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Crimson Desert be looking good AF - huge open world single player RPG PS5/PC/Xbox

Well even ignoring the fact that it's my money and I'll do what I want with it, it's called Steam bud, it takes literally no effort to refund a game as long as you haven't played it for 2 hours.
Can you really tell if such a gigantic game is for you in 2 hours?

I mean unless it has something fundamentally broken like performances or controls...
 
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What possible benefit is there to doing this instead of waiting for feedback/reviews?
1. Buying for $30 cheaper (game is ~$90 here) from grey sellers with a finite number of keys.
2. The game seems pretty solid, the risk is low, and jumping in is part of the fun (the nostalgia of pre-ordering is still strong among some of us).
 
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Im not expecting Shakespeare here (or Witcher 3), but yall want to guess whether the story will be serviciable enough to keep me engaged and moving through the world?

How about soundtrack?
 
If god exist, this game is gonna have much better rewards for exploration than the last 2 zeldas where a breakable weapon or an armour with the same exact effect you get from food was the peak of rewards...

I mean you can already tell this from all the videos really, in here you get a fucking dragon and a mech as rewards ffs :lollipop_squinting:
Yeah part of why Elden Ring was so good is when you were rewarded with good weapon, armor, ring, skill or magic. But it had to be wearable for your class/style.
Here, almost everything will be equipable.
Granted, weapons will have the same moveset, but you can at least equip it, and a lot of special weapons will vary with special effects/magic.
And to compensate the lack of different moveset, there is already a wide array of move that will be greatly expanded with the skill tree, and weapons will be modifiable with abyss artefacts and forgery.
 
We have some brief PS5 footage and also Pro, but it's not enough, not by a long shot. Really would like to see some longer footage. Hopefully both image quality and performance are good. But maybe we won't get any more until launch.
 
Yeah part of why Elden Ring was so good is when you were rewarded with good weapon, armor, ring, skill or magic. But it had to be wearable for your class/style.
Here, almost everything will be equipable.
Granted, weapons will have the same moveset, but you can at least equip it, and a lot of special weapons will vary with special effects/magic.
And to compensate the lack of different moveset, there is already a wide array of move that will be greatly expanded with the skill tree, and weapons will be modifiable with abyss artefacts and forgery.
I'm gonna enjoy the reward in crimson even more than elden because you also get new traversal methods and cool mounts.

Variety is the name of the game.
 
Im not expecting Shakespeare here (or Witcher 3), but yall want to guess whether the story will be serviciable enough to keep me engaged and moving through the world?

How about soundtrack?
I think it depends on what you consider "serviceable". I would set expectations low in that regard.
 
I'm seeing a lot of people saying they've pre-ordered this.

Stop It Michael Jordan GIF
i pre ordered steelbook collectors:

1) game gets reviewed 10/10
1a) sell collectors which would net me profit to pay for the base game for free
2) game gets reviewed 0/10
2a) cancel pre order
3) continue about my life

Physical pre orders can be cancelled and refunded so it isnt hurting me
 
I think it depends on what you consider "serviceable". I would set expectations low in that regard.
As I said, not expecting Shakespeare. (Not RDR, or Witcher 3). But, something like maybe Skyrim level (which, is....fine....with some okay faction questlines), think that is reasonable?
 
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I watched the video in OP and I am not sure waht there is to be excited about from it... it seems like a lot of busywork and systems that really just end up bogging down a game.
 
I watched the video in OP and I am not sure waht there is to be excited about from it... it seems like a lot of busywork and systems that really just end up bogging down a game.
same here. if the story isnt some really glorious stuff this will be another elex.
 
same here. if the story isnt some really glorious stuff this will be another elex.
I'm not writing the game off entirely as it will depend on the world design, story, combat, etc., but like what is there to be excited about with cooking and sidequests from rando NPCs... what am I missing...
 
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Help me understand the logic. What possible benefit is there to doing this instead of waiting for feedback/reviews?

I decide for myself whether I like a game or not. I don't give a fuck if 1 person love/hate it or billions love/hate it. The only thing that matters is whether I enjoy playing it.
 
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Is Zelda's story any good?
I did enjoy it a lot in OOT, the latest two not so much. But those games do have plenty other amazing aspects that really kept me playing. Not sure CD will have that.

Definitely very curious how it all turns out, but not excited yet. In some footage they showed the map and there seems to be tons of busywork and that isn't necessarily good news. And how the dev said a few times how gigantic the map is......that really isn't necessarily anything to be excited about either.
 
Help me understand the logic. What possible benefit is there to doing this instead of waiting for feedback/reviews?

Nowadays reviewers are making up nonsense in their reviews for clicks/bait. So are reviews really legitimate? Is the person you're watching someone that aligns with your tastes?

I guess if you are listening to trusted people reviewing games, then take it for what it is based on their perspective, but I think forming your own opinion is ultimately the decision to know whether or not the game is for you. And if people can get in with low price points, then the risks are low enough that it doesn't hurt them long term.

The only real review I would watch is someone like Karak Karak (ACG), combined with Digital Foundry for tech related stuff about the game I'm buying. Outside that I just look at gameplay videos and see if it's a game I'd play.
 
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I decide for myself whether I like a game or not. I don't give a fuck if 1 person love/hate it or billions love/hate it. The only thing that matters is whether I enjoy playing it.
So you buy every game that looks interesting so you can decide for yourself?
 
So you buy every game that looks interesting so you can decide for yourself?

Yeah… I'm not sure why this is supposed to be some revelation. How do you think people bought games before content creators and review sites were everywhere? I've been doing this for ages.

What, you think I just buy every game that gets advertised to me? That would explain the confusion. :pie_roffles:
 
I did enjoy it a lot in OOT, the latest two not so much. But those games do have plenty other amazing aspects that really kept me playing. Not sure CD will have that.

Definitely very curious how it all turns out, but not excited yet. In some footage they showed the map and there seems to be tons of busywork and that isn't necessarily good news. And how the dev said a few times how gigantic the map is......that really isn't necessarily anything to be excited about either.
But I bet you were excited by BotW (or even TotK) even before release and bought it day one (I did).
Let me show you the map of BotW :

k7T6zYPgg1rzIRim.jpg


To me this sounds much more like busy work... Especially when you know there's nothing of substance to find besides some armors.
Main things to collect are the same shrine orbs over and over.
 
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But I bet you were excited by BotW (or even TotK) even before release and bought day one.
Let me show you the map of BotW :

k7T6zYPgg1rzIRim.jpg


To me this sound much more like busy work... Especially when you know there's nothing of substance to find besides some armors.
Main things to collect is the same shrine orbs over and over.

I co-sign this. Zelda was enjoyable for sure. Maybe the person you're replying to thinks 100% Crimson Desert is required before you're allowed to finish it. Zelda doesn't work like that either.

But yeah, overall I agree, this is just how open-world games are built these days. Developers are constantly trying to walk that tightrope between "the world feels too small and everything's crammed together" and "the map is huge but there's nothing meaningful in the space between."

Edit: It's almost like people forget they can just follow the main story and finish the game. Assassin's Creed Odyssey so far is the only game with side content where I agreed with the complaints because progression was gated through EXP. But you could still focus mostly on the core quest if that's what you cared about. Not every icon on the map is mandatory.
 
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Can you refund steam keys though? How does that work?

No. Sale is final as soon as you reveal the key. That's why it has that check for you to see the region and platform before you see the key.
You could buy on Steam, play under 2 hours and return, then buy a key . . . but you kiss any preorder items goodbye.
 
Yeah… I'm not sure why this is supposed to be some revelation. How do you think people bought games before content creators and review sites were everywhere? I've been doing this for ages.

What, you think I just buy every game that gets advertised to me? That would explain the confusion. :pie_roffles:
When you've been gaming long enough, especially for our old asses before the internets, you have a good idea what you'll like in a game and wether it'll appeal to you or not.
 
The game has fantastic minigames. Im excited. Im buying it. I hope it will have good performance on base Ps5.

 
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But I bet you were excited by BotW (or even TotK) even before release and bought it day one (I did).
Let me show you the map of BotW :

k7T6zYPgg1rzIRim.jpg


To me this sounds much more like busy work... Especially when you know there's nothing of substance to find besides some armors.
Main things to collect are the same shrine orbs over and over.
I only ever bought BotW for Wii U. Refused to buy it again for Switch. I never ended up finishing it and sold the Wii U. I did really enjoy the physics and everything but found the game world itself extremely.....boring way too quickly. It was fun as hell to fuck around with the systems but after that wore off....meh.

After replaying and finishing OOT last year or so I just realized once again how that game, level design, flow, etc is just my shit.
 
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The hype for this game seems a tad too much..... I eager await the release to hear impressions. Will not be purchasing for at least 6-8 months if not longer.
 
But I bet you were excited by BotW (or even TotK) even before release and bought it day one (I did).
Let me show you the map of BotW :

k7T6zYPgg1rzIRim.jpg


To me this sounds much more like busy work... Especially when you know there's nothing of substance to find besides some armors.
Main things to collect are the same shrine orbs over and over.

BOTW is one of my favorite open world games ever, but I don't think I played it like most normal people. I just loved how hand crafted the world felt and want to discover every inch of it which brought on the games systems (health/stamina and environmental interactions) pushing against that goal of exploring. I ditched the story immediately and did every shrine possible (which is the vast majority of them) to expand my stamina and health bars which let me scale every mountain and go to locations with more dangerous enemies. Only later did I do the divine beasts which was a godsend as Revali's Gale would have ruined the experience for me as it takes away from the stamina system pushing against you in a quests to climb every peak. I eventually finished the story and don't remember much about it. I can also understand most people's complaints against weapons breaking or the items collected not being all that interesting, but it will always be the game that best represents the "it's the journey, not the destination" mantra for me. A neat little sandbox with systems upon systems that play off of one another.
 
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Asked and answered. It's not my fault some people are so fucking miserable they don't know what it means.

And, the first point clearly has an objective value.
My 'but why' was to the second. Where's the nostalgic value in digitally pre-ordering a game? I could see a midnight pickup at gamestop or something, but a digital pre-order? Are those the good old days? Or are you talking about a physical pickup?
 
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