I found it super forgettable really.
It's not bad, I had fun at some points, but overall it's just very, I don't know, "meh", nothing really stands out, it's not something I will remember foundly, just very forgettable.
I also hated how bad the progression was. They made it with a "metroidvania" progression, but I think it really didn't work, it was super frustrating having so many paths locked, it wasn't fun having to do so much backtracking, come back in the same linear dungeons doing the same paths over and over. And the gameplay only becomes better super late in the game, there are some upgrades that make the game a lot more fun but you only unlock them like, in the last one or two hours of the game...
I think the game would have been a lot better if it directly started with all the gameplay available from the start, without all the backtracking, and therefore with all the level design being made accordingly using the full range of gameplay features from the start. The platform part in Kashyyyk was one of the best part in the game in my opinion, but it only really happens there and nowhere else, it would have been much better if all these moves and level design was there from the start.
It kind of reminded me of Ori and the blind forest, where I had the same frustration, the gameplay became amazing only at the end of the game, and then it was over and you couldn't make any use of that great gameplay, the game ends when it starts to become good.
The combats were also pretty bad, especially with how the Lightsaber just felt like random stick, having to strike multiple hits without cutting anything didn't feel like a Lightsaber, I think Jedi Academy worked a lot better for this, all basics ennemies were killed with single strikes, but the game was made with this in mind, so it wasn't too easy either, there were just more ennemies being more powerful, but it made you feel like a Jedi with a lightsaber.
Also special mention to the infinite jump glitch, if you simply press RB / R1 and jump at the same time, you can jump indefinitely in the air, it's super easy to do like if it was part of the gameplay, and I really had to force myself not using it, but I will admit that I did use it a few times when trying to complete maps and I was tired of going through the same linear paths over and over lol.