The impact on boxed sales is kind of the point. Microsoft believes that the future of gaming is for players to pay every month for access to digital games and for developers to be paid based on how much people play. Then they offer discounts on digital purchases if people want to keep games forever. Their games not showing up in boxed charts is exactly what they want to see. Boxed sales are the lowest number anyway since more people buy digital than boxed. I don't even know how anyone could use that as a metric for Game Pass performance. Why would people run out and buy a boxed copy of a game they've already downloaded to their system when they could just buy it right there?Like it or not, we are starting to see the visible impact Gamepass does to consumers purchasing habits. Correlation does not equal causation obviously, but the suggested data we have paints a grim picture for software sales on the platform where the rental services is being pushed as the best "value in gaming".
We get the latest 3rd party sales boxed sales form UK:
Tales of Arise split: 86% of sales were on PS, 13% on Xbox Series and 1% on PC.
NBA 2K22 : PS 73% , Xbox One Series 23%.
Life is Strange: True Colors. PlayStation - 82% on PS, and 18% for Xbox Series X/S.
And this is in MS second biggest market.
I don't think Gamepass will ever be profitable for MS this gen and may negatively impact actual software sales for 3rd party titles going forward the more its being pushed in that platform.
Honestly who cares? If Ms doesn't profit from gamepass ever and decides to close the service we will still be able to buy games, no problems
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAhuh? when did I say they will cut for certain? Glad I make you laugh, you on the other hand, are cringe as fuck.
Because the narrative where if you read what’s being said is gamepass owners just wait for games to come to gamepass
And what happens to all the studios once the Service slows down in terms of Microsoft caring about it? All of the spending is based on growth. Right now Microsoft has to let those games from those studios they just bought come to market to see how people react. If things increase to acceptable numbers then they will continue on buying, acquiring.
If in 5 years their growth stalls or doesn't show the needed change for them to continue to dump money, or they start going through and looking at games and seeing what tracks and what doesnt. Which in a way dictates what gets green lit to be made.
They can continue to make games, Ms can turn into a publisher that releases on ps easy if they start to lose a lot, they already release on PC anywaysAnd what happens to all the studios once the Service slows down in terms of Microsoft caring about it? All of the spending is based on growth. Right now Microsoft has to let those games from those studios they just bought come to market to see how people react. If things increase to acceptable numbers then they will continue on buying, acquiring.
If in 5 years their growth stalls or doesn't show the needed change for them to continue to dump money, or they start going through and looking at games and seeing what tracks and what doesnt. Which in a way dictates what gets green lit to be made.
I certainly do not.Do you buy games that are on gamepass or are rumoured to be on gamepass?
It's not surprising that many xboxers don't want to buy games anymore. There were told that GP is best deal in gaming. If they buy another game outside gamepass and spend their time playing that game, then gamepass becomes the opposite of value.
If the demand was really that great, why haven't these untapped millions of new users never bought an Xbox? I mean, its not like the hardware is prohibitively expensive!
I mean its also not like gaming isn't already available on all devices under the sun! I mean take smartphones for example, is GamePass supposed to depose games that are built expressly for mobile play? Bodging some touch-screen controls onto a console game isn't going to result in a better user experience than something designed with those constraints in mind? Not to mention all the complications that streaming adds...
Sorry, but I get the strong sense that when this idea was floated everyone in the room was so high on the dream of massive success that noone was willing to be "that guy" and point out that not all games are the same. Something like Angry Birds succeeded on mobile when it would have been forgotten in the blink-of-an-eye on PC or console.
And no, its not simply because mobile gamers had lower expectations or were willing to settle for less, its because it was a perfect fit for the sort of usage case typical of most smartphone owners.
This idea that GamePass (or any access-anywhere gaming service) is going to become an all-consuming monster that devours everything else is a fantasy. Its not going to work like that because games, distinct from movies and TV, by their interactive nature have far more variable demands on the users time and attention.
Passivity and activity are wholly different domains. And with games the active part is not entirely natural and intuitive, its something learned. Both directly through the experience of playing the thing, and indirectly via exposure over time to the standards and conventions of gaming as a culture.
The point being you need to know how to play in order to join any game, and that requires some effort and often an appropriate venue. With a passive entertainment this process is irrelevant, you can sit there and just absorb it.
The bottom line being if you want to game, you're likely to already have sufficient interest to buy a PC or a console. If you don't especially, then what is required is something that offers the least friction possible to access - and that, is a very specific sort of game. You can't just throw established forms and styles in and expect them to have the same appeal.
"Guys, Gamepass is going to be massively successful. It will be essential, like food. Everyone is excited about it. EveryoneAs time goes by Game Pass will become more and more essential for more and more people due to the ease of access and affordability it offers to such an ever growing lineup of incredible games, and numerous other games that people may not have tried on their own, but can now try without very much risk of potential disappointment thanks to Game Pass. Including all the Xbox first party titles lol.
Halo Infinite
Starfield
Elder Scrolls 6
Deathloop
Ghostwire: Tokyo
The Outer Worlds 2
Indiana Jones
Redfall
Contraband
Fable
Next Gen Doom
Perfect Dark
Avowed
Project Cobalt (InXile FPS RPG)
Forza Horizon 5
Hellblade 2
Forza Motorsport
People keep writing Game Pass off because Microsoft wasn't releasing nearly enough of anything to truly make it what it always had the potential of becoming. Last gen game pass is nothing like next generation game pass.
Also, someone interested in game pass doesn't need to buy an Xbox since PC generally is getting all the same games. The success of Game Pass isn't to be determined on people buying Xbox consoles.
I dont get the concern either with so many "experts" claiming to know how this will end with massive studio closures and an overall game market crash, all doom and gloom.Honestly who cares? If Ms doesn't profit from gamepass ever and decides to close the service we will still be able to buy games, no problems
"Guys, Gamepass is going to be massively successful. It will be essential, like food. Everyone is excited about it. Everyone
By the way, don't apply any obvious metrics to it, like sales or userbase. Everyone will buy it on 2000-3000 PCs"
And you are super niche, and that's totally fine, but c'mon essential?What are you even trying to say here? My PC is easily north of the $3,000+ range and I own Game Pass. Why are people so desperate to deny that people who spend money have no issues with Game Pass?
Gamers look a deal. It doesn't matter if you're a cheapskate or a big spender. All gamers love a deal. There's a reason why Game Pass is growing so damn fast.
Just a bunch of haters projecting their hopes of the service failing. Nothing to waste your time on.I dont get the concern either with so many "experts" claiming to know how this will end with massive studio closures and an overall game market crash, all doom and gloom.
I have way too many others things in my life to worry about instead of what Gamepass may or may not do to the gaming scene years from now
Until then I will enjoy my PS5s for their first party big budget single player games and my XsX for pretty much everything else including Gamepass games.
Netflix cost has more than doubled. I could see it easily doubling yes.Even when it increases, it's not going to go up
to crazy levels. The key to game pass success is massive numbers of subscribers, this won't happen if they double the price as many would leave.
Also, someone interested in game pass doesn't need to buy an Xbox since PC generally is getting all the same games. The success of Game Pass isn't to be determined on people buying Xbox consoles.
Netflix cost has more than doubled. I could see it easily doubling yes.
And you are super niche, and that's totally fine, but c'mon essential?
GamePass has been around for a while, and it doesn't seem to have expanded outside the niche of xbox fans and maybe a few PC players.
Also, to say you can't measure its success by sales metric is just unrealistic. if Gamepass is as big deal as you say it is, than it should be reflected in xbox console sales.
Of course the uk boxed copies sales had to be brought up lol. The only thing physical sales in the UK prove is that physical is dying and is irrelevant.Like it or not, we are starting to see the visible impact Gamepass does to consumers purchasing habits. Correlation does not equal causation obviously, but the suggested data we have paints a grim picture for software sales on the platform where the rental services is being pushed as the best "value in gaming".
We get the latest 3rd party sales boxed sales form UK:
Tales of Arise split: 86% of sales were on PS, 13% on Xbox Series and 1% on PC.
NBA 2K22 : PS 73% , Xbox One Series 23%.
Life is Strange: True Colors. PlayStation - 82% on PS, and 18% for Xbox Series X/S.
And this is in MS second biggest market.
I don't think Gamepass will ever be profitable for MS this gen and may negatively impact actual software sales for 3rd party titles going forward the more its being pushed in that platform.
orAnd way after that we'll have stuff like Neuralink where you'll be able to control games with your brain without needing any controller and very likely with a better input lag.
Netflix isn’t teetering at all. No one is even close with the vast amount of content offered and rate of releases. Disney+ has a drip of content. Amazon is a trickle same with Hulu. No one even comes close besides hbo max and that day and date thing they have is slated to end in 2021A little different I think in terms of overall increase. While it's technically double, the amount of increase in terms of actual dollars would be too much. Quick do a poll and see how many would stay on gamepass at $40 a month. And by the way, netflix is teetering on the edge now with so much competition, especially the 4k price.
People often forget that the purchase price is just the start, when picking up a publisher you are also adding hundreds if not thousands of new employees on your payroll as well. Zenimax had over 2300 employees when they were purchased so not only does that $7.5 billion need to be made up but also the cost of paying for all of these people who are making games that won't be out for years.
I've seen people saying they want Sony to buy Square-Enix, they have over 5000 employees etc. MS bought a bunch of smaller AA level studios in 2019 none of them have released a new exclusive game on GP yet so they had the purchase price for each of those studios plus paying those employees now for 2 years and haven't made a dime off of them yet.
The only reason MS can take the losses is because of the money they make outside of gaming, if they were reliant on the money xbox brings in they would be out of the gaming business by now. I do think it's odd that so many people push for MS to buy these big publishers, why would you want a perennial 3rd place company who hasn't been able to grow their audience significantly in 3 generations through competing straight up with Sony and Nintendo to just buy their way to the top? It makes no sense outside of a fanboys wet dream.
Do you buy games that are on gamepass or are rumoured to be on gamepass?
And what can you do about it?Because eventually they will make you pay. And if it doenst work out they will burn all those studios they acquired to the ground. Remember when Microsoft tried to increase the price of Gold only to backfire. I wouldn't put it past Microsoft to increase price of Gamepass once they get more marketshare but that if they gain mor marketshare as it seems like Sony and Nintendo both are not losing ground.
Netflix isn’t teetering at all. No one is even close with the vast amount of content offered and rate of releases. Disney+ has a drip of content. Amazon is a trickle same with Hulu. No one even comes close besides hbo max and that day and date thing they have is slated to end in 2021
How can you be sureDinosaurs went instinct
Only boomers on NeoGAF care about boxed sales. Boxed was 4% of total Playstation revenue. Boxed is deadLike it or not, we are starting to see the visible impact Gamepass does to consumers purchasing habits. Correlation does not equal causation obviously, but the suggested data we have paints a grim picture for software sales on the platform where the rental services is being pushed as the best "value in gaming".
We get the latest 3rd party sales boxed sales form UK:
Tales of Arise split: 86% of sales were on PS, 13% on Xbox Series and 1% on PC.
NBA 2K22 : PS 73% , Xbox One Series 23%.
Life is Strange: True Colors. PlayStation - 82% on PS, and 18% for Xbox Series X/S.
And this is in MS second biggest market.
I don't think Gamepass will ever be profitable for MS this gen and may negatively impact actual software sales for 3rd party titles going forward the more its being pushed in that platform.
Who says that first line?Game Pass: "Devs don't get paid enough, since Xbox players no longer buy their games. Pls, buy the games to support the devs!"
Also Game Pass: "It's unsustainable, since Microsoft pays devs so much for the games to be in the service."
And what happens to all the studios once the Service slows down in terms of Microsoft caring about it? All of the spending is based on growth. Right now Microsoft has to let those games from those studios they just bought come to market to see how people react. If things increase to acceptable numbers then they will continue on buying, acquiring.
If in 5 years their growth stalls or doesn't show the needed change for them to continue to dump money, or they start going through and looking at games and seeing what tracks and what doesnt. Which in a way dictates what gets green lit to be made.
they start going through and looking at games and seeing what tracks and what doesnt. Which in a way dictates what gets green lit to be made.
Bought it digitally in the UK cause I get playanywhere using that distribution method.Life is Strange: True Colors. PlayStation - 82% on PS, and 18% for Xbox Series X/S.
So a 600% increase?I don't know, no idea. I will make a prediction, though. By the end of this generation (roughly end of 2026), Game Pass won't have 60 million subscribers total.
Game Pass: "Devs don't get paid enough, since Xbox players no longer buy their games. Pls, buy the games to support the devs!"
Also Game Pass: "It's unsustainable, since Microsoft pays devs so much for the games to be in the service."
Who says that first line?
But that's not the point. Also music is still available to buy. Once something is available for a subscription fee, it rarely sells well. Will you buy music record or movies if you have a subscription where you can watch it free? All you have to do is to sign up for a month and then watch it and unsubscribe.You do know that the games are still available to buy? Also not every game hits game pass day one and they are getting more money once the sales have died down
Another that doesn’t understand how acquisitions and value work yet talks about it like they’re an expert lol.People often forget that the purchase price is just the start, when picking up a publisher you are also adding hundreds if not thousands of new employees on your payroll as well. Zenimax had over 2300 employees when they were purchased so not only does that $7.5 billion need to be made up but also the cost of paying for all of these people who are making games that won't be out for years.
I've seen people saying they want Sony to buy Square-Enix, they have over 5000 employees etc. MS bought a bunch of smaller AA level studios in 2019 none of them have released a new exclusive game on GP yet so they had the purchase price for each of those studios plus paying those employees now for 2 years and haven't made a dime off of them yet.
The only reason MS can take the losses is because of the money they make outside of gaming, if they were reliant on the money xbox brings in they would be out of the gaming business by now. I do think it's odd that so many people push for MS to buy these big publishers, why would you want a perennial 3rd place company who hasn't been able to grow their audience significantly in 3 generations through competing straight up with Sony and Nintendo to just buy their way to the top? It makes no sense outside of a fanboys wet dream.
These are mostly big-name, big-budget games. The key in the games industry is to convince people that your studios make great games worth buying, rather than a race to the bottom.As time goes by Game Pass will become more and more essential for more and more people due to the ease of access and affordability it offers to such an ever growing lineup of incredible games, and numerous other games that people may not have tried on their own, but can now try without very much risk of potential disappointment thanks to Game Pass. Including all the Xbox first party titles lol.
Halo Infinite
Starfield
Elder Scrolls 6
Deathloop
Ghostwire: Tokyo
The Outer Worlds 2
Indiana Jones
Redfall
Contraband
Fable
Next Gen Doom
Perfect Dark
Avowed
Project Cobalt (InXile FPS RPG)
Forza Horizon 5
Hellblade 2
Forza Motorsport
People keep writing Game Pass off because Microsoft wasn't releasing nearly enough of anything to truly make it what it always had the potential of becoming. Last gen game pass is nothing like next generation game pass.
Also, someone interested in game pass doesn't need to buy an Xbox since PC generally is getting all the same games. The success of Game Pass isn't to be determined on people buying Xbox consoles.
Pumping out AAA games every quarter and giving them away for a few dollars a month isn't sustainable unless you have an enormous subscriber base. This isn't difficult to understand.the rage vs gamepass is still hard in certain people....what they will do when Sony will launch their similar service
you should explain that to Netflix Disney ...Amazon Spotify etc etc etcPumping out AAA games every quarter and giving them away for a few dollars a month isn't sustainable unless you have an enormous subscriber base. This isn't difficult to understand.
You either jack up the price of the service (maybe by having 'tiers' for premium customers), or reduce the number of AAA games and focus on AA games for it.
The problem is that people like you have your head buried the sand and expect to spend the rest of your gaming life living off handouts....
Sure Sony will eventually get around to launching a similar service, but no way is it going to be value oriented, that's not Sony. The game lineup may be more enticing to some, but it won't be cheap.the rage vs gamepass is still hard in certain people....what they will do when Sony will launch their similar service