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Valve announces Artifact, a new DOTA-based card game at TI7 [Up: A few details]

TBH, Day9's vague impressions make it sound more like a board game with living card game elements and not yet-another-Magic-clone.

OK OK

i hope it is as hard core as DOTA 2

i really dont want yet another big budget 'MTG with a lot fewer interesting bits'
 
I'm done with Valve, at least in terms of expecting them to make amazing games that aren't for competitive casuals. Those people only play one or two games and are like "i'm teh hardcorrrzzzzz" SMDH
I kinda understand what you are saying, I have many friends who play only one game mostly (CS, Wow, Dota, Diablo) and it disappoints me that they don't give a chance to wider variety of games. But Dota 2 and CS:GO are probably two of the best competitive games with high skill ceilings (personally prefer 1.6 though) and huge professional scenes.

Also considering that some of your latest posts have went into Assassin's Creed and Madden topics and you are rocking an avatar for a game trying to be more like a movie with low fps cap, film grain effect and black borders, this comes off even sillier.
 
Duelyst, Eternal and shadowverse are the biggest ones i think.

I'm not sure if the elder scrolls TCG is.

A TCG should allow players to exchange cards, ideally through Steam Market.

I don't think Duelyst is a Trading Card Game. One can "dust" useless cards and "craft" other cards with in-game currency, but that is it. The downside is that, by trading with the game system, the player is always at loss.

Eternal and Elder Scrolls are clearly not as well.
 
A TCG should allow players to exchange cards, ideally through Steam Market.

I don't think Duelyst is a Trading Card Game. One can "dust" useless cards and "craft" other cards with in-game currency, but that is it.

Eternal and Elder Scrolls are clearly not as well.

I thought you meant card games in general.

I agree that having one "real" TCG would be fun.

I think Solforge allowed trading for a short time. Or they wanted to allow it. Either way it no longer exists.
 
dota-style mobas have a ceiling of being low quality action game

As someone who uses the online handle StrategyFan you sure seem to be clueless about how much harder an ARTS like DOTA2 or a MOBA like LOL is compared to something like SC2 simply based on the fact that you have to account for 9 other people as opposed to 1 other person when it comes to competitive gaming. Especially in DOTA where the skill ceiling is infinite.

So I have no idea where low quality action game comes from.
 
As someone who uses the online handle StrategyFan you sure seem to be clueless about how much harder an ARTS like DOTA2 or a MOBA like LOL is compared to something like SC2 simply based on the fact that you have to account for 9 other people as opposed to 1 other person when it comes to competitive gaming. Especially in DOTA where the skill ceiling is infinite.

So I have no idea where low quality action game comes from.
After 3000 hours, I can attest to that. I was still learning new things and had so much to improve on.
 
iRAOVy1.gif
 
The writers for those old single player Valve games are nearly all gone at this point. Let it go dog, its over. They're securing the MOBA and card game bags now.
 
With Eternal, Legends, and Hearthstone around I'm glad this is trying something different, but I'm really not a big living card game/board game person. We'll see I guess.
 
I always knew Valve would make a card game. It just made too much sense. I thought they would do something like a Hearthstone clone with TF2 characters or something lol. Looks like they are going the more complex MOBA route which makes sense since Hearthstone has the casual side of things on lock. They need to make this as hardcore and competitive as possible imo.
 
I always knew Valve would make a card game. It just made too much sense. I thought they would do something like a Hearthstone clone with TF2 characters or something lol. Looks like they are going the more complex MOBA route which makes sense since Hearthstone has the casual side of things on lock. They need to make this as hardcore and competitive as possible imo.

preach - the market is lacking an MTG level online card game
 
Will be a sight to see in VR.

My predictions for the next two:

Left for Dead VR

and

annnnddddd

ANNNDDDDDDD

Yes, it. it is. is it ! The unspoken. But these only when VR are ready for premium.
 
This card game like all modern Valve projects I'm sure was made out of the passion and excitement of their current workforce because it's such an amazing and creative new concept that pushes the boundaries of the industry and not because it's an easy win for securing their individual profit share bonuses by finding another avenue to hunt whales.
 
Don't try to make that sound bad, I would love to be able to trade cards with friends and buy cards on the market as an alternative to the rng crates.

Indeed. It's crazy that the chance of you being able to trade your cards is being seen as a "bad thing" by some people. Players got used to not having "ownership" of their own cards so much that anything that's closer to how it originally was is seen as weird and bad.
 
This card game like all modern Valve projects I'm sure was made out of the passion and excitement of their current workforce because it's such an amazing and creative new concept that pushes the boundaries of the industry and not because it's an easy win for securing their individual profit share bonuses by finding another avenue to hunt whales.

Yeah because their two latest games are absolutely some of the best competetive multiplayer games on the market, why wouldn't the devs have passion for them? The fuck are you on about?
 
The timing of all of the people leaving Valve over the last few years makes me think this card game may have been a motivator. I could see writing or designing for a card game maybe being a motivator to leave once and for all.
 
How many TCG are already available on Steam? Not many, I think. These days, most F2P card games are CCG. Valve is bringing some fresh air.
I can't even think of any besides Hex. Any others are certainly less popular than that game and that community is small as it is. Digital TCG is definitely a small genre.

I hope this game ends up being a true TCG. We need more on the market. Hopefully the new online MTG game is one as well.
 
It's not Valve's fault more people play the games that people here don't want them to make.

No one plays Valve's single player games after the first month. Why would they keep making them? The market already told Valve what it wants it to make.

If we based all game production decisions on playerbase and sales numbers then literally 99% of the games on steam wouldn't exist. The entire games industry would be chasing Minecraft, GTAV, LoL, and Elder Scrolls and nothing else.

I'm sorry, but if you can't see how people would be disappointed with Valve's first new game in 4 years being another game-as-a-service and an obvious rehash of another super niche in-vogue genre then you're being obtuse. It's really hard to see how this isn't anything but a Hearthstone-chasing cash grab. Who asked for this?
 
It's not Valve's fault more people play the games that people here don't want them to make.

No one plays Valve's single player games after the first month. Why would they keep making them? The market already told Valve what it wants it to make.

Not true at all. When you look at the reaction to the reveal alone, clearly the market thinks otherwise.
 
If we based all game production decisions on playerbase and sales numbers then literally 99% of the games on steam wouldn't exist. The entire games industry would be chasing Minecraft, GTAV, LoL, and Elder Scrolls and nothing else.

I'm sorry, but if you can't see how people would be disappointed with Valve's first new game in 4 years being another game-as-a-service and an obvious rehash of another super niche in-vogue genre then you're being obtuse. It's really hard to see how this isn't anything but a Hearthstone-chasing cash grab. Who asked for this?
Because Half Life was the first FPS, right? You are saying there are too many card games but another FPS is cool?
 
I'm sorry, but if you can't see how people would be disappointed with Valve's first new game in 4 years being another game-as-a-service and an obvious rehash of another in-vogue genre then you're being obtuse. It's really hard to see how this isn't anything but a Hearthstone-chasing cash grab. Who asked for this?

Except the game looks nothing like Heartstone in terms of mechanics. The genre is popular, but if you want to see a low effort Hartstone clone, look at Shadowverse.
Also, it's hilarious that the people whining for this game wanted Valve to make something new and groundbreaking instead... they wanted a linear story-based FPS. Truly groundbreaking.
 
I can't even think of any besides Hex. Any others are certainly less popular than that game and that community is small as it is. Digital TCG is definitely a small genre.

I hope this game ends up being a true TCG. We need more on the market. Hopefully the new online MTG game is one as well.

When/what is the new MTG one?
 
I just think it's hilarious how anti anything not singleplayer neogaf is, it's always as hilarious to see people saying stuff like "valve hasn't made a game since portal 2" just because they refuse to count multiplayer games and the games as a service model.

Like Valve right now is pretty much a blizzard-lite with about 700+ less employees, making the same decisions but instead of people here being neutral about them/ignoring them they just get hate because they went from a singleplayer developer to a multiplayer developer and the "hardcore" community can't move on.
 
When/what is the new MTG one?

Wizards is having a twitch stream to revel the new magic online game on September 7th. Since they just discontinued Duels the speculation is it is more of a replacement of that than a full remake of MTGO.
 
I'm bummed about the announcement mainly because I just expect more from Valve. Except for maybe DOTA2, they usually have some kind of tech or original idea they're pushing with their games. I've been hoping for a VR only game from them, a potential "killer app" to push the VR market forward.
 
Wizards is having a twitch stream to revel the new magic online game on September 7th. Since they just discontinued Duels the speculation is it is more of a replacement of that than a full remake of MTGO.

So nothing to get excited about then :(?
 
Not true at all. When you look at the reaction to the reveal alone, clearly the market thinks otherwise.

People hated hearthstones reveal too. And Dota 2's, and CSGO's.

If it's a good game, people will play it. Especialy since "the market" isn't adverse to online card games at all.
 
I'm bummed about the announcement mainly because I just expect more from Valve. Except for maybe DOTA2, they usually have some kind of tech or original idea they're pushing with their games. I've been hoping for a VR only game from them, a potential "killer app" to push the VR market forward.

Surely that's what E3 (or other game shows) are for? This is a DOTA event - makes perfect sense to announce a DOTA based game given it's audience, regardless of it's reception.
 
This make a perfect amount of sense. Leverage your IP, low investment, high return and card games are in right now. Valve is gonna make bank on this.
 
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