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Crackdown 3 (XB/PC, Sumo Digital) E3 Trailer out Nov 7th

Given that the game is 5 months out from release, has seemingly changed developers, and didn't have a proper gameplay demo... it doesn't look good. Hopefully full destruction is indeed still in for multiplayer and this is just an underwhelming showing of a game that turns out well (wouldn't be the first time), but right now I feel like some skepticism is warranted.

There's been no change in developer and they are still advertising the destruction.

This is just an inexplicably terrible showing
 
Fuck outta here. My post history speaks for itself when it comes to Crackdown.

They put out a garbage trailer that makes the game look like trash. Those are facts.

Also not talking about you, either.

There is a distinct difference between disappointment and attacking.
 
Why does this game look like crap?

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Was it supposed to be running in 4K rather than 1080p in the footage? Would explain if they had to lower the graphics settings for everything else to run an open world game with lots of alpha effects.
 
Amazed they didn't demo this properly with the multiplayer destruction stuff. Hopefully they have a demo coming this week.

Then instead they demo that lord of the rings crap for like 10 minutes :(
 
This was the biggest 'WTF' moment for me. This game has been MIA for years, and was aligning to be a huge showcase title for Scorpio and represent a significant investment on behalf of MS. And what did we get? Zero gameplay, a poorly edited/confusing trailer, and a game that ultimately looked underwhelming and dated.

I'm honestly a bit shocked. I was expecting a lengthy and impressive demo that would blow us away... not this.

Maybe the game turns out alright, but this was a strange showing.
 
What was a letdown? It looks like Crackdown! Crazy weapons, jumping, or collection, throwing cars at shit, dope looking neon city...
It didn't look fun, it was a short two minutes reel in the middle of the show that was quickly glazed over. There was no wow moments, no amazing destruction that was seen two years back. I think they messed up with the trailer, it doesn't really make me excited.

I just want this game to be good, I want it to be amazing in fact but that trailer has me scared.

I also think having no destruction in SP/coop is dumb as hell and a bad design decision.
 
Where was the announcer? Transforming vehicles? Bosses and lieutenants? Rogue orbs? Platforming?

The trailer did nothing to highlight a lot of the things that make up Crackdown.

Transforming vehicles and lieutenants (gang bosses I assume you mean) have already been confirmed to be in the game. Orbs and platforming were already teased in the trailer.
 
yes because as we all know, multiplayer games are always better looking and have more complicated physics simulations than their single player counterparts lol

I'm not shilling for them, just trying to be impartial. So think of it this way.

If the the game sells 1 million copies and they used "the power of the cloud" for everyone's single player sessions, they would need 1 million individual, super complex servers. Or they could have 1/10 the number of servers and still be able to house all million owners of the game in 100,000 5v5 servers.
 
If they were gonna show just the campain, they shoulda shown the shit people expect from that mode. Where are my transforming cars? Where is the climbing for orbs. Where are my enhanced guns and explosions?

The game is a playground, not just a third person shooter
 
I mean, I knew the cloud destruction was going to be reserved for online MP only, but this? It looks awful. Not very comforting, given this game is relatively close to release and they haven't even recently shown it's major selling point: the cloud driven MP (why not?).

There have been a decent amount of titles without the cloud that had some good destruction. If the graphics are this mediocre, I see no reason to at least have some degree of environmental destruction.
 
While the conference demo was unfortunate in terms of not showing more of the gameplay systems there is a demo on the floor which will hopefully get coverage.
 
So with that, we can officially call the "power of the cloud" total bullshit?

I mean - if that's the best they can show - it's evident at the VERY LEAST that building destruction was non-existent.

It was absolutely existent - I played it myself all the way back in 2015 during Gamescom:

I really didn't expect too much after the disappointing trailer during the briefing.

But it really was the most impressive, exciting game I have seen during my 3 days full of presentations and hands-on-demos. It reminded me of the first time I used VR (which was actually just this week, too) and how speechless it left me. It's an astounding technical leap. I really, really know that this may sound like hyperbole, I would be sceptical, too, but it's honestly how i feel.

They found some genious ways to visualize this abstract contept of the "cloud".

First, and there has already been some talk about that in this thread, there were bars on the left side of the screen - each bar represented the processing power of 1 Xbox One. It was pretty much always powered out and the more havoc we were wreaking, the more bars appeared (and went away again after we calmed down a little). They kind of used this as a high score system, telling us that the most the dev team got with this demo that day was 14 times the processing power, challenging us to "beat" that.

Additionally, they spoke a little about the server structure: One dedicated sever doesn't seem to be enough to process all of the destruction in the city, so different buildings are actually "located" on different servers. They visualised that by painting the buildings in the colors of their respective server - Buildings on Server 1 were red, Buildings on Server 2 were green etc. They made a building located on one server (red) crash into a building located on another server (green) and showed how it actually changed colour - from red to green, showing that it dynamically switched servers without any noticable lag. That was part of the same demo I was talking about before, the one I got to play myself, and the color-coded buildings were simply activated by the press of a button, so it didn't seem scripted or fake to me.

They aren't talking about the game structure of the multiplayer mode at all yet (I asked if we are able to change from one fully destroyed map to another whenever we want, if it will be reset for everyone at some point etc. but got told they would be talking about that later.) For now they seem to be focused on really showing that the destruction is real and on explaining the difference between SP and MP. I think that's a good decision because I would not have believed any of what they showed me was actually real if they didn't spend quite some time on trying to explain to us how and why it actually works.

You can see it on display in this video: https://www.youtube.com/watch?v=EWANLy9TjRc

It seems more like the development has been rebooted, maybe? It was called "Crackdown" before, not Crackdown 3 and there was no mention of the MP or even Cloudgine. Either way: Very confusing. EDIT: Huh, seems like it was already changed to Crackdown 3 in 2015, eh? Completely missed that.
 
Oh God, I'd take Crackdown Remastered any day of the week over this mess.
I can't tell from a couple of minutes of edited adrenalinfueled trailer and my faded memories of Crackdown, whether this looks more or less good than the first one, but this trailer doesn't leave me with the impression that it's a giant leap either way.

Crackdown is like a decade old at this point. I expected the trailer to make me feel like that is the case.
And like, it's supposed to be out in November, and they're not showing the cloud destruction stuff? Doesn't give you good vibes.
 
Calm down everyone it's just single player footage...

They said SP wouldn't have cloud.
Lol they would only show the game in the best possible light.

The Cloud was a dud. This was the final nail.


Edit: ummmmmm people... from a pure design standpoint... Destruction in only multiplayer with none in single player makes NO SENSE.

Edit2: ok saw the tweet. So cloud must be real and client end of game cant handle processing the destruction. That actually makes sense. But if they didnt feel confident to show it, there must be major kinks to work out.
 
I don't know if I'm just getting old and jaded ( ok maybe I am ) but that didn't look any better than an uncle rezed Saints Row. Very disappointed.
 
I'm still in disbelief that we didn't see someone playing the game live. Is it available to play on the show floor? We've seen zero gameplay thus far, which is pretty concerning. I was fully expecting someone to come out and play this game for 5 or 10 mins. Instead, we got a fairly lame trailer. I've been hyped for this game, but now I'm pretty concerned.
 
Persistent? That could mess with any sort of campaign where you're supposed to go and get a boss from a building you already leveled.

The building destruction was always an MP thing.



Oh yea? Point out in the 2 minute trailer that you know for a fact it has all the exact same jank as the original game.

Right, I meant this all literally... What I'm saying is, it doesn't look all that new or unique, and it even looks a little *gasp* dated.

The MP reveal could change my opinion but this did nothing for me.
 
It also looks flat in terms of lighting. Man is it just me or did it look better two years ago in that short bit of footage?

Hopefully we see much more of the game this week. This trailer is not enough, we definitely need proper gameplay footage.
 
Just also wanting to point out something seeing as people are getting anty about the devs: Reagent Games and Cloudgine have not updated their main sites since 2016. No idea what has happened, but it appears to me that they are defunct at this point and development was moved over to Sumo unless someone proves me wrong.
 
Even when you look at the explosions compared to the original, eye candy is better but were is the physics, looks like things just disappear.
 
It seems more like the development has been rebooted, maybe? It was called "Crackdown" before, not Crackdown 3 and there was no mention of the MP or even Cloudgine. Either way: Very confusing.

It's almost 2 Different games
The online-only cloud mode is made by reagent games/cloudgine.

The Campaign mode (which was announced later) is done by Sumo, all of that Footage today was directly from that mode.
As Dave Jones said, in Crackdown you are cracking down on crime to save the city, destruction is reserved for something else.

My theory is that Crackdown was the jewel in the crown for the power of the cloud, then the whole NODRM thing happened however there was no intention to do an offline mode, however Sumo were called in to fill that gap, hence such a big delay.
 
The Cloud was a dud. This was the final nail.

Either you're correct, or MS are blatantly lying about a game coming out in 5 months. I wonder what the reality is?

Edit: ummmmmm people... from a pure design standpoint... Destruction in only multiplayer with none in single player makes NO SENSE.

Who said there was no destruction in single player? Limited, yes, but none? That's the first I've heard of that.
 
What a terrible trailer.

It seemed more like a cover up than a reveal.

First they spend half the time with Terry Crews in front of a green screen to take focus away from the game.

Then in the 90 seconds or so of the game being shown it comprises mainly of montage footage to make it look busier and less barren.

With so little time left until the release I wouldn't be at all surprised if this turns out worse than Crackdown 2. Done properly this should have been one of the highlights of the MS E3 presentation. Instead it looked like a title that MS should have cancelled a long time ago.

Development hell for sure.
 
The only thing i don't understand is this is the only other aaa exclusive (apart from forza) launching on xbox one launching this fall, why would they not show a gameplay demo, get terry crew on stage destroy some buildings etc etc, i am very very disappointed. for all the stuff about xbox x being the most powerful console when there own exclusives look like this.
 
I wonder if that destruction focused Crackdown will end up being its own game.

I seem to remember them saying the single-player would be different to the multiplayer - maybe they've split them.
 
That was a horrible trailer or whatever it was too chaotic and just a mess. I really enjoyed the first Crackdown but I'm on the fence on this one hopefully they show it off way better before it drops
 
The only thing i don't understand is this is the only other aaa exclusive (apart from forza) launching on xbox one launching this, why would they not show a gameplay demo, get terry crew on stage destroy some buildings etc etc, i am very very disappointed. for all the stuff about xbox x being the most powerful console when there own exclusives look like this.

If this is all they had for E3, how much do you suppose they'll have at Gamescom or TGS (if they even bother going)? They need to save something for later, and this is the best they could do. Really disappointed with how this all turned out.
 
This was also just the campaign mode according to Shannon Loftis the MP will debut at a later date(Gamescom?)

I think the original destruction demo was first demoed at Gamescom, so this might make sense. Unless of course they show it at some point during this week. which they hopefully will do.
 
Lol they would only show the game in the best possible light.

The Cloud was a dud. This was the final nail.


Edit: ummmmmm people... from a pure design standpoint... Destruction in only multiplayer with none in single player makes NO SENSE.

Edit2: ok saw the tweet. So cloud must be real and client end of game cant handle processing the destruction. That actually makes sense. But if they didnt feel confident to show it, there must be major kinks to work out.

The website makes it sound like the MP portion is an entirely separate thing you get from buying the game.
 
Loved the first game to death. This unfortunately didn't put the game in the best light. Really hoping this isn't a disaster.
 
Right, I meant this all literally... What I'm saying is, it doesn't look all that new or unique, and it even looks a little *gasp* dated.

The MP reveal could change my opinion but this did nothing for me.

What looks dated? It looks like a next gen Crackdown. Especially the explosions.

The graphics?

I'm not sure that people remember what the original Crackdown looked like in motion.

I'm fully prepared to eat crow if it's more Crackdown 2 instead of Crackdown.
 
Why waste money on a ton of super complex single player servers when they could house just as many players with less servers for MP?


sure i can see the point but no destruction at all in sp? also i am talking about graphics in general its a flagship exclusive on the most powerful(most expensive) console, i guess i expected more :(
 
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