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DF- Devil May Cry 5 SE: PS5 vs Xbox Series X - The First Next-Gen Performance Face-Off

Stuart360

Member
Xsx wins in all modes ? I m sorry what ?
Gameplay:

9M5Kj8F.jpg
Ah the cherry picking screens have started. The one area, literally a room, where there was a big jump on PS5, and even DF cant work out why.
All the modes the majority of people will be playing, are better on XSX, and its as simple as that.
 

acm2000

Member
yeah theres defintely something up at API level in high frame rate mode, all the other modes perform marginally better on the series x, but as expected its extremely close, can we all be happy now?
 
This is so interesting.
While the TOP framereate is roughly comparable, I did noticed that in higher resolutions the PS5 seems to drop to much LOWER framerates? This is a situation that shows the advantage of a bigger GPU, of more ALUs, just like Ampere GPUs seems to show what they can do only on higher resolutions.
But on lower resolutions you don't need that many ALUs, with lower pixels to process a higher clocked GPU have the advantage.

It's so cool that we can see this difference so clearly already on the first multi comparison.

EDIT: anyway, we'll have to wait some two years to see how much the change in develpment tools are holding back the SeX.
This may be the case and will be interesting to see in the future of multi-platform titles as developers optimize for these systems. Will performance disparities grow between PS5 and Series X? I've been guessing for a while a 12% on average difference in favor of Series X, so we'll see.

Does DMC5 utilize DualSense? Anyway, seems like its gonna be PS5 and a future PC upgrade for me. May try to make a small gaming PC for my living room.
 
Ah the cherry picking screens have started. The one area, literally a room, where there was a big jump on PS5, and even DF cant work out why.
All the modes the majority of people will be playing, are better on XSX, and its as simple as that.
The end is both are close but high frame is better on ps5.

High frame ps5 is higher by average of 20%

Normal mode xsx is higher by average of 8%
 
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MrFunSocks

Banned
They’ve definitely fucked something up with the Xbox high frame rate mode. The 4K modes frame rate is often much higher than it is in the “high frame rate mode”, so that’s all that needs to be said.

In 4K the series X looks to be averaging around 95fps, never really going below 80fps. In “high frame rate mode” it’s hanging around 60 for long periods of time, rarely hanging around 90fps.

Literally the only thing it can be is the devs have fucked up something big time.

In 4K mode the Series X comfortably beats the PS5 too. 20fps+ ahead frequently. In both RT modes the Xbox comfortably beats the PS5 in performance too.
 
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rofif

Can’t Git Gud
Remember this diagram guys, when comparing games now and near future.

Sony devkits are built to quickly tapped into the system power, and are more matured ahead of Xbox. 1+1 = 2 for Sony atm

zZm7uOU.png
vWNEG9g.png
It's a pc. x86 or whatever. there is not much to learn
 
Remember this diagram guys, when comparing games now and near future.

Sony devkits are built to quickly tapped into the system power, and are more matured ahead of Xbox. 1+1 = 2 for Sony atm

zZm7uOU.png
vWNEG9g.png


This plays a big difference at the start of the generation, but the tendency is SeX performance improving with each year (and now Microsoft has plenty of First Party devs to show it's potential).
However like I already commented, Microsoft focused on other things and are already delivering much more, not for the devs, but for the users. They have a lot of "quality of life" advantages now that the PS5 is missing, like that fast switch with resume, working right with TVs and ensuring fluid refresh rates no matter the actual framerate with VRR, the "Smart Delivery" is looking like it'll really make that SDD store more games, and probably a few other things.

The match is very even now, each platform have it's advantages that are deal makers for consumers.

It's a pc. x86 or whatever. there is not much to learn

Actually, there is.
 
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Wow! So XBOX need to optimize games for 2 SCUs and that almost compensate more power. Also PS5 SSD nowhere near as double the performance ether.
 

acm2000

Member
DF themselves even say there appears to be some kind of api issue in high framerate mode, i would say it will get patched but... capcom...
 

Stuart360

Member
The end is both are close but high frame is better on ps5.

High frame ps5 is higher by average of 20%

Normal mode xsx is higher by average of 8%
The normal mode is better on XSX
The RT performance mode is better on XSX
The RT quality mode is better on XSX
The high framerate mode is better on PS5.

The high framerate mode will be the least used mode by far due to the need of 120hz tv.

Thats the simple facts.
 

Andodalf

Banned
How hard is it to just state the average framerates for both consoles in all the various modes.

It doesn’t tell the story. In the article they say that both console average about 100 FPS in hfr mode, but when you see how that actually manifests as huge dips for XSX, the average clearly isn’t important
 

Bo_Hazem

Banned
Their comments:

High Frame-Rate Mode: This mode retains a 3840x2160 target resolution, but achieves it using image reconstruction techniques - effectively smart upscaling from a smaller native resolution. In fairness, Capcom's solution here is excellent and the increase to frame-rate is substantial. Across a range of content tested in this mode, both consoles delivered a 100fps average. However, the average does not tell the real story. Xbox retains an advantage in cutscenes and in some gameplay content, but again, the boost is typically small. Meanwhile, in many of the gameplay areas we tested, PS5 is significantly faster and more consistent than Series X overall. It's conjecture on our part, but there is the sense that there's a graphics API bottleneck here that impacts performance on the Xbox side in some scenarios, while PS5 simply powers on.
 
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Dodkrake

Banned
Normal mode is better on Xbox
High frame rate mode is better on PS5
RT Performance mode is better on Xbox with a very slight advantage
RT quality mode is better on Xbox with a very slight advantage

Poorly optimized game overall considering what it is, and was likely a quick optimization / port for both consoles. Cannot infer if this confirms a substantial power difference because the game is such a shitshow performance wise
 
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This may be the case and will be interesting to see in the future of multi-platform titles as developers optimize for these systems. Will performance disparities grow between PS5 and Series X? I've been guessing for a while a 12% on average difference in favor of Series X, so we'll see.

If the PS5 GPU really doesn't have a bit of that extra "Infinite Cache", then yes, as times goes on the SeX will show it's performance advantage.
It's there, but takes effort to extract.

Sony really needs to fix the situation with the refresh modes and lack of VRR because it'll be embarrassing latter on.
 

iamvin22

Industry Verified
Xbox pulled ahead in 3/4 modes. Sounds like the development tools are lacking though. They need to get those up to snuff asap.

after watching this is my thoughts too. their engine isn't utilizing the new tech as much and probably just brute-forcing everything at this point. good catch sir
 

itsnotme

Member
Average framerate even on the high framerate mode is 100fps on both, PS5 wins in gameplay and XSX in cutscenes.

All other modes the XSX wins out, going to be important with Ray Tracing and as engines get more demanding but it has started already.

When running like for like cutscenes at the same settings the XSX clearly always comes out on top.
I can't wait to play my cut scenes guys!
 

MrFunSocks

Banned
yeah theres defintely something up at API level in high frame rate mode, all the other modes perform marginally better on the series x, but as expected its extremely close, can we all be happy now?
It’s not faulty APIs lol. It’s bad dev work.

Since so many people don’t seem to have watched the video - at native 4K in graphics mode the Series X often has a higher frame rate than in the so called “high frame rate mode”. It’s also significantly higher than the PS5s frame rate in native 4K mode, frequently 20fps+ higher.

Literally the only explanation is the devs have massively stuffed up. How can the frame rate in the lower resolution “high frame rate mode” be lower than it is at native 4K graphics mode?
 
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MrFunSocks

Banned
"B. but but PlayStation 5 dips lower in some scenes"

The PlayStation 5 is NOT expected to run games at the same resolution, it's expected to run at a slightly lower resolution while having a similar performance in terms of frame-rate.
In normal mode the ps5 runs significantly worse.
 
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