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Ghost Recon: Breakpoint |OT| Mo'Drone warfare

cormack12

Gold Member
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- EARLY ACCESS FROM 1st OCTOBER WITH QUALIFYING EDITIONS
- GENERAL AVAILABILITY (GA) FROM 4th OCTOBER


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Relevant videos





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*** PS: Little early but I'm under the cosh in work and early access is from 1st October anyway..... ***
 

cormack12

Gold Member
Hey E Explosive Zombie i didn't play the beta but done all div2 content this far. How does this compare? Did play some wildlands on PC but not much. If you own the division, is there a good enough reason to buy this?
 
How does the uPlay games pass works for consoles? Is there an app on XBL..I want to use their 30 day trial and this game included from the get go? Thx.
 
Hey E Explosive Zombie i didn't play the beta but done all div2 content this far. How does this compare? Did play some wildlands on PC but not much. If you own the division, is there a good enough reason to buy this?

It's gorgeous in a way Division 2 would envy hardcore. My screens only do it so much justice, you need to see an explosive go off and all the trees and grass sway and all the dirt and debris it kicks up, for instance. This is a fully open world with vehicles you can use to traverse it like Wildlands but man is it better looking than Wildlands. It offers a unique experience to Division 2 as it's more tactical and stealth is a bigger factor with fewer bullet sponge enemies. It has a loot and tier system but that's for stuff like armored enemies, tanks, drones, etc. more than anything. The game is a pure joy to explore especially with a friend, we just goof around and other times we take it seriously. We were playing last night and decided this huge camp full of enemies was best dealt with by driving a jeep through it while I gunned everything in sight down on the minigun on top of it. It was a blast. I can't emphasize enough the game is a unique experience to Division 2 that is totally worth your time.
 
I was looking forward to this game but there is so much wrong with it at the moment (still extremely buggy even after several alpha and beta tests, tiered loot system that has no place in Ghost Recon, etc) that I have a feeling it's going to be a glorious trainwreck that will take months to fix.

Looking forward to the day when they eventually iron out the problems, though. Hopefully by then they'll have removed the terrible loot system as well - it's been the #1 complaint from testers since the alpha.
 
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Hendrick's

If only my penis was as big as my GamerScore!
Really disappointed in what I played. It feels like a less polished Division clone.
 
What I got from the betas was that it felt convoluted and clunky. It's also bug ugly, and the writing and characters truly cringe-worthy and corny with no sense of self-distance whatsoever.

The main problem, however, is that the game just feels like a bastard hybrid of every other open world game Ubi has released. Maybe the full game will deliver a different experience, but as of right now I'm not really sure what the raison d'être of the game is.
 
Nah, the game is drop dead gorgeous. I didn't cherry pick screenshots, I constantly wanted to stop and take screens because the game was constantly making my jaw drop. The game is ambitious as hell visually and while the performance can be iffy it has nothing to do with how good it looks, tbh.
 
Jaw drop, drop dead gorgeus... seriously? And since when in the hell isn't performance part of how the game looks? I'm not playing a slide show, and it should really run better when it looks as poor as it does.
 

Hendrick's

If only my penis was as big as my GamerScore!
Nah, the game is drop dead gorgeous. I didn't cherry pick screenshots, I constantly wanted to stop and take screens because the game was constantly making my jaw drop. The game is ambitious as hell visually and while the performance can be iffy it has nothing to do with how good it looks, tbh.
Now you are just being dishonest. The game is far from what we have come to expect from top tier visuals this gen.
 

DOW

Member
What I got from the betas was that it felt convoluted and clunky. It's also bug ugly, and the writing and characters truly cringe-worthy and corny with no sense of self-distance whatsoever.

The main problem, however, is that the game just feels like a bastard hybrid of every other open world game Ubi has released. Maybe the full game will deliver a different experience, but as of right now I'm not really sure what the raison d'être of the game is.

exactly how I felt. I’m pretty bummed, too, because I really enjoyed Wildlands.
 
Now you are just being dishonest. The game is far from what we have come to expect from top tier visuals this gen.

Fuck right off with that dishonest shit, the game is amazing to look at. If you're going to argue cherry picked screens (lol) anyone who didn't play it themselves can see how full of crap you are by watching youtube gameplay footage like this...

 

Hendrick's

If only my penis was as big as my GamerScore!
Fuck right off with that dishonest shit, the game is amazing to look at. If you're going to argue cherry picked screens (lol) anyone who didn't play it themselves can see how full of crap you are by watching youtube gameplay footage like this...


That video does not impress, sorry.
 

Walledhouse

Member
Hi everyone. I played the beta for this one; and am oft a connoisseur of soft Ubis. I’d like to address two quotes that touched on topics I feel like discussing.

...bastard hybrid of every other open world game Ubi has released.
I absolutely agree with this statement; and it makes the game appealing to me. I will approach this game as my team-work stealth game; to give it some distinction from Division. Unlike Division, if it ends up being anything like my experience with Wildlands, the more players you add to the experience the more backstabbing antics end up happening. It becomes a “fuck around game”. Examples:
  • Where a pilot of a helicopter fast-travels out of the pilot seat and lets his team smash into the ground.
  • Where you load as many bodies as you can into the back of a truck and screenshot taking it off a jump.
I’m really liking what I saw from that talent tree system. It’s a unique enough way to specialise each player. It’ll homogenise towards the end-game but the first set of choices play like: Do you want 25% more XP, or a parachute?

...game is amazing to look at.
It can. My graphics card feels ancient by this stage and I wonder if this will make me upgrade it. I really got a horribly ugly sub-1080P experience in order to reach the 60FPS range; and I know that Division 2 looks and runs better for the same card.

Something Division and it’s sequel had over the first Wildlands; and also this one; is that urban environments are easier to render for a card that all that moving foliage. There was also a huge amount of detail per square metre in the Division series compared to these two Ghost Recons. Dense shopping malls with fake brands, corpses, body-bags and visual story-telling were replaced with trees.

This one has taken steps back towards detail in the high-tech settlements, but I know there is still a hell of barebones trees and grass. It’s like a Call of Duty map versus a PUBG map.

Looking forward to this game anyway, but can’t commit to launch day. Thanks for the OT.
 
I won't deny the performance is pretty iffy on it. But another poster showed off some jaw-dropping screens off an X1, even, so it's not like PC is required to see why it's gorgeous. That said if the full game has the same performance issues I'll be pretty upset, I expect something like a day 1 patch or along those lines because you're right that Division II performs better but the world is also less reactive to your actions in it. Like you mention replacing with trees but they're trees that sway in the wind and sway when explosives go off near them and the lighting absolutely obliterates what Division II had.
 

Shably

Neo Member
The game looks lovely graphics wise. I must say the beta was the most soulless experience I’ve had in a game in a while.

feels like very little passion went into it. You can feel when a game was made with excitement and passion from the developers. This has zero in my opinion.
 
Besides the UI menus, what's the biggest difference you guys saw in the beta from Wildlands?

Do you mean the biggest difference between the beta for Wildlands versus released product or do you mean the Wildlands beta vs this beta? Because my answer is that the only clear memories of the Wildlands beta I have is how you could just do one area of the game and I remember being blown away by how much larger it was in the full game. With 100 hours in the released product it's especially hard to remember beta experiences.
 
Do you mean the biggest difference between the beta for Wildlands versus released product or do you mean the Wildlands beta vs this beta? Because my answer is that the only clear memories of the Wildlands beta I have is how you could just do one area of the game and I remember being blown away by how much larger it was in the full game. With 100 hours in the released product it's especially hard to remember beta experiences.

Nah the actual game compared. I was kind of underwhelmed with the beta over the weekend, honestly.
 
Just noticed this game is active for Uplay+ subscribers in Australia (or VPN), and the free trial is still going on until midnight tonight so... I guess I'll be playing the game for the day. If I like it enough then I'll let the subscription continue.

Edit: Aaand it crashes to desktop every 5 minutes despite multiple reinstalls, restarts, driver updates and file verifications. GG Ubi
 
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OK. I'm not sure about the game, but Amazon's trying to entice me with the $49.99 price tag and $10 credit after you order. I mean, We are getting close to trade in value here, right. ;)
 
Only played a few min of the beta but still not interested simply because it's going in the wrong direction, imo. I want Ghost Recon to have less future tech, not more.
 
S

SLoWMoTIoN

Unconfirmed Member
Can I make my own character that doesn't look like an abomination aka every other Ubisoft game to date?
 
Wild lands didn't grab me, Though it didn't help that my friend I was playing it with died randomly a week later so I never touched it since.
 

Redlight

Member
Played about 5 hours tonight and loved every minute, looks great and there is an enormous amount to do. Amazing solo experience for me. I also enjoyed Wildlands , though this is quite a different experience. I certainly don't miss the AI teammates.
 
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