DualseePlaystation quadrasense
DualseePlaystation quadrasense
I'm definitely a car person. Dsp, DAC, quality amps. Pushing 15 thousands watts in my car, I can float a pillow in my window.SMH. Are you a car person? We like car analogies around here so let me use it to illustrate how your question makes no sense.
If an engine isn't anything to walk home about please tell me how it can outperform a torque converter.
I'm definitely a car person. Dsp, DAC, quality amps. Pushing 15 thousands watts in my car, I can float a pillow in my window.
Again, a dedicated DAC will outperform a basic limited DSP.
If you can follow the conversation you will see he is saying it is wired due to trying to minimise latency though wifi6 might help but still not be as responsive as wired. It has nothing to do with your conversation about mixing up DSPs and DACs, he replied to someone else.What does wifi6 have to do with anything? Isn't psvr2 wired? Haven't heard about wireless with it at all. No release papers.
Wireless doesn't have to have reduced quality or increased latency.For exact same reason you prefer normal gaming to cloud gaming - quality and latency.
And again. Where do you think a basic DSP can beat a DAC? Why do you think most cheap dsp's suck, unless you spend a bit? I'm not sure where you got your "information" from, but your source obviously sucks. I won't resort to calling you an idiot, like you called me one. But you obviously are getting info from an idiot, who has no clue.A DSP
A DAC
At actually processing a signal. DACs and DSPs aren't the same thing. Why are you so confused about this?And again. Where do you think a basic DSP can beat a DAC?
At actually processing a signal. DACs and DSPs aren't they same thing. Why are you so confused about this?
Again, read my post. Just about every single cheap DSP sucks dick at eating pussy.If you can follow the conversation you will see he is saying it is wired due to trying to minimise latency though wifi6 might help but still not be as responsive as wired. It has nothing to do with your conversation about mixing up DSPs and DACs.
DSP = digital signal processor
DAC = digital to analog converter.
No confusion. The only confusion is your ears to quality DSP'S and DAC'S.At actually processing a signal. DACs and DSPs aren't they same thing. Why are you so confused about this?
It does have compared with wired.Wireless doesn't have to have reduced quality or increased latency.
There is no dsp in psvr. It's in the damn console. Dude A digital signal processor is for processing digital signals. Things like adding reverb, spatial information etc. Then all a DAC does somewhere is turn it into an analog signal for a speaker to replay the output.Again, read my post. Just about every single cheap DSP sucks dick at eating pussy.
Built in DSPS suck, that's why you bypass it.
No confusion. The only confusion is your ears to quality DSP'S and DAC'S.
If anything show me the DSP in psvr2. Show me it's supposed superiority compared to any cheap DAC or DSP
So again, nothing in ps5 to support your weird claims. All that PR is nothing but.... PR...and you fell for it. Why isn't this chip used in theaters, audio systems, etc? It's a basic chip. Get with the times broThere is no dsp in psvr. It's in the damn console. Dude A digital signal processor is for processing digital signals. Things like adding reverb, spatial information etc. Then all a DAC does somewhere is turn it into an analog signal for a speaker to replay.
How can we provide proof when you don't understand the basic concept of what a DSP and DAC/ADC are?I'll literally wait for any proof of having a good DSP in psvr2. But there's no proof of it having better audio than the index. This goes for both Tripolygon T Three .
Show me something superior to what any DAC for the last 5 years can provide. Give me the chipset.
So again, nothing in ps5 to support your weird claims. All that PR is nothing but.... PR...and you fell for it. Why isn't this chip used in theaters, audio systems, etc? It's a basic chip. Get with the times bro
Again, you have no clue on any of them. Especially if you think psvr2 can beat any basic motherboard in the last few years, or even dedicated DAC'S/DSPS'S. That's why i find this whole ordeal funny. You clearly don't understand how having a dedicated system, can easily beat a basic audio system.How can we provide proof when you don't understand the basic concept of what a DSP and DAC/ADC are?
At what exactly? Does a hammer beat a screwdriver? If you think it does then you have no clue too.Again, you have no clue on any of them. Especially if you think psvr2 can beat any basic motherboard in the last few years, or even dedicated DAC'S/DSPS'S. That's why i find this whole ordeal funny.
Audio quality. One of the things I was arguing, before you randomly jumped into a situation, that you obviously don't have the expertise in. And it shows. You or the other guy tried to make me out to be a fool, while failing hard as hell.At what exactly? You don't even know what you're arguing about honestly. Just seems like you want to shout PC Master Race without actually knowing what you're shouting 'PC Master Race' about.
Again, where does ps5 have better audio? Better than PC? You clearly haven't shown any proof, cause you don't even know the basic chips in the headset. So why try to go that route? You have no idea or clue on any of this stuff.Go back and read what was actually said and you will see that what was said is good information and logical.
That there is really no major difference because they mostly use the same middleware and it's done on the CPU (not the headset or motherboard) on PC and that consoles actually have good audio processing on the SoC too which are actually better than the dedicated ones on MOTHERBOARDS:
Put your silly warrior hat down and you will see tripolygon didn't say anything controversial or wrong there. Unfortunately you started talking about DSPs and DACs not even knowing what the difference is and started saying "People shouldn't confidently talk about things that (sic) have no clue on" not knowing what you're talking about.
You don't even have any clue about PSVR2 hardware either because there is literally no information about audio quality but you're so hell bent on 'PC master Race' you would rather talk nonsense about something you don't understand just to argue.
...sucks dick at eating pussy.
Tripolygon and I have never said PS5 has better audio than anything just that is has a really good one (audio processor) . it's you making dumb claims like this:Again, where does ps5 have better audio? Better than PC? You clearly haven't shown any proof, cause you don't even know the basic chips in the headset. So why try to go that route? You have no idea or clue on any of this stuff.
You have no idea on any of this, yet you wanna come at me like this? Please show me some proof since you think you know it all? If you have no clue about index vs psvr2 , why even comment on this you don't know about? Why not show some factual info? If you do know it all, why not show it? Clearly, you don't, otherwise we would be arguing about factual info, not your feelings.
The audio processing of the ps5 is inferior to my PC, by miles and miles.
So ps5 doesn't have superior audio. Which refutes earlier claims. Again, you jumped into a conversation you don't have a clue on. My audio setup is superb to anything i could get from a console. I don't get why you are your buddy could think otherwise, which I'm literally in several threads about headsets, audio, dsps, dacs, hardware, etc. I just don't get it. If you have anything to refute my claims, go right ahead and "expose me". You'll never do it, as you can't. Not sure how we even got here, but go ahead and try, I dare you.Tripolygon and I have never said PS5 has better audio than anything just that is has a really good one. it's you making dumb claims like this:
By bringing up stupid misunderstood ideas about what a DSP or DAC are. Mind telling me how the audio processing of your PC is miles and miles better due to how something in your setup turns a digital signal into an analog one? Which btw makes literally no difference since any digital signal can really use.
No it's not, not by a country mile lol. The Quest 2 passed 10 million already. The PSVR is probably still around 5 million.everyone knows that PSVR, despite its terrible specs, is the single highest selling VR headset
Man you're clueless. What claim did tripolygon or I make even? It's you making the dumbass claims about your PC being miles and miles better not knowing what you're talking about.So ps5 doesn't have superior audio. Which refutes earlier claims. Again, you jumped into a conversation you don't have a clue on. My audio setup is superb to anything i could get from a console. I don't get why you are your buddy could think otherwise, which I'm literally in several threads about headsets, audio, dsps, dacs, hardware, etc. I just don't get it. If you have anything to refute my claims, go right ahead and "expose me". You'll never do it, as you can't. Not sure how we even got here, but go ahead and try, I dare you.
Welcome to the family of great audio! Id gladly lose my eyesight before my hearing. I'm rocking my Audeze LCD X with a SMSL SU-9 with a THX 889 amp, while these weirdos think a basic dsp means anything.Mine is divine.
Welcome to the family of great audio! Id gladly lose my eyesight before my hearing. I'm rocking my Audeze LCD X with a SMSL SU-9 with a THX 889 amp, while these weirdos think a basic dsp means anything.
Read my previous post. A basic dsp only gets you so far. Why go minimum when there's so much to be wished for? I'll spend more on audio than visuals. That's what I love and care for, so no. I'm not gonna rely on basic ass audio, when I can listen to the stairway to heaven.Man you're clueless. What claim did tripolygon or I make even? It's you making the dumbass claims about your PC being miles and miles better not knowing what you're talking about.
What's so good about the audio processing on your PC, answer that very simple question. Nobody is talking about your 'audio setup' which you could actually apply to any console too. Understand the basic concept of a DSP then come back and say what makes your PC audio processing (DSP) better than PS5 or XSX. I'll wait. Meanwhile you can actually read some useful info by looking back at tripolygons post about the subject. Others I'm not going to waste any more time with your silly rhetoric.
I have 4 ps3's folding at home, while I'm folding laundry.I play CDs using my Playstation while curing cancer with my Playstation 3.
No it's not, not by a country mile lol. The Quest 2 passed 10 million already. The PSVR is probably still around 5 million.
Bender folding at home.I play CDs using my Playstation while curing cancer with my Playstation 3.
Alyx is only on one platform from my knowledge. Great fucking game though!I need affordable, wireless Half Life Alyx please.
Bender folding at home.
Tell me about it. Steering crap into console/Pc war nonsense.This thread...wow.
I have no personal beef with you bro. I'm literally a GAF member, and that's it. We might disagree, but whatever. I'm giving you my hand in peace. You can either accept or deny it, it won't affect me either way. But I don't want the mods giving us either of us points, for something we don't deserve.Tell me about it. Steering crap into console/Pc war nonsense.
On topic I don't understand this bit of info
Why would the VR and flat screen version have different assets for you to choose what to download?
- Sony want to move away from "VR experiences" and concentrate on AAA games with an aim to make hybrid games that are playable in both flat screen and VR. When those titles launch you can even select which version you want to download.
If you split the libraries and game code that powers the PSVR2 version to a separate download you make the basic PS5 game download smaller for the majority of customers who do not have a PSVR2 unit.Tell me about it. Steering crap into console/Pc war nonsense.
On topic I don't understand this bit of info
Why would the VR and flat screen version have different assets for you to choose what to download?
- Sony want to move away from "VR experiences" and concentrate on AAA games with an aim to make hybrid games that are playable in both flat screen and VR. When those titles launch you can even select which version you want to download.
More than likely one of those lost in translation things as rumors go. I don't think there is a need for separate SKUs, just a single download that you can play on a TV and in VR if you connect the HMD.Tell me about it. Steering crap into console/Pc war nonsense.
On topic I don't understand this bit of info
Why would the VR and flat screen version have different assets for you to choose what to download?
- Sony want to move away from "VR experiences" and concentrate on AAA games with an aim to make hybrid games that are playable in both flat screen and VR. When those titles launch you can even select which version you want to download.
I wonder what the difference in size would be? I can't imagine it being much for game code/libraries but if they do something like what you say, for example high quality interior texture pack for GT7 in VR version and lower quality exterior or something like that then it makes sense.If you split the libraries and game code that powers the PSVR2 version to a separate download you make the basic PS5 game download smaller for the majority of customers who do not have a PSVR2 unit.
You can also imagine PSVR2 games may have some slightly tweaked assets to improve performance in PSVR2 mode, it would make sense again to keep the delta patch so to speak separate regardless of how big it is (it can be the same scene and same gameplay overall but use different assets in cases where player will notice).
I wonder what the difference in size would be? I can't imagine it being much for game code/libraries but if they do something like what you say, for example high quality interior texture pack for GT7 in VR version and lower quality exterior or something like that then it makes sense.
It's like no one is listening to people in Valve. Realistically only games that can be playable both in VR and flat screen are various simulators. VR games require totally different design philosophy and even pacing.Tell me about it. Steering crap into console/Pc war nonsense.
On topic I don't understand this bit of info
Why would the VR and flat screen version have different assets for you to choose what to download?
- Sony want to move away from "VR experiences" and concentrate on AAA games with an aim to make hybrid games that are playable in both flat screen and VR. When those titles launch you can even select which version you want to download.
Did I get this right? You claim that (your?) PC is miles and miles ahead of PS5 without any proof, but also demand proof from people whom say that PS5 have really good audio setup?Yo Read my previous post. A basic dsp only gets you so far. Why go minimum when there's so much to be wished for? I'll spend more on audio than visuals. That's what I love and care for, so no. I'm not gonna rely on basic ass audio, when I can listen to the stairway to heaven.
You and I clearly have different levels of needs when it comes to audio. There's literally nothing wrong with wanting the minimum like you do for instance. I need quality, and that's what sets you apart from me. Nothing wrong with that. But don't come at me when you need the bare minimum.
I'm not into snake oil. I've already said what I use in this thread, and my post history. Go back and catch up if you want to be apart of the conversation. Psvr2 <<< index. My audio setup is miles above it. All of this has been discussed, so I'd suggest you catch up first before inserting yourself into the conversation. I hear the differences and it's obvious, hence me picking out my personal preferences, because I have the option to.Did I get this right? You claim that (your?) PC is miles and miles ahead of PS5 without any proof, but also demand proof from people whom say that PS5 have really good audio setup?
PC doesnt automatically mean that it is superior in things.
Have you ever done controlled blind A/B listening tests? Because if you cant hear the differences between setups with almost 100% certainty, then it is not that big of a difference.
There are always people whom claim crazy things like super expensive HDMI cable sounds better than regular one (impossible, if both are working normally), or they hear things between cheap(but thick enough) speaker cable vs. some expensive one.
Audio have been engineered over 100 years, yet people still think that to get a good audio quality, you need to spend tons of money. Unless we have real measurements + big A/B/X blind tests with big enough sample size, there is no real noticeable differences between PS5 vs "PC" audio quality.
Yeah, we can use DSP on pc / add stand alone DSP on the setup and do adjustments, but when it makes it "sound different", does it even mean that it sounds "better"? Sound quality is also subjective some like to add +10 dB to 20-60 Hz, some like to add more to higher frequencies.
If device outputs the signal like the composer / devs mean -> it is perfect enough.
What your bare minimum vs. "I need quality" even means? you make it sound like consoles output some shit quality audio, and basic PC setup does it also, that you have to spend tons of money to archieve this "quality".
When in reality modern consoles already output high quality digital signal, and it is probably so small difference VS. super expensive source that almost nobody can really hear the difference on blind test, unless you use DSP etc to edit the sound to sound really different.
On normal setup PS5 outputs "perfect" digital signal and then TV/amp is converting it to analog signal. So how will PC make it any better, assuming it also outputs the digital signal for the TV/amp without changing it?
There are people whom spend thousands on their setups, and then they have to justify it by being almost religious of how much better it now sounds. While in reality the difference is tiny if or nothing at all.
If PSVR2 includes headphones/analog output, then there is DAC converter of course, but Sony have made audio for years and it most likely is so good that paying 10x more isnt going to make big difference at all.
How much have you spend to your room? If you use speakers, then dampening the room + doing measurements professionally is really important thing to do, and unless you haven't done it, I guess you are fine with the "bare minimum" too.
you also said this: "I'm definitely a car person. Dsp, DAC, quality amps. Pushing 15 thousands watts in my car, I can float a pillow in my window."
It tells more than enough, making fuck ton of noise that definetly causes hearing damage doesnt equal into quality. Almost always when people talk like "watts == quality", they dont have a clue, because you dont need more than 1-2w with good setup to have +100 dB, and that is more than enough to ruin your ears. Car sound pressure contests have zero thing to do with sound quality.
Unless floating a pillow with sound pressure somehow means that the audio is Hi-Fi quality
So like a wireless accessory connected through the usb c port?
Finally this!!
- Sony want to move away from "VR experiences" and concentrate on AAA games with an aim to make hybrid games that are playable in both flat screen and VR. When those titles launch you can even select which version you want to download.