Thirty7ven
Banned
Epic Games has used RAD’s technology before, specifically the compression technology. This has allowed the developer to improve the load time of Fortnite, which is currently one of the most popular games in the world. The post further explains that as games become more “photorealistic and powerful, developers need best-in-class compression software that can manage increased data requirements without compromising quality.”
In short, the plan is for RAD’s team and technology to work with the rendering, animation, insights, and audio teams for Unreal Engine to improve the systems and infrastructure that game developers use. While Epic now owns RAD, RAD will continue its existing work with game industry, television, and film partners, including those who do not use Unreal Engine in their work.
*insert Mark Cerny gif*