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Next-Gen PS5 & XSX |OT| Console tEch threaD

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RookX22

Member
Yeah I loved pc gaming, when no man's sky released on gamepass for pc I couldn't get past the last bit of the loading screen on a 5700xt since there was something wrong with the drivers defaulting to max Tessalation and having to modify the game files so it wouldn't, or just put my vega 56 back it worked fine with it. Smooth as butter. PS similar things happen with Nvidia on other games.
 

Lynyrd

Neo Member
Yeah I loved pc gaming, when no man's sky released on gamepass for pc I couldn't get past the last bit of the loading screen on a 5700xt since there was something wrong with the drivers defaulting to max Tessalation and having to modify the game files so it wouldn't, or just put my vega 56 back it worked fine with it. Smooth as butter. PS similar things happen with Nvidia on other games.

Yep, a lot of people doesn't even feel the stutter, I have friends like that, I am super sensitive sadly.
 
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Jose92

[Membe
You can question, but that doesn't change facts, watch my other post with other builds that I shared from youtube.

LWR_Recording.png

Download LatencyMon and run it for a bit of time while gaming and browsing. It will check for you if there are any modules on your system halting or interrupting the cpu. Stalls cause a lot of shutters in gaming it could be hard disk seek time or it could be audio/video drivers or could be even pci root complex driver.
 
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Lynyrd

Neo Member
Download LatencyMon and run it for a bit of time while gaming and browsing. It will check for you if there are any modules on your system halting or interrupting the cpu. Stalls cause a lot of shutters in gaming it could be hard disk seek time or it could be audio/video drivers or could be even pci root complex driver.

Already done all that, stutters are there simple as that

Ryzen+3090 https://www.screencast.com/t/vqlEY5XE
Intel+3090 https://www.screencast.com/t/UlXX2HYd2

I guess most of the devs are not including shader cache installation to their games anymore, Warzone does for example.
 

Nowcry

Member
I started to hate gaming PCs when I built my high end pc, stutters everywhere, for example Fallen Order on PC runs like crap stutters all over the place, yes it is more than 30fps but I also have the game on PS4 and I played both for comparison, I cannot encounter the same stutter on PS4, of course on PC its like a 'one time' stutter for each Shader that the game creates and some are just totally random depending on windows, THAT I hate.
Could you tell me the amount, generation and brand of RAM CPU, GPU and motherboard you used?
 

Lynyrd

Neo Member
Could you tell me the amount, generation and brand of RAM CPU, GPU and motherboard you used?

Ryzen 9 3900XT, EVGA RTX 2080, g skill 32gb DDR4 3600mhz cl16 (samsung b die), SSD Samsung 970 pro, corsair hx850i for psu, motherboard aorus master x570, corsair h150i for cooling.
 

Ar¢tos

Member
Just had a thought...
PC has RT, both nextgen consoles have (some) RT, does Stadia offer RT too?
don't laugh, it's just a curiosity question
 

Bo_Hazem

Banned
Not if you've never seen screen tearing on the PS4.

You're Bo "Closed Eye" Hazem.

Coming back to you, do you play on monitors? As I've read, some monitors aren't compatible with VSYNC, that might cause tearing, and also goes well with my previous claim that I've never seen screen tearing while gaming as I only play on TV's.
 
Coming back to you, do you play on monitors? As I've read, some monitors aren't compatible with VSYNC, that might cause tearing, and also goes well with my previous claim that I've never seen screen tearing while gaming as I only play on TV's.
My Pro in hooked up to my TV. I don't play with it on monitors.
 

Nowcry

Member
Ryzen 9 3900XT, EVGA RTX 2080, g skill 32gb DDR4 3600mhz cl16 (samsung b die), SSD Samsung 970 pro, corsair hx850i for psu, motherboard aorus master x570, corsair h150i for cooling.

Hahaha at the risk of being insulted xD I'll say it:

Don't buy AMD and don't buy RAM from Gskill.

For games even Intel has about 80% of the market. Don't get out of the ordinary.

Install the latest bios on the Motherboard or at least the F20 onwards.
And install the MB chipset many people forget:


Check RAM is supported from the following list:

If it's supported, remove 1 RAM card, one at a time, and play. If, when removing one of the 4 cards, you verify that there are no more jerks, use the card as a paper holder.

I would start there and then if you don't get it. Disable the motherboard audio card and use the one from the RTX 2080. If you already use the one from the TV just disable it and play.

For now I would start there.


Yeah, I already paid for it, but that No Offline Mode and PS+ required will easily turn people away from this.


We have already talked about this and there is an official post, you do not need PS + to play in solo mode.

But if it must be online to control loots and traps.
 
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Lynyrd

Neo Member
Hahaha at the risk of being insulted xD I'll say it:

Don't buy AMD and don't buy RAM from Gskill.

For games even Intel has about 80% of the market. Don't get out of the ordinary.

Install the latest bios on the Motherboard or at least the F20 onwards.
And install the MB chipset many people forget:


Check RAM is supported from the following list:

If it's supported, remove 1 RAM card, one at a time, and play. If, when removing one of the 4 cards, you verify that there are no more jerks, use the card as a paper holder.

I would start there and then if you don't get it. Disable the motherboard audio card and use the one from the RTX 2080. If you already use the one from the TV just disable it and play.

For now I would start there.

I have both intel i9-9900k and Ryzen there is no need to test even further, I appreciate it though.

Intel (min framerate, 1%, 0.1% means stutter):
LWR_Recording.png
 
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You can question, but that doesn't change facts, watch my other post with other builds that I shared from youtube.

LWR_Recording.png

What resolution were you playing at? Which filters are turned on?

I mean, if you're getting occasional stuttering it's not due to the hardware in this case, so either you're pushing things a bit too far (aka 4k + heavy anti aliasing + tesselation + etc) or you're just getting some updates running in the background (antivirus, etc)

I played that game last year on my laptop (1080p) and it ran pretty damn well. Having an occasional dip happens, that's a windows thing, as long as it's not frequent that's ok.
 

Nowcry

Member
I have both intel i9-9900k and Ryzen there is no need to test even further, I appreciate it though.

Intel:
LWR_Recording.png

Perfect I think that the problem will be in the RAM. Has it been done to remove one RAM and playing?

Have you disabled motherboard audio too?

You have exceeded the OC???, you have to be careful not to activate the automatic OC of the MB because they are quite destructive.
 
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I've played on LG 1080p LCD 2007-2015, then another LG LCD 4K in 2015, then 2016-present Sony 4K HDR tv. Zero screen tearing for me, don't even remember such a thing before PS4.
For the last year or so, I've play on a A9G Master Series OLED. See it every so often, maybe once a week. It's nothing major but it exists. GoT even had it quite a bit but zero tearing on TLOU2.
 
I have both intel i9-9900k and Ryzen there is no need to test even further, I appreciate it though.

Intel (min framerate, 1%, 0.1% means stutter):
LWR_Recording.png
You're not supposed to have those mins, that's a software issue my dude.
If it's happening frequently a classic format C: might be in order o.0
 
Perfect I think that the problem will be in the RAM. Has it been done to remove one RAM and playing?

Have you disabled motherboard audio too?

You have exceeded the OC???, you have to be careful not to activate the automatic OC of the MB because they are quite destructive.
He needs to be on XMP with that ram and board. That's the sweet spot on AMD. And I take offense at your anti AMD comment before, I saw that :messenger_pouting:

lol
 

Bo_Hazem

Banned
For the last year or so, I've play on a A9G Master Series OLED. See it every so often, maybe once a week. It's nothing major but it exists. GoT even had it quite a bit but zero tearing on TLOU2.

Maybe it's an OLED thing? OLED's tend to be choppy overall as the response time is quite fast. Or maybe VSYNC is turned off.

 
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Sinthor

Gold Member
We are likely going to see a combination of techniques

I am tempted... but still sitting on the fence pre ordering this one.

I've got this one pre-ordered as well. the more that comes out about it, the more I think it may be a worthy companion to the Dark Souls series! We'll see though. Does seem to have some really interesting mechanics in it and the scenery....just seems amazing.
 

qiqiqiiq

Member
Heh, I love PC gaming but Greg has got a point here.


I game mostly on PC and I have been building them for over 10 years now, my least favorite part is troubleshooting when something doesn't work or stops working all of a sudden, what I hate the most is when one game worked perfectly for weeks but after updating the game or an unrelated driver it just stops working for some reason, so I have a love/hate relationship with PC gaming and an absolute hate for the PC Mustard Race elitist, yeah we know PCs are better than consoles in a lot of ways, it would be criminal for them not to be considering how much you have to pay for a good one, you don't have to be an ass about it so let people enjoy things.
 
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Sinthor

Gold Member
Yeah, I have no problem with it. MHW is always online and a true joy.

I hadn't thought about it but you're right. MHW is the same way and I've never heard any complaints about it. Everyone seems to LOOOOVE MHW! I am curious why it does need a persistent connection. I get multi-player, of course, but what about the game requires it to talk to their servers? Will be curious to see what that's all about. Fortunately, it shouldn't present an issue for me, but for people who travel....I can see them not liking this.
 

Nowcry

Member
He needs to be on XMP with that ram and board. That's the sweet spot on AMD. And I take offense at your anti AMD comment before, I saw that :messenger_pouting:

lol

Do XMP with only 2 card and try game. you should try to find the faulty RAM card

I know someone take offense anti AMD comment. I had bad experience in the past.

By the way I hate you, you got a 3090 ...... :messenger_loudly_crying: :messenger_loudly_crying: :messenger_loudly_crying: :messenger_loudly_crying: :messenger_loudly_crying:
 
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DaGwaphics

Member
I don't quite get your response. UE5 nanite(atomview) has surpassed detail level the human eye can discern (or even camera, with the copying a copy degradation issue now moot), and so can't really be improved upon. Neither nvidia or amd have matched the nanite/lumen real-time interactive engine demo by visual fidelity, yet.

The best they can achieve is parity to that detail level - at a higher resolution, with more dynamic forward rendering assets using HW RT and a frame-rate boost some time in the future- but picture quality is already so unreal :) on PS5 and PC GPUs are behind, despite having GPUs that computationally destroy the PS5's GPU, which points to the IO solution being the paradigm shift.

If the future of PC gaming needs a nvidia 4000, AMD 7000 card to have an SSD surface mounted, then we are at least 5years away from that being a £200 card, which means PC gaming will have trailed the PS5(and likely the XsX) for 3 of those years - which will be when mid-gen refreshes hit IMHO.

I think you make a lot of assumptions. We haven't see a game built on Nanite/Lumen yet, nor have we seen what that runs like in a PC with direct storage. Nanite/Lumen support PC, these aren't PS5 specific features of UE5. Plus, I don't think we need to wait on the next series of cards, I think Nvidia has the consoles covered with the 3000 series. But the next series will really double down on that. If history is any guide, the next series of cards will be coming fairly soon (the 980 and 1080 launched about a year apart). Once next-gen only games start to be released AMD/Nvidia will want to position themselves well and will try to get another update out there.

Who knows whether we see GPUs with m.2 drives on the PCB, that was just something that was covered in a speculative article in PC gamer. But, if we do, I doubt they'd include an SSD in the box and the cards would probably work without it. More of an option to put your game drive there rather than on the MB. So probably not a huge expense.

Coming back again, thanks to @FeiRR and others, PS4 and consoles in general should have VSYNC on by default. It could add some latency when on, like Freesync and G-Sync. Some seem to turn it off:




Some probably are playing on those retard monitors instead of TV's, and seems VSYNC isn't compatible with some of them.

So this answers you why I didn't experience screen tearing ever on PS4.

V-Sync is always an option. I don't think I've ever seen a monitor that does not support it, maybe something crazy old that doesn't double buffer. V-Sync isn't the perfect solution though, you either have wild variances in frame pacing (double buffered) that makes games jittery, or you introduce input lag (triple buffered). I can see a racing game wanting to go double buffered (via adaptive V-Sync) to avoid any input lag or frame drops. Basically just choosing to let the tearing happen. You'd really need to play the game to see what the tearing is like, if it's just a the start of races, maybe not a big deal.
 

Axonometri

Member
Do XMP with only 2 card and try game. you should try to find the faulty RAM card

I know someone take offense anti AMD comment. I had bad experience in the past.
I have had really good stability and performance with AMD for a while now. Not taking any side here. The Ram is the trick. Going over 3200mhz is where I have seen any issues if there is no issue per stick. I have not personally tried 3600 though or on a 570 board.
 
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