
 
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Like Marathon.

The real Marathon.
The original trilogy is on my all-time favorites list. Don't even try lecturing me on them. They had a significant multiplayer component that was arguably the primary draw. Doom deathmatch was the biggest thing in gaming at the time and Bungie sold Mac owners a comparable experience.

This isn't directed at you personally but I've never fully been on board with the calls for Bungie to "make more SP games," like the post I originally responded to. It's never been their first priority. And I'm saying that as someone who counts the Marathon AND Halo campaigns among my favorite SP experiences ever.
 
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The original trilogy is on my all-time favorites list. Don't even try lecturing me on them. They had a significant multiplayer component that was arguably the primary draw. Doom deathmatch was the biggest thing in gaming at the time and Bungie sold Mac owners a comparable experience.

This isn't directed at you personally but I've never fully been on board with the calls for Bungie to "make more SP games," like the post I originally responded to.
So let me correct you and the op you answered to: they made experiences that were both single and multi player, maybe they should go back to that.

It's never been their first priority. And I'm saying that as someone who counts the Marathon AND Halo campaigns among my favorite SP experiences ever.
It was definitely a priority to them. The amount of effort they put on Halo campaigns was enormous and you can see that both through the end result as well as documentaries, even all the way to 3 when Halo MP was pretty much estabilished.
 
It's genuinely not a good game, the menus are god awful, and the visuals are ugly as sin, everything is bulbous and oversized like amateur indie VR game from a decade ago. Gives the game a low budget indie vibe. This isn't just dogpile review bombing GAAS.
 
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So let me correct you and the op you answered to: they made experiences that were both single and multi player, maybe they should go back to that.


It was definitely a priority to them. The amount of effort they put on Halo campaigns was enormous and you can see that both through the end result as well as documentaries, even all the way to 3 when Halo MP was pretty much estabilished.
Just saying it was never their first priority. Or the biggest driver of popularity. More people played Halo MP than ever touched the campaign. It's no wonder Destiny and now Marathon are both different attempts at combining the two into a single experience.

Don't get me wrong, I wish we lived in a reality where the old model of every game having campaign+MP+co-op was still viable, but clearly those days are long gone.
 
I tried it for 15 mn. That artstyle and the menus are awful. Those colors are repulsive and the whole presentation, cutscenes, everything is sterile and devoid of life.

This better have some awesome gameplay loop.
 
It's genuinely not a good game, the menus are god awful, and the visuals are ugly as sin, everything is bulbous and oversized like amateur indie VR game from a decade ago. Gives the game a low budget indie vibe. This isn't just dogpile review bombing GAAS.
I don't play these types of games but I had a friend who tried it and told me the visuals killed the game for him. He struggled to tell friend from foe and had a miserable experience.
 
Like Oni?

The Halo games were multiplayer-first with an optional side dish of SP. Bungie has always been an MP-first studio. The original Marathon was a success because it let Mac users deathmatch with their friends at a time when DOOM was huge. Most dudebros out there never touched the Halo campaigns.

I mean, I'm not saying you're wrong... Halo1 was a single player game for me. Even co-op was single player with friends afaic.

I just like single player shooters and I like their gunplay (no homo). From a purely selfish perspective, I think they should make single player shooters. Not sure how it would pan out for them $$-wise.
 
Everybody who voted 5 stars is a lying cunt

Everybody who voted 1 stars is a lying cunt

Of the remaining honest voters, perfect split between above average, average and below average.

3/5
 
Hahaha. Next week is gonna be legendary.

Hope Sony loses so much money on this. This is what you get closing Bluepoint you fucking twats. Hope Hulst get fired and no other company takes him. I want to see that mfer flipping burgers for the rest of his life.
 
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TBH, I played the intro mission, and the only thing I thought was "man, I wish this was single player". This would be a cool Fallout competitor.
 
That isn't a slight on Bluepoint...I just don't believe that many people are downloading a game, loading it up, bailing on it, then rating it a 1*.
Look up the playtime of negative highguard reviews. Some are as low as 10 minutes, which means they never left the tutorial.

I'm not saying the poster you've quoted is right, I'm just saying you underestimate the lengths some would go to review bomb.
 
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Look up the playtime of negative highguard reviews. Some are as low as 10 minutes, which means they never left the tutorial.

I'm not saying the poster you've quoted is right, I'm just saying you underestimate the lengths some would go to review bomb.
Yeah I mean it's all over this forum let alone anywhere else. Lots of people here bragging about playing it for fifteen minutes and proclaiming it shit, one star out of five. If you don't like it, fine, but those types were never even interested in giving it a chance. Even supposed enthusiast spaces are clogged up with unserious people.
 
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