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NES vs. SNES

Hey GAF. Was wondering which one of these two excellent systems do you prefer. Having recently got an NES with a Zapper, I'm personally in love with it! I got Super Mario Bros./Duck Hunt, Metroid, and Mega Man for it. All of them are really fun games. Maybe it's the general simplicity of the games, combined with the great music in them. I think the games have aged really well for a console from 1985. It's really nice to see these games on a CRT, they're pretty crisp and control well with the NES pad/Zapper for Duck Hunt. So my answer for this thread is the NES.
 

DunDunDunpachi

Patient MembeR
NES for me, too. Maybe it's because I owned an NES but not an SNES growing up. NES brought over a ton of arcade games but SNES was weaker on that front (redeeming itself with Street Fighter II Turbo, in fairness). SNES RPGs were better than NES, so if that was your bag SNES is an obvious winner.
 
Forced to choose, I'd pick the NES, a large part of which is preferring Nintendo's own output on the 8-bit console over its 16-bit successor. The SNES was a premium experience, but I'd rather have the dizzying variety of software on the NES. I also tend to associate the 16-bit generation more with the Genesis, as I had more fun on SEGA's system.
 
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Naked Lunch

Member
I would go NES.
-There is no action game answer for the NES Ninja Gaiden series on SNES. The Trilogy SNES port is an abomintion.
-Mike Tyson is still the best boxing game ever.
-Dragon Quest IV holds it own.
-Mega Man/Castlevania/Contra NES series.
-And so, so many niche games like Power Blade, Vice, Low G Man, GI Joe, Golgo13, Strider, Bionic Commando, Little Nemo.
 
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jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
The NES had some excellent games that spawned some of my favorite franchises (Final Fantasy, Dragon Quest, Mario, Zelda, Castlevania) but the SNES had the better library overall. Excellent RPGs like Final Fantasy 4-6, Earthbound, Secret of Mana, Chrono Trigger, and more. Mario, Zelda, and Castlevania SNES games were all objectively better than their NES counterparts.

In fact, until the Switch came out I considered the SNES to be my favorite console of all time.
 

petran79

Banned
NES games were straight to the point and faster, resembling more arcade games. If you removed picture and sound from SNES games, they'd be inferior and slower in gameplay. I adored Zelda 1 and 2 but dropped Link to the Past. Very boring after a while. Never bothered with Castlevania IV either after finishing it. Could play NES Castlevania 1 and 3 endlessly, same for Bloodlines.
If gameplay is what matters, then NES.
 

Jeeves

Member
I'm honestly surprised to see anyone picking NES. There are a few NES games that still hold up, but when compared to the number of SNES games that hold up today, there's no contest. Plus it's arguably still the perfect controller for 2D gaming to this day.
 

Mhmmm 2077

Member
SNES is the best console ever released imo, but NES made way bigger impact on the industry. Basically, SNES wouldn't be there if it wasn't for NES.
 

nkarafo

Member
SNES by far.

I never really liked the NES that much for some reason. In my top 20 games of all time there's not a single NES game but there are several SNES ones. Super Mario Bros 3 and Ducktales are probably my favorite NES games but SMB3 has a better version on SNES Mario All Stars. I have some fond memories of the system and it's games but can't say i enjoy any of it now. SNES on the other hand is still amazing. Things like Super Metroid and Yoshi's Island are still in the peak of their genres.
 
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avalonzero

Member
SNES had 2x the bits. But seriously, they were both amazing. The SNES was really able to take what was already great and give you much more detailed graphics and a better control scheme that is still the basis of all controllers even today.
 

Bakkus

Member
Is this a joke? You're asking in regards to who have the best quality games, right? Every single franchise represented on both systems had output on SNES that absolutely destroyed NES. It also had by large gotten rid of the archaic game design of the NES by making every game have unfair difficulty because else most NES games would only be 50 minutes long. And then we also can compare their outputs in the RPG department....It's like Germany VS San Marino in football.
 

German Hops

GAF's Nicest Lunch Thief
the NES , no contest.

- Mike Tyson's Punchout!!
-Contra and Super C
-Super Mario 2
-Ninja Gaiden
-Double Dragon II and III
-Rad Racer
-Dragon Quest III
-Mega Man 1-6
-Metroid
-Zelda
-Super Tecmo Bowl

I could go on, but even though a lot of these franchises continued to the SNES, they were almost always trash compared to their NES counterparts.

In fact, a lot of the SNES library is trash; the games simply look prettier.
 
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SNES still has my favorite library ever, so so many flat out masterpieces on that system. Look at it this way, when you're trying to make a top 5, one of Mario World, Yoshi's Island, DKC 2, Super Metroid, ALTTP or Chrono Trigger isn't making it. Like... How? And it obviously runs much deeper than that.
 

bender

What time is it?
SNES still has my favorite library ever, so so many flat out masterpieces on that system. Look at it this way, when you're trying to make a top 5, one of Mario World, Yoshi's Island, DKC 2, Super Metroid, ALTTP or Chrono Trigger isn't making it. Like... How? And it obviously runs much deeper than that.

giphy-downsized-large.gif
 

TLZ

Banned
I like both, But I'll give it to NES/Famicom because it brought arcade-like games to homes. Not 1 to 1, but very close, and some even being better versions like Double Dragon 2. It was also the first system that wowed me, you know, coming from Atari and Pong. Characters and surroundings looked good, almost cartoon like, when compared to Atari. Back then I thought SMB3, Double Dragon 2 and TMNT looked so good I thought I was playing actual cartoons.

SNES is a progression in that direction. So NES started all that for me.
 
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Dude you can't let us decide between two legendary systems like that, it's cruelty dialed up to 11. I haven't owned either of the two as a kid, but I played them quite a bit at friends houses. I'd probably go NES because I have more nostalgic memories of that system (particularly Megaman, some Disney IP games and Batman). But oh boy has the SNES a great library of games.
 
NES >>> SNES

Punchy chiptunes >>> muffled samples
More shooters and quick platformers >>> constant slowdowns and 1 enemy on screen
NES graphic solutions with very clear limits (like parallax in crysis force or batman 2) >>> mode 7 faux 3D with every 12 tiles repeating
 

bellome

Member
NES was my first videogame console ever so it holds a special place in my heart but SNES is simply unreachable.
 

nkarafo

Member
the NES , no contest.

- Mike Tyson's Punchout!!
-Contra and Super C
-Super Mario 2
-Ninja Gaiden
-Double Dragon II and III
-Rad Racer
-Dragon Quest III
-Mega Man 1-6
-Metroid
-Zelda
-Super Tecmo Bowl

I could go on, but even though a lot of these franchises continued to the SNES, they were almost always trash compared to their NES counterparts.

In fact, a lot of the SNES library is trash; the games simply look prettier.
You really think something like Super Metroid is "trash" compared to the original NES Metroid? Or ALTTP compared to the original Zelda?

Also, you present SMB2 as the Mario game that trashes the SNES library instead of SMB3? Not to mention both games have better versions in Mario All Stars for the SNES anyway...
 

VanEs

Member
Ah the golden Nintendo years defining my late childhood and early teens. Difficult choice, but in the end I think I have to give it to the SNES.
 

German Hops

GAF's Nicest Lunch Thief
You really think something like Super Metroid is "trash" compared to the original NES Metroid? Or ALTTP compared to the original Zelda?

I'm using the term "trash" to be sensational, not literal. But yes, the original Metroid on the NES was the ground-breaking innovator. The SNES version is just Metroid with a pretty coat of paint, whilst adding very little in the way of innovation or impact.

Also, you present SMB2 as the Mario game that trashes the SNES library instead of SMB3? Not to mention both games have better versions in Mario All Stars for the SNES anyway...
I respect your opinions, nkarafo , but c'mon. SMB2 is far superior. SMB2 had a variety of characters, very unique gameplay, an awesome soundtrack, and some of the best aesthetics seen in a Mario game. SMB3 had, uh.. A Tanooki suit?

And just look at SMB2's awesome cover art:


240.jpg


You can't beat MARIO MADNESS!!
 
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nkarafo

Member
I'm using the term "trash" to be sensational, not literal. But yes, the original Metroid on the NES was the ground-breaking innovator. The SNES version is just Metroid with a pretty coat of paint, whilst adding very little in the way of innovation or impact.
Just because something is innovative, doesn't mean it can't improve. In the case of Metroid, Super Metroid improved on every aspect, not just graphics. The original Metroid has problems, like repeated environments and long vertical/horizontal hallways with no map being uncovered as you progress. An innovator isn't enough to be the better game.

Also, just about every "Metroidvania" in existence (and particularly Symphony of the Night) take notes and pieces from Super Metroid, not the original NES game. Just the map system introduced in Super Metroid is the same in almost all those games, even ones that are made today. How is that for "impact"?

I respect your opinions, nkarafo , but c'mon. SMB2 is far superior. SMB2 had a variety of characters, very unique gameplay, an awesome soundtrack, and some of the best aesthetics seen in a Mario game. SMB3 had, uh.. A Tanooki suit?
Even so, SMB2 on the SNES All Stars is the superior version.
 
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kuncol02

Banned
I'm honestly surprised to see anyone picking NES.
Famicon clones are huge part of history for people in big part of world (whole soviet block) and almost all people from that regions moved from famicon straight into playstation. Almost no one had SNES.
 

NeoIkaruGAF

Gold Member
Can’t really make a comparison. NES mostly has still very arcadey, simple games, while SNES is the generation where games started becoming longer, more complex and engrossing, but also less immediate, less “pure”.

Like, I love Megaman X1 to bits, but no MM game that came after the NES recaptured the same feeling and gameplay of the original series - with the exception of the phenomenal MM9, and I don’t have to tell you that MM9 is basically a NES game.

Many problems in NES games came from lack of refinement and QoL features, plus the retarded changes to balance and difficulty a lot of games underwent in the transition from Japan to US because of rentals. Games like Metroid and Kid Icarus are significantly better in their original Disk System version thanks to saves - passwords were a chore to write down, and to this day I swear some passwords I did copy correctly didn’t work. Imagine how my heart sank when a password from the second-to-last level in Kid Icarus didn’t work. But apart from these problems, those games are still fun to play. Metroid was a little less brutal in its Japanese version too, I’d love for Nintendo to make those FDS versions available outside Japan at last.

When SNES came along, the widespread adoption of battery saves meant games had to become longer to not be completed over a weekend, but it also meant they got more bloated. And many games were still rooted in 8-bit gameplay anyway. The Super Famicom Dragon Quest games still had all the grinding and the limited saves of their NES precursors, and were mostly much longer and more bloated. FF4 is a NES game on steroids. Basically, all the game genres that were typical of home gaming got undeniably better in the 16-bit era, but also lost something in their evolution. People fawn over Castlevania IV, but I find that game slow and boring compared to CV3 (or even the original, which I never completed without savestates but it’s great to kill half an hour).

On the other hand, purely arcade games really bloomed on SNES. NES ports from arcades simply couldn’t compete with the originals unless the game was specifically repurposed for the home version, like Contra. But space shooters on the SNES are leagues better than almost every single one of their NES counterparts, from Parodius to R-Type to... practically anything you can name. There‘s very few shooters I can play for more than 5 minutes on the NES, but on the 16-bits (and the PC-Engine) I can spend days blasting space monsters into oblivion. And fighting games, well... the NES had Double Dragon, OK, but the SNES had everything, and when one-on-one fighters exploded with SF2, the older hardware had nothing to come back to.

To answer OP’s question, I’ll have to go with SNES because when push comes to shove, there’s little I can replay to completion on the NES in its original state without savestates and such. Everything Megaman and Mario, sure, and Kid Icarus, and a few others. But it’s rare that I go that far into Metroid before ragequitting, and top-down NES RPGs are a chore (but please have a look into sideview action RPGs like Faxanadu or The Battle of Olympus, those are still great games). OTOH, I’ll rarely say no to a quick dive into SNES games when I don’t feel like playing for more than an hour.
 

Trimesh

Banned
I respect your opinions, nkarafo , but c'mon. SMB2 is far superior. SMB2 had a variety of characters, very unique gameplay, an awesome soundtrack, and some of the best aesthetics seen in a Mario game. SMB3 had, uh.. A Tanooki suit?

You do realize that the game sold in the US as "Super Mario Brothers 2" wasn't really even a Mario game? It originated as a game called Doki Doki Panic on the Famicom Disc System - it was tweaked an reskinned into a Mario game because Nintendo were concerned that the level of difficulty of the Japanese market Mario 2 would be unacceptable to US and European gamers. Having said that, it was eventually released in Japan as "Super Mario USA" and was also included on the SNES Super Mario Collection cart.

NcSt6kj.jpg
 

Birdo

Banned
You do realize that the game sold in the US as "Super Mario Brothers 2" wasn't really even a Mario game? It originated as a game called Doki Doki Panic on the Famicom Disc System - it was tweaked an reskinned into a Mario game because Nintendo were concerned that the level of difficulty of the Japanese market Mario 2 would be unacceptable to US and European gamers. Having said that, it was eventually released in Japan as "Super Mario USA" and was also included on the SNES Super Mario Collection cart.

NcSt6kj.jpg

If you go deeper. Mario Team built Doki Doki Panic on top of a Mario prototype engine. So it went:

Mario Prototype > Doki Doki Panic > Super Mario Bros 2.

So technically, it was always a Mario game.
 
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