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Marvel Vs. Capcom Infinite Gameplay Trailer

Yes, because there are so many tourneys for USF4. Could you update me on those big money Blazeblue tournaments as well?

Back in the day the community split where you had people still playing SF2:ST despite the new game SF:3S that had its own niche as well. So, he's right in a sense.
 
Hmm, I smell a basic newbie combo there.

1, 2, 3, TAG, 1, 2, 3, TAG, LAUNCHER, Air 1, Air 2, SUPER!

So, does this means six buttons? L, M, H, S, TAG, and GEM? The latter two would be on shoulder buttons on a standard controller, of course.

looks right to me.
 
Will MvCI be part of Capcom Cup Tour? That would go a long way towards forcing the game onto the fgc. It would also be another opportunity for Capcom to sell CPT DLC.
have to imagine since it was at the end of the SFV finals.
 
Looks aight. I know I won't pick the game up because I'll get destroyed in a week after everyone starts one shotting folks and I just can't hang, but it looks alright thus far.
 
Will MvCI be part of Capcom Cup Tour? That would go a long way towards forcing the game onto the fgc. It would also be another opportunity for Capcom to sell CPT DLC.
It was shown at the end of a Capcom Cup and UMvC3 had been in Capcom Cup before. It'd be baffling if it wasn't.
 
Is that a new special move right as Iron Man tags out at 00:22? It looks like a controllable repulsor blast.
 
Hmm, I smell a basic newbie combo there.

1, 2, 3, TAG, 1, 2, 3, TAG, LAUNCHER, Air 1, Air 2, SUPER!

So, does this means six buttons? L, M, H, S, TAG, and GEM? The latter two would be on shoulder buttons on a standard controller, of course.

Ryu has a weird glow the entire time, I bet if you hit a launch button the Tag automatically switches back.
 
I don't know what to think..

I really wanted a cartoon or cel-shaded look like MvC1-3 but this is entirely 3D modern visuals. But I am also fine with that. I'm disappointing we won't get 3 fighter teams and assists, but the gameplay snippet we have seen reminds me of Tekken Tag 2 which is my favorite fighting game, although it'll probably play much different to that franchise.

I'll probably buy it.
 
I understand the desire to make these games easier to get into, but I don't understand why 2v2 seemed like the best option. Adopting the Skullgirls system of allowing players to choose between 1 and 3 players seems the natural choice. It allows new players to start off learning a single character before working their way up to a team with assists. So 2v2 is definitely more accessible, but it's not the best way to achieve that goal IMO and at first glance seems like it will provide inferior gameplay to the 3v3 paradigm.

That paradigm is half the reason I love Marvel 3 so much. The other half is the characters. This game still has the characters, so I'm going to give it a shot and hope that the gameplay systems can hold a candle to past the 3v3 Marvels.
 
Back in the day the community split where you had people still playing SF2:ST despite the new game SF:3S that had its own niche as well. So, he's right in a sense.

For sure, I agree. Those were different times though and we're now in the era where people realize they can make serious money from their skills.
 
The art-style is incredibly off-putting - they don't seem to gel well on screen.
 
I know we're off graphics, but this was SFV at the point where MVCI is now:

https://youtu.be/I8k5cqDACUM

I bet the next trailer (presumably in a few months) will look considerably better.

Yeah, Christ that's crazy how much SFV improved. Mentioned in the other thread that this happens with pretty much all 3D Capcom fighters. I remember not liking MvC3's look either when it was first revealed. It ended up looking beautiful.

Anyway, I'm excited and very eager to see more gameplay.
 
Do we know who is developing this yet?

Nope, but the really obvious animation reuse from Marvel 3 makes me think it's another Eighting project.

I'm actually pretty interested in seeing who did the UMvC3 port, too. The credits appear to be unchanged. Maybe that was done internally?
 
I know we're off graphics, but this was SFV at the point where MVCI is now:

https://youtu.be/I8k5cqDACUM

I bet the next trailer (presumably in a few months) will look considerably better.

No... that isn't the point where MvC∞ is at all. That trailer was December 2014- the game released February 2016.

MvC∞ debuts December 2016... comes out mid-late 2017. That's nearly a year of dev time difference.
 
No... that isn't the point where MvC∞ is at all. That trailer was December 2014- the game released February 2016.

MvC∞ debuts December 2016... comes out mid-late 2017. That's nearly a year of dev time difference.

That's not a year's difference. That's a few months at best.
 
There are more 2v2 vs series games then there are 3v3, even before infinite.

People act like marvel 2 is the Paradigm for all vs capcom games but it really is a crazy outlier. The game where capcom just threw it all in the pot and set the temp to high. That game was a huge asset flip and unbalanced mess. It's a miracle that any kind of meta game or high level play came out of it.

And actually, without banning certain broken or game breaking(crashes) techinques mvc2 is a busted game.

But some people really liked/preferred that outlier?

Like if someone wants a ribeye steak and you give them sublimely prepared salmon, they can still be turned off even if the product you offer them is excellent. That's why some people are feeling a bit cool right now.
 
No... that isn't the point where MvC∞ is at all. That trailer was December 2014- the game released February 2016.

MvC∞ debuts December 2016... comes out mid-late 2017. That's nearly a year of dev time difference.

4d6d735b12543f3eba8721efcdb3d71a.jpg
 
That's not a year's difference. That's a few months at best.
It's probably gonna be Late 2017, but I could see Capcom pushing it back to 2018 at this point for that extra polish (plus the added benefit of conceding with CPT 2018 & possibly Infinity War).
 
That's not a year's difference. That's a few months at best.

hope for a November/December release then....

also keep in mind MvC∞ has to launch with cinematic story mode completed, arcade mode, and all the other modes... while having a larger roster than SFV
 
Ryu has a weird glow the entire time, I bet if you hit a launch button the Tag automatically switches back.
Oh, right! One of the older Marvel games that was 2-on-2 had a mechanic like that, too, didn't it? You call in the other character and control them temporarily, then they jump back out again. I could see that get really disgusting in the hands of really good players while still being something newbies can get to play with.
 
So the tagging will actually be similar to Tekken Tag 2? Where you tag in your partner mid-combo and gets full control over him until he jumps out again?
 
I'll reserve judgment, but no assists is pretty alarming. They want to tone down the crazy, which I get, but assists have been such a critical mainstay of the Marvel series.

Also, the tag system being like a grounded TAC is the worst idea ever. I hope whoever said that meant it in the loosest association possible.
 
It's probably gonna be Late 2017, but I could see Capcom pushing it back to 2018 at this point for that extra polish (plus the added benefit of conceding with CPT 2018 & possibly Infinity War).
Marvel wants the holiday sales and cross merchandising with Thor 3. Capcom FGs have always coincided w/ Capcom's fiscal year previously.
 
I was fine with it being 2v2 and being much like TvC but no assists is a pretty damn huge bummer honestly :(. I was really hoping for assists like MvC1 where they had a ton of characters from obscure games/series that would have never be able to get in otherwise. I mean I would've love to see some neat, cool and wacky character assists like Steel Samurai from Ace Attorney, Rathalos, a random Gotcha Borg from Gotcha Force, Agent Coulson from AoS, Toxin, etc. With no assists, I really do hope that when they said "huge roster" before, they really mean a HUGE roster.....preferably over MvC3 and closer/over to MvC2 levels.

Other than that, the Infinity Stones being compared to CvS's Grooves is dope as hell! Also I actually kinda hope it releases early 2018 so they can take their time on it.
 
hope for a November/December release then....

also keep in mind MvC∞ has to launch with cinematic story mode completed, arcade mode, and all the other modes... while having a larger roster than SFV

Well as much as I hate to say it I don't think MvC games go through as much dev Q/A type time as a new SF. MvC is more of a series of establishing a gameplay core that can map out to a big roster and letting it rock, where as SF is more about fine tuning each and every character.

It is worrisome that the game is supposed to release in 2017 and it looks so early-on though. Even though gameplay is my main focus, seems like it's going to be hard to implement all the things they're saying they want to do by then.

I really hope Capcom actually is able to deliver on the promises of story mode and such actually at launch instead of going through another massive trial of illwill that was MvC3's launch.
 
Oh, right! One of the older Marvel games that was 2-on-2 had a mechanic like that, too, didn't it? You call in the other character and control them temporarily, then they jump back out again. I could see that get really disgusting in the hands of really good players while still being something newbies can get to play with.

MvC1 gave you control of both characters at once for a time. It's understandable that some people will be crushed that the 3v3 era is near dead. Think of how many people were first introduced to vs series or fgc through that one Yipes video.
 
I'm fine with 2v2, but no assists is pretty hard to swallow. I'm sure the game will be fun and I still look forward to playing it, but I fear it just won't really feel like Marvel without assists.
 
I know we're off graphics, but this was SFV at the point where MVCI is now:

https://youtu.be/I8k5cqDACUM

I bet the next trailer (presumably in a few months) will look considerably better.
SFV looked amazing on reveal. I don't know what you're talking about. In some ways, SFV downgraded from there.

People aren't upset about the game not looking pretty enough. It's the poor design decisions, and time won't fix that.

I'm fine with 2v2, but no assists is pretty hard to swallow. I'm sure the game will be fun and I still look forward to playing it, but I fear it just won't really feel like Marvel without assists.
I hope you're ready for ASW-style footsies.
 
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