Well, everyone wins except when those studios make games that don't sell. Evolution was closed down after Driveclub. Guerrilla Cambridge was closed after making Rigs. Zipper shuttered after MAG and Unit 13. Liverpool after Wipeout 2048. So Sony to their studios is basically like sure, go try making new types of games, but if they don't sell millions of copies, you're gone.
Wipeout as a franchise was long in decline. Hell, the entire arcade racing genre was. Apparently Sony thinks Liverpool can't do much else, or they have other studios to fill that in. They can churn out Wipeout after Wipeout, or w/e, but it won't sell anymore sadly. How many did the remaster sell? I love it to bits (in VR also), but I think it bombed also.
If you objectively look at Evo's portfolio for example, its mostly arcade racers or kinda hybrids like DC. As we know those don't sell anymore. What can you do with Evolution otherwise? Let them develop a Ghost of Tsushima? It seems their pedigree is arcade racers. OnRush bombed hard as well. If DC didn't do them in, then OnRush would. Don't forget they were already to be offloaded after Apocalypse, but I think RC kept them kind of on board.
Zipper, they created MAG which was cool but obsolete next to BF. It looked very garish, though I did enjoy it. But its obvious it wasn't going to set the world on fire. SOCOM 4 was a piece of trash with or without PSN. Sony can just as easy bank on CoD (and their exclusive shit deals) and BF for that MP fix. Those sell systems, more than any Zipper game ever would.
Those killed studios, they simply lacked the ability to create a hit franchise in Sony's eyes. And I think they're right. I didn't see Zipper creating the next CoD, or Horizon or w/e. Two were specialized in a dying genre. The other actually makes FPS and TPS, but small time efforts compared to Activision and DICE. Good studios in a bygone era.