rubhen925
Member
Got a chance to check out the first couple hours of the game as well as 2 extra levels later in the game, thanks to Xbox Canada. Here's some info:
- Xbox Series X version according to PR runs at 4K 60FPS, and 1440p 120fps. The game does feature HDR.
- The preview includes the first 3 areas (Loboto's Labyrinth, Hollis's Classroom, & Lady Luctopus Casino. The Motherlobe HUB is also available), as well as 2 extra levels later in the game (Compton's Cookoff & Cassie's Collection)
- There are a total of 4 boss fights in the preview
- The game is primarily a platformer, sprinkled with some combat scenarios. Temper your expectations if you think you'll be fighting 90% of the time.
- Your Psychic Abilities are slotted into the Bumpers, and Triggers. So you can use 4 at a time. Melee is X, Jump is A, and dodge is B.
- The game in my opinion was very forgiving with the damage it did. There were no options for difficulty. Funny enough you can make things easier in the settings by giving yourself invincibility. LOL.
- I noticed slowdowns in a couple cutscene startups. Never during combat or gameplay moments.
- Loading times can range from 2-3 seconds depending on the levels you're loading in and out off
Story Trailer:
IGN Preview:
Gamespot Preview:
UPDATE - OK due to some confusion and misinformation, Xbox has asked me to private my videos. So filling the thread with other previews. Sorry guys. Not my call. Guess you can't see the full gameplay till game launches.
- Xbox Series X version according to PR runs at 4K 60FPS, and 1440p 120fps. The game does feature HDR.
- The preview includes the first 3 areas (Loboto's Labyrinth, Hollis's Classroom, & Lady Luctopus Casino. The Motherlobe HUB is also available), as well as 2 extra levels later in the game (Compton's Cookoff & Cassie's Collection)
- There are a total of 4 boss fights in the preview
- The game is primarily a platformer, sprinkled with some combat scenarios. Temper your expectations if you think you'll be fighting 90% of the time.
- Your Psychic Abilities are slotted into the Bumpers, and Triggers. So you can use 4 at a time. Melee is X, Jump is A, and dodge is B.
- The game in my opinion was very forgiving with the damage it did. There were no options for difficulty. Funny enough you can make things easier in the settings by giving yourself invincibility. LOL.
- I noticed slowdowns in a couple cutscene startups. Never during combat or gameplay moments.
- Loading times can range from 2-3 seconds depending on the levels you're loading in and out off
Story Trailer:
IGN Preview:
Gamespot Preview:
UPDATE - OK due to some confusion and misinformation, Xbox has asked me to private my videos. So filling the thread with other previews. Sorry guys. Not my call. Guess you can't see the full gameplay till game launches.
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