Vrr is a thing on xbox, friend....unless you prefer the 120Hz mode.
Vrr is a thing on xbox, friend....unless you prefer the 120Hz mode.
On paper, Xbox has a lead - but it is vanishingly small - and in matched like-for-like content, PS5 actually manages to match Xbox performance for much of the duration, while in other scenes it's just 2-3fps behind.
Ah the cherry picking screens have started. The one area, literally a room, where there was a big jump on PS5, and even DF cant work out why.Xsx wins in all modes ? I m sorry what ?
Gameplay:
How hard is it to just state the average framerates for both consoles in all the various modes.
Cool. PS5 still performs better in that mode.Vrr is a thing on xbox, friend.
This may be the case and will be interesting to see in the future of multi-platform titles as developers optimize for these systems. Will performance disparities grow between PS5 and Series X? I've been guessing for a while a 12% on average difference in favor of Series X, so we'll see.This is so interesting.
While the TOP framereate is roughly comparable, I did noticed that in higher resolutions the PS5 seems to drop to much LOWER framerates? This is a situation that shows the advantage of a bigger GPU, of more ALUs, just like Ampere GPUs seems to show what they can do only on higher resolutions.
But on lower resolutions you don't need that many ALUs, with lower pixels to process a higher clocked GPU have the advantage.
It's so cool that we can see this difference so clearly already on the first multi comparison.
EDIT: anyway, we'll have to wait some two years to see how much the change in develpment tools are holding back the SeX.
The end is both are close but high frame is better on ps5.Ah the cherry picking screens have started. The one area, literally a room, where there was a big jump on PS5, and even DF cant work out why.
All the modes the majority of people will be playing, are better on XSX, and its as simple as that.
If you want that, you need to play on PC apparently....unless you prefer the 120Hz mode.
It's a pc. x86 or whatever. there is not much to learnRemember this diagram guys, when comparing games now and near future.
Sony devkits are built to quickly tapped into the system power, and are more matured ahead of Xbox. 1+1 = 2 for Sony atm
Remember this diagram guys, when comparing games now and near future.
Sony devkits are built to quickly tapped into the system power, and are more matured ahead of Xbox. 1+1 = 2 for Sony atm
It's a pc. x86 or whatever. there is not much to learn
Xsx wins in all modes ? I m sorry what ?
Gameplay:
The normal mode is better on XSXThe end is both are close but high frame is better on ps5.
High frame ps5 is higher by average of 20%
Normal mode xsx is higher by average of 8%
Nope, because if you watch the video you’ll see that in 4K mode the Series X often has a significantly higher frame rate than it does in “high frame rate mode”.Mem bandwidth bottleneck from heavy particle effects?
How hard is it to just state the average framerates for both consoles in all the various modes.
Aaaaaaand back to Valhalla for me lol.Who would have thought the PS5 would be the better version.
Which cannot be done on PS5 for some reason.which varies so much that you should lock the output to 60 Hz.
This may be the case and will be interesting to see in the future of multi-platform titles as developers optimize for these systems. Will performance disparities grow between PS5 and Series X? I've been guessing for a while a 12% on average difference in favor of Series X, so we'll see.
Xbox pulled ahead in 3/4 modes. Sounds like the development tools are lacking though. They need to get those up to snuff asap.
No, but there are plenty of ifs.Is there butts in the playstation version?
I can't wait to play my cut scenes guys!Average framerate even on the high framerate mode is 100fps on both, PS5 wins in gameplay and XSX in cutscenes.
All other modes the XSX wins out, going to be important with Ray Tracing and as engines get more demanding but it has started already.
When running like for like cutscenes at the same settings the XSX clearly always comes out on top.
Yeah, it looks like it.Mem bandwidth bottleneck from heavy particle effects?
It’s not faulty APIs lol. It’s bad dev work.yeah theres defintely something up at API level in high frame rate mode, all the other modes perform marginally better on the series x, but as expected its extremely close, can we all be happy now?
Yeah, it looks like it.
Yea so weird to compare cutscene fps where frames doesn't mean anything at allI can't wait to play my cut scenes guys!
I too like Sony first-party games!I can't wait to play my cut scenes guys!
In normal mode the ps5 runs significantly worse."B. but but PlayStation 5 dips lower in some scenes"
The PlayStation 5 is NOT expected to run games at the same resolution, it's expected to run at a slightly lower resolution while having a similar performance in terms of frame-rate.
Big Bada-boom!