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Halo Infinite - Review Thread




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Oh look l, somewhere in this shit storm of a thread, a halo fan’s review. I’m pretty hyped now.
 

DeaDPo0L84

Member
From what I can gather is its a fun videogame to play, so for me that's enough to be excited. I'm not a super Halo fan and apparently that's where it falls a bit short for some cause the main baddie is a bit of a bore and the open world doesn't add too much to the story side of things outside of gameplay elements.

But again for me that's fine. I think at this point Halo fans are just happy it didn't end up missing the mark completely. The conversation weeks after launch will be more interesting after everyone has a chance to complete the game and hype dies down and everything has time to digest.
 
I always review games after I played them entirely around how much fun I had playing them. "Graphics" are at the end of the day a secondary things that I can live without. Crackdown 3 for example was universally shit on by just about everyone, but I had a blast ripping around in that game. ReCore was another game that I went in expecting nothing but found the movement and traversal in the game really fun. I'm reading the word fun a lot looking at reviews for this game so I anticipate I'll enjoy it a lot.

I have played some downright shit looking games that I loved, and I've played some gorgeous games that were absolutely awful. Playing Infinite's multiplayer on PC I thought everything looked anywhere from just fine to really good and I'm getting a solid 120fps at all times on max settings. I'm curious how I'll be able to run the open world campaign on the same hardware. If I'm seeing the same thing I saw in the multiplayer in the campaign and can still get consistent 120fps then I'm perfectly fine with it.

The gameplay in multiplayer I find is really well done. The movement is super fluid and abilities like the grapple shot feel second-nature because of how they work. Climbing ledges is handled really well, with a lot of room for player error to keep things fluid. There's nothing worse that going for a ledge grab and missing because you were a couple centimeters off target. The open levels in Halo games are always my favorite parts of the games so I'm really interested in the entire game structured around that concept.

I'm looking at this game as an evolution of Halo games, not a revolution and I'll judge it based off that.
 

JackMcGunns

Member
Score summary as of now

Perfect 100: 4 sources
Excellent 85-99: 50 sources
Great 75-84: 26 sources
Mixed 70-74: 4
Negative: 0

For the most part, Halo Infinite has excellent scores with a total of 40 sources scoring above 90 including 4 perfect scores. The general consensus is Halo is a 90+ game.

A mere 4 sources scored it below 75 (Yellow aka mixed)

0 negative.
 
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Kacho

Member
Man, that arstechnica review is brutal. You can tell the reviewer really wanted to love Infinite but there are too many things holding it back from greatness.

I was almost sure I'd buy this after the glowing previews a couple weeks back. Now I'm going to wait and see what the consensus is from players.
 

IntentionalPun

Ask me about my wife's perfect butthole
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Now GTFO of here.
WTF is up w/ it even today still only having 16 critic reviews?

Did they just send nobody codes?

Halo has 5 times that and it's not out yet lol

Statistically the Infinite score has little chance of budging any more than 1-2 points in any direction from here on out since apparently everyone and their mother already posted a review.
 
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Phase

Member
I can't believe there are people who think the Metacritic score will drop by 20 points if they wait long enough.
Look, I'm excited to play the campaign but I also see the other side with lots of issues. I'm not expecting a lower review score from outlets. I mean the public. People are going to voice those issues when they get the game. It's not going to be as bad as 2042, not even close. But the player base's take is going to be less forgiving.
 


Ubernick also calls it his favorite campaign, as does Green Skull, and HiddenXperia considers it easily one of the best Halo games since Halo 3, but just has a special connection to the first 3 games, so won't rate it over those, but considering how close a score he gave it to the original 3 games (scored recently after playing Halo Infinite on both normal and Legendary, HiddenXperia beat it twice) he ranks Halo Infinite a solid 93, and he doesn't believe he's being influenced by any honeymoon phase. He has had time to think about it he says.

Green Skull basically says the same. 343 have knocked it out of the park, and the significant majority appear to be saying that this game is only going to get better on the campaign side based on the foundation in place.

This video here, watch till the 27 minute mark, and it'll be clear. It's like he's channeling my excitement of what I hoped this game would be. He does this video without using any footage at all, just 30 minutes straight talking about how good this game is. He ends with calling it the best Halo campaign for him.




And with that I'm disappearing and going totally dark. I can't have any of this ruined anymore than it already has been, partially due to an unfortunate youtuber I no longer subscribe to showing something they shouldn't have.
 

BigLee74

Member
Next person to say biome is a complete dick.

So the campaign looks great, and will only get better when coop is added, when dynamic weather is added, and when future campaign missions are added.

Couple that with the sublime MP, and as expected, here is my game with years of entertainment.

Now this is value for money! 😃👍
 

Hendrick's

If only my penis was as big as my GamerScore!
WTF is up w/ it even today still only having 16 critic reviews?

Did they just send nobody codes?

Halo has 5 times that and it's not out yet lol

Statistically the Infinite score has little chance of budging any more than 1-2 points in any direction from here on out since apparently everyone and their mother already posted a review.
MC uses weighted values though, so depending on which outlets they more heavily weigh in regards to those with pending reviews, it's possible it still moves.
 

JackMcGunns

Member
Game looks great. Halo not really my thing but I’m still looking forward to starting it this week on my Series X.

One review made me laugh though:

VG24/7
Score: 100%
First line of review on Metacritic: ‘Halo Infinite isn’t perfect’


No game is perfect, even games that score 100%

On that same note, a game could be technically perfect, but not get a perfect score because it's boring. So if your score system is heavily weighted on fun factor, you could have a perfect score even if it's lacking in other areas.
 
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Wait, you already played through the game to know story isn't so bad? I don't think you did. Almost all reviewers have singled out story as the weakest link and being quite subpar.

Total nonsense. You are really stretching to make that claim considering significantly more are saying the complete opposite. People who literally love Halo lore, it's what they obsess over with the campaigns, the books, the meta details about the extended universe and how it all fits together, and many are saying the story is extremely strong, and some of the most emotional Halo Campaigns have ever been.

If the most passionate people on Halo lore and Halo Campaign stories are saying this game represents perhaps the best in the series, I trust them over you cherrypicking a few suggesting they didn't like the story, especially considering the game's last 3rd, if the game were split into 3 acts, apparently takes the campaign into territory that simply elevates it according to what many are saying, right when you believe it's all over, it's not, and just keeps getting better. And to stress.. even people not into Halo lore heavily are saying this, but apparently if you love Halo lore, you will love this game that much more.
 

KungFucius

King Snowflake
No way I'm spending $60 on this after the f2p cash grab antics.

PC game pass, 1 dolla is all you get M$.

One Dollar Meme GIF
With Gamepass, I don't know why anyone wouldn't spend the $1 / $10 bucks to play the games when they come out. Gonna do the same thing because it is cheap and easy. Joined Ubisoft + last year for AC and Fenyx.
 

CuNi

Member
With Gamepass, I don't know why anyone wouldn't spend the $1 / $10 bucks to play the games when they come out. Gonna do the same thing because it is cheap and easy. Joined Ubisoft + last year for AC and Fenyx.

Recently got the 1€ Pass till January, still bought Halo Infinite.
 

Fredrik

Member
if I were looking for a review to see if the new Halo was any good, I would be more interested in the opinions of someone who is actually into the Halo games, than the opinions of someone who doesn't like that style of shooter in the first place.
Non-fan opinions could be interesting as secondary opinions but I agree the main review should be done by someone who has actually looked forward to play the game.

Score summary as of now

Perfect 100: 4 sources
Great/Excellent 85-99: 40 sources
Good/Great 75-84: 25 sources
Mixed 70-74: 4
Negative: 0

For the most part, Halo Infinite has excellent scores with a total of 40 sources scoring between 85 and 99 including 4 perfect scores, totaling 44 amazeballs reviews.

25 sources have it between 75 and 84 (Green mark)

A mere 4 sources scored it below 75 (Yellow aka mixed)

0 negative.
Add Gamereactor too, they got their biggest veterans to review this, both has been around as critics since probably the 90s, professional and serious but not on Metacritic.


Conclusion from the main review
Google translated:

If I have to try to quickly sum up Halo Infinite, it has been a strange experience in a good way. I have had to play an adventure with Master Chief that felt so new and fresh that I have not felt the same in 15 years. If you have read my editorial profile, you know that Halo is my favorite game series, but even though I have been critical of 343 Industries' previous parts, these have managed to hit the spot. Of course, those who really want to do everything will experience that some side assignments are too repetitive, and it is a pity that co-op does not come until the summer.

But still, what awaits here is nothing short of a masterpiece and an excellent direction for the developers to build on. The ring world has not been so fun to explore since in Halo: Combat Evolved, Master Chief himself has not given me the same goosebumps since he threw himself into space with the bomb after the first course in Halo 2, the playability has not been so good since in Halo 3 and the narrative is the best since Halo: Reach. If you have not played Halo before, it is with Infinite that you should start your journey, and if you are a fan since before, a love letter of a rarely seen kind awaits you.


10

Second opinion:
”This is difficult, in a way. Trying to distance yourself a little, see this from a distance rather than with the macro perspective. Because I'm a Halo fanboy, right through. Out in the smallest fiber. Halo is a part of me and for 20 long years I have played it regularly, without actual breaks. With that, I have of course sincerely hoped for a return to the game series in great shape with Infinite. I've been hoping that that Halo-Bungie magic will be chronically present, again. The feeling of mystery, darkness, scope and atmosphere ... Immersed in heavy mythology, sci-fi mumbo jumbo and grand, epic moments. I have hoped, but not really dared to believe. After nearly 20 hours with the Story portion of Infinite and about as much time with the multiplayer component, however, it's incredibly liberating to note that 343 Industries has not only made its best game ever but the third best Halo game to date, after Halo: Combat Evolved and Halo 3. The story is meaty classic, the story tight and steeped in enigma and suspense. The open gaming world is inviting, grand, expansive and addictively beautiful and there is life and movement around every node. The structure is brilliant, the tempo brilliant, the game mechanics phenomenal, the graphics wonderful and the sound picture really brilliant. This is a "classic" Halo, without ODST jazz, Reach jetpacks or imprinted, playable side characters like Jameson Locke and Arbiter. It's Halo: Combat Evolved, again, in many ways - but bigger, fresher and more modern. 343 Industries has created a magically inviting, content-rich and extensive action experience that undoubtedly creates everything that has been released in this game series since 2007. And that ... Of course, they should be applauded for.


10

 
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Bernkastel

Ask me about my fanboy energy!
For those wondering how things ended up to this point here is a recap:


People should also know what happened between Halo 5 and Halo Infinite, considering the major enemy faction of Halo Infinite were revealed in Halo Wars 2.
 

SF Kosmo

Al Jazeera Special Reporter
Better scores than expected, though nothing earth shattering. Probably not a GOTY contender, but good enough for fans.

I didn’t see the videos. Did they mention the length?
Review I saw said similar to previous games, about 15 hours, maybe shorter if you're blowing off all the side content.
 
Sounds like a very solid outing but not quite the God of War 2018 uplift for the IP it probably needed to be.

I guess it will come down to, do you think Halo just needs to be "fine quality" and good ol' fun, or do something in a big enough way to be considered a leader and inspiring gameplay and narrative design of other games of its ilk, in order to be truly a "marquee" franchise.

Because for me marquee games tend to set standards in one way or another whether it be graphics, animations, game design, story/narrative, even music etc. where they have a clear lead over other games in their genre (if not industry-wide) in that specific area. And every major platform holder past and present has had at least one, if not several, games of that status, such as:

-Nintendo with Super Mario Bros., Mario 64, Zelda OoT​
-Sony with Gran Turismo, Parappa the Rapper, TLOU Part 2 (animations)​
-Sega with Virtua Fighter 3 (graphics & mechanical depth), Panzer Dragoon, Outrun​
-Microsoft with Halo 1, Flight Simulator​

...then of course 3P companies like Capcom with Street Fighter 2, Resident Evil, Resident Evil 4 or Namco with Tekken 3 (PS1 home version), iD Software with DOOM and DOOM 3, etc. Not all of those necessarily started new genres, copycat trends or wildly massive shifts to game design, but they led in certain areas for their time and were often also the biggest productions of their time in their respective genres as well, coinciding with being prestige IPs for their owners, hence marquee.

Halo Infinite's campaign sounds like it's quality fun but will it set any precedents for others to be inspired to model off of going forward? From some of these reviews it doesn't sound like it; that combined with these scores (which are quite good to be perfectly honest; not amazing but very solid) it just maybe seems like it's not enough of an innovation with the campaign to reinvigorate the IP long-term with more casual fans (or expand its reach to people outside of the Halo community the way something like 2018 GoW did for its IP)?

I'm guessing what I'm really saying is it seems like Halo: Infinite is the Halo equivalent to R&C: Rift Apart. A perfectly fine entry in the IP but nothing that does anything too beyond what previous installments already did, and maybe it'll just "feel" more special due to absence of stronger competition? Granted I haven't played the campaign, but I was thinking it'd score at least in the 88 - 91 MC range. And yes MC doesn't mean everything, it never has. But considering we've pointed to the MC when looking at the general praise for stuff like Flight Sim and FH5, it's only fair to give it that same weight when looking at the still-fine-just-not-as-strong praise for Halo Infinite campaign.

Curious if these reviews will get updated when new story content for the campaign comes along; that should probably be the case but depending on the time gap between initial release and that new content it's hard to ask reviewers to retrofit old articles with new info in a way that feels like a whole, naturally cohesive review.
 

Javthusiast

Banned
Quote from the Asylum that sums it up.

As someone who works on a site that still does reviews, I can confirm that very few people click on reviews.

It's been a big discussion for us internally for years. Can we have a website that aims to be the ultimate destination for PlayStation fans without reviews of PlayStation games? The discussion is ongoing, but they'll remain for now.

The way I see it, there's so much media surrounding games these days that people aren't using reviews to decide if they want/don't want a game anymore. Instead they're simply using it as confirmation bias for what they already expected.
 


What a garbage review. If you hate Halo and sit there trashing the story and NPCs then why the f*** are you reviewing it?

This review sounds more like a Sony fan grudge/hate-playing this game so they feel they can hate on the game on NeoGAF threads.
 
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Hendrick's

If only my penis was as big as my GamerScore!
It sounds fun.. and while PC Gamer gave it a low-ish score, the things they didn't like.. were still described well enough for me to actually LIKE those parts. I do find it rather hilarious that the author criticized the open world side missions while calling them "Fun".. lol
The fact that they scored BF 2042 higher is all you need to know.
 

BbMajor7th

Member
Some aspects of a review done by an individual are going to be objective and others are going to be subjective. What I think is a great story (TLOU 2 comes to mind) and what someone else thinks isn't always going to jive. Jez Corden thinks the story in Halo Infinite is excellent. Ryan McCafferey disagrees. There is no objective correct answer here since each review brings in their own personal preferences to their review. Inherently, a review is not an objective analysis beyond describing factual metadata.

Regardless, the words "objective" and "subjective" have specific meaning and trying to redefine and misuse these words to portray opinions as factual is just absurd.
I don't think you're under any pressure to redefine straightforward terms, only to admit that human discourse is generally a mix of the two and that trying to strictly demarcate one type from the other is to miss the point. I can't find a review by Jez Corden, but 'excellent' doesn't really say much as a review goes. A dollar bet says if Jez and Ryan sit down, they'll probably agree on most points and where they don't it won't be hard to fathom why. Understanding this and anticipating common objections is a part of the review process and most reviewers do it - they're writing for a very broad audience, after all.

And 'good' or 'bad' writing is much the same - it's not telling you anything. Personally, I have abnormally high bar for what I consider good storytelling, but I also appreciate (as a gamer) that most big games aren't aiming create works of mindboggling narrative genius, just really fun, lighthearted stories that fit with with general themes, setting and gameplay of the title. Any story can be good or bad in context: Schindler's List is a fucking terrible comedy film and Robocop completely fails as a romantic comedy. Again, none of this should really need pointing out as it's all common sense, but - as I also said - arch-reductionism (literal one word reviews) is the bread and butter of online debate.
 

Bernkastel

Ask me about my fanboy energy!


What a garbage review. If you hate Halo and sit there trashing the story and NPCs then why the f*** are you reviewing it?

This review sounds more like a Sony fan grudge/hate-playing this game so they feel they can hate on the game on NeoGAF threads.

He is more of a PCMR guy. His channel name is a Half Life reference. He has this elitist atitude where he looks down on Halo as some mediocre fps to score points from his fans. Which is funny because Halo fans like Act Man and Late Night Gaming actually praise Half Life
 

RAIDEN1

Member
Set the scene, Master Chief landing on Zeta Halo for the first time ready to take on the banished, and this tune kicks in!!!!!!

 
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