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AAA games continue to skip Xbox Play Anywhere, why are third parties uninterested in supporting the future of Xbox? - Jez Corden

LakeOf9

Member
One of my favorite aspects of the 2026 Xbox platform is also one of its most frustrating.

It's not the first time I've written about how crucial it is for Xbox to start getting organic support for Xbox Play Anywhere, but this week it felt particularly relevant to mention again.

Today, previews for Resident Evil Requiem went live, and it looks rather incredible. It's a definite day-one buy for me, as a long time fan of the franchise.

Users noted in Xbox Wire's preview of the game, it stated that the game would be coming to Xbox PC (or ... Xbox on PC, as Microsoft calls it). That statement was false, and later retracted. Resident Evil Requiem will not only sidestep Xbox Play Anywhere, but it seems like it'll sidestep Xbox PC all together.

This is particularly frustrating, given that Resident Evil Village, Requiem's predecessor, just launched on Xbox Game Pass with Xbox Play Anywhere support. It feels like Capcom was just teasing users with a taste of support, before pulling the rug.

Capcom has been generally supportive of Xbox Play Anywhere, but almost always only when an Xbox Game Pass integration was involved. In fact, that's a common theme in general — whether it's EA, Ubisoft, or well, practically any AAA developer, an Xbox Game Pass bag is expected in exchange for support.

This suggests that Xbox PC users simply aren't buying games in any serious cadence to make it worth the slight effort it might take to set up an Xbox PC publishing account.

It's particularly true when you consider the next Xbox will be Xbox PC-first, and not Xbox console-first. You'd think developers would want to start building up their libraries on the Xbox PC store today ... unless they don't plan to support the next Xbox all up.

Whether it's discoverability issues, user behavior, the back-end systems being too complex for publishers, or bad economics — Xbox PC can't continue missing out on the biggest AAA games, more needs to be done.

 
Why should they be interested?

It's Microsoft's job to convince consumers to be interested in Xbox as a platform and they are failing miserably at that. So why should the publishers be interested in something/somewhere that the people who will ultimately purchase their products aren't?
 
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This suggests that Xbox PC users simply aren't buying games in any serious cadence
Wait till they move over their walled garden customers over to pc and they all still don't buy from ms but steam. Penny will drop hard.
 
Wait till they move over their walled garden customers over to pc and they all still don't buy from ms but steam. Penny will drop hard.

Steam has been used as a primary "selling point" for the Xbox faithful who are still clinging on and waiting for Magnus instead of just buying/building a PC at any point in the last few years.

It's ironic.
 
Jez is still out here repping Xbox hard, I think he will be a good Bond Villan, up in some Xbox cave alone, plotting to unleash an Xbox virus upon the globe.
 
The whole play anywhere thing might sound good in theory. In the real world though most people play on a single platform and it's basically useless. And if i own several platforms it's probably going to be Playstation/Switch and not Xbox/PC which have pretty much an identical lineup.
 
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When Microsoft knows and shares what the future of Xbox is, others will start supporting it.

Jez is still out here repping Xbox hard
To be fair, if he doesn't, who will? he's literally all they have left...at Windows Central lol
 
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They want people to buy for each platform instead of buy once and play anywhere. It's not that complicated.
Microsoft should have just integrated xbox and PC better a long time ago.

You know which games on m stwam deck have play anywhere? All of them, which will also be true for steam machines.
 
What's the incentive from a publisher's point of view?

Did you ever consider that the incentive to do so is making jez corden happy. Will you ever think of jez and his feelings you monster!

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I was thinking that the other day. Why the hell publishers aren't developing games for the NeoGeo players.

Between Xbox and Neo, there are dozens of players left.
 
DQ7 remake is play anywhere. 🤷‍♂️



in general the mid term solution though is to do like diablo does. you buy it for every console but you can share your saves across all of them. thats better than nothing.
 
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Because it doesn't benefit publishers to give away a free pc license especially capcom which has a large pc audience

This is all that needs to be said about this subject. Publishers would rather have Xbox gamers buy a separate Steam license key than give away two licenses for the price of one.

Besides that, it also costs money to support Xbox on PC. It means they'll have three PC versions to support, each with separate trophy systems and patch submission systems. My guess is that the additional costs for a separate Xbox PC version for the Microsoft store is a complete waste of money since 99% of all buyers will go for the Steam release, 1% will buy it on Epic and absolutely no one would buy it on Microslop's awful store.
 
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Because the future of gaming and the future of Xbox have diverged

Gaming no longer needs to pretend they support a platform headed for extinction
 
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Steam has been used as a primary "selling point" for the Xbox faithful who are still clinging on and waiting for Magnus instead of just buying/building a PC at any point in the last few years.

It's ironic.
Seems Maganus PC/Console hybrid will make Playanywhere unneeded. Microsoft will just need to start pulling people away from Steam/Epic/GOG and others.
Will MS be keeping shader delivery only on Xbox PC games?
 
I was thinking that the other day. Why the hell publishers aren't developing games for the NeoGeo players.

Between Xbox and Neo, there are dozens of players left.

Arrested Development Tobias GIF
 
AAA games continue to skip Xbox Play Anywhere, why are third parties uninterested in supporting the future of Xbox? - Jez Corden
Because third parties on what they are interested is on making money, and they don't make money on Xbox stores. And would make less not selling them on each platform separatedly.
 
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Why would the publishers support this? The only scenarios I can see where publishers widely support it are:

1. As mentioned in the article, ms literally pays them for it. Maybe as part of gamepass deal or even a deal wherein ms takes a smaller cut if a game is play anywhere( maybe 20% instead of usual 30%)

2. The next Xbox does bonkers numbers so pubs are happy to support it

Personally, I don't understand Ms's current strategy. Their main income is now their games instead of hardware. Yet they are trying to launch am experimental hardware at what is easily one of the worst time periods to do so. Besides component pricing, the current economy itself is down enough that even with successful consoles like switch 2 and ps5, we had the worst nov for hardware since 1995. They are spending hundreds of millions developing and trying to ship a hardware that seems dead on arrival. I don't see any scenario as to how magnus could be a success or do as well as even the series consoles
 
Microsoft should have just integrated xbox and PC better a long time ago.

You know which games on m stwam deck have play anywhere? All of them, which will also be true for steam machines.
There's no such thing as a Steam Deck game, so that's a weird point. You know how many PC games I buy on Steam that I can play on my PS5 or Switch or Xbox without buying a second license? None. But I can play my Xbox One games on Xbox Series. I can play my PS4 games on PS5. I can play my Switch games on Switch 2. Just like Steam purchases can mostly be played on Steam Deck. Vertical integration only within the walls of the storefront.

The underlying issue here really isn't about hardware. It's about a single license not extending across storefronts. Jez is a moron for framing it as an Xbox thing when it's really a licensing and storefront thing. I think it would have been great if third parties would have embraced Play Anywhere between console Xbox store and PC Microsoft store, but they didn't because they want the double dip. Play Anywhere is one of the few good, pro-consumer things to come out of modern Xbox.
 
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There's no such thing as a Steam Deck game, so that's a weird point. You know how many PC games I buy on Steam that I can play on my PS5 or Switch or Xbox without buying a second license? None. But I can play my Xbox One games on Xbox Series. I can play my PS4 games on PS5. I can play my Switch games on Switch 2. Just like Steam purchases can mostly be played on Steam Deck. Vertical integration only within the walls of the storefront.

The underlying issue here really isn't about hardware. It's about a single license not extending across storefronts. Jez is a moron for framing it as an Xbox thing when it's really a licensing and storefront thing. I think it would have been great if third parties would have embraced Play Anywhere between console Xbox store and PC Microsoft store, but they didn't because they want the double dip. Play Anywhere is one of the few good, pro-consumer things to come out of modern Xbox.
Yes there isnt such a thing as a steam deck game, and there shouldnt be such a thing as a windows game that doesnt run on xbox. That's the point. Then all games would have play anywhere, no permissions required.
 
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Because its the future of Xbox and not their own. Nobody will support XPA without an incentive from Microsoft. Being Play anywhere means losing a potential sale on PC, after all.
 
The No Walled Gardens™ turfing starts now.

This is how the Xbox astroturfing starts in 2026. You are exactly right. They start it off by asking simply questions like............"why are third parties uninterested in supporting the future of Xbox?" It'll lead to "why is it legal that Sony and Nintendo can have anti-consumer wall gardens to sell their digital videogame software"?
 
This is how the Xbox astroturfing starts in 2026. You are exactly right. They start it off by asking simply questions like............"why are third parties uninterested in supporting the future of Xbox?" It'll lead to "why is it legal that Sony and Nintendo can have anti-consumer wall gardens to sell their digital videogame software"?
Would be good, consoles having only one store sucks.
 
He's crying again? It just depends on Capcom and if they chose to have it as a play anywhere title. They can also update that like they did with village later down the line. It's not going to be every game. Just like silent hill 2 remake that shit is play anywhere day one and you get two copies. If Capcom wants to do again down the line they can
 
This is how the Xbox astroturfing starts in 2026. You are exactly right. They start it off by asking simply questions like............"why are third parties uninterested in supporting the future of Xbox?" It'll lead to "why is it legal that Sony and Nintendo can have anti-consumer wall gardens to sell their digital videogame software"?
I can't wait to see MS get wrapped up in years of legal battles again with more email leaks. This will be great. Then we can maybe see what really happened between GP numbers and the third party switch and who was the cause of all that. I personally don't think MS has any interest in getting that involved in legal battles especially with all eyes on AI right now but I hope I'm wrong.
 
No point in wasting money making a version for a dead platform.
They're making an Xbox version (XSeries) where they lose 30%... Of course, it's not that they're not interested in publishing on the platform..... What they're not interested in is the potential loss of PC sales, especially since it's a single-player game with great appeal on Steam.

Add to that the fact that the game on the Xbox PC Store is another version that will require optimization and maintenance since day one. Is more easy and $ be Playanywhere months or a year post-launch (that is what in Campcom are doing) .

In other words, it's as simple as this: sometimes the publisher isn't willing to pass up the opportunity to earn a double purchase day one.

Because If there's one thing that's beyond dispute, it's that the number of PlayAnywhere games is growing significantly, more than ever. This includes AAA games (the latest to be announced is 007), but the differentiation between Xbox console and Xbox PC still holds publishers back.

Perhaps when there's only one Xbox version on the platform, there will be more reasons for PlayAnywhere support for those publishers to grow, as they'll then be avoiding the trade-offs they face today.
 
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