Would you prefer they go back to padding them with tedious non-Sonic bullshit like they used to?
The level design looks better than Sonic CD, at least to my eyes. I didn't grow up with CD and always thought it was the odd one out, it played almost like a fan game in places. There's a bit of that in Sonic Mania but overall it looks pretty good. Hopefully there is more new material than old.
All the little references are crazy to me. There was this little Uppercut end of the level celebration Sonic did in the early Sonic 1 prototypes, they removed it cuz IDK maybe they thought it was too Mario, so he just does the pose. They actually added something like that back in, but with Sonic signature finger pointing.
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Stop releasing games that can work perfectly fine on PS3/XB360.
I am one of those guys that still games last gem cuz there's so many games that came out on PS3 worth playing. I would like to see more consistent experiences on PS4 where you are actually utilizing the power of the system you are paying for. Games like Sonic Mania are the reasons why it took so long for us to jump to this generation.
Will keep a eye on this but its sega & sonic so wont get my hopes up. There is always a big stinking catch.
Stop releasing games that can work perfectly fine on PS3/XB360.
I am one of those guys that still games last gem cuz there's so many games that came out on PS3 worth playing. I would like to see more consistent experiences on PS4 where you are actually utilizing the power of the system you are paying for. Games like Sonic Mania are the reasons why it took so long for us to jump to this generation.
Stop releasing games that can work perfectly fine on PS3/XB360.
I am one of those guys that still games last gem cuz there's so many games that came out on PS3 worth playing. I would like to see more consistent experiences on PS4 where you are actually utilizing the power of the system you are paying for. Games like Sonic Mania are the reasons why it took so long for us to jump to this generation.
I don't even know where to begin with this shit lmao
Stop releasing games that can work perfectly fine on PS3/XB360.
I am one of those guys that still games last gem cuz there's so many games that came out on PS3 worth playing. I would like to see more consistent experiences on PS4 where you are actually utilizing the power of the system you are paying for. Games like Sonic Mania are the reasons why it took so long for us to jump to this generation.
Stop releasing games that can work perfectly fine on PS3/XB360.
I am one of those guys that still games last gem cuz there's so many games that came out on PS3 worth playing. I would like to see more consistent experiences on PS4 where you are actually utilizing the power of the system you are paying for. Games like Sonic Mania are the reasons why it took so long for us to jump to this generation.
Stop releasing games that can work perfectly fine on PS3/XB360.
I am one of those guys that still games last gem cuz there's so many games that came out on PS3 worth playing. I would like to see more consistent experiences on PS4 where you are actually utilizing the power of the system you are paying for. Games like Sonic Mania are the reasons why it took so long for us to jump to this generation.
Megaman 9/10 could of been ported to the NES (in fact it sit could be to the mini) that's the point.
I cried when sonic popped up in the symbol, I can't believe that is finally happening![]()
And wow, that music... Anyone got a link?
All the little references are crazy to me. There was this little Uppercut end of the level celebration Sonic did in the early Sonic 1 prototypes, they removed it cuz IDK maybe they thought it was too Mario, so he just does the pose. They actually added something like that back in, but with Sonic signature finger pointing.
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So GHZ looks to diverge pretty wildly from the original layout after the S-tube -> sky-rings bit. The boss we've seen is also for act one, it looks like? I'm guessing it's S3&K style where act 1 has a mini-boss and act 2 has a full boss?
They said every act is supposed to have a unique boss, like S3&K.
When it got to what was supposed to be the end of Act 1 and then continued, and he bounced up to a higher part of the stage, I cracked a smile. This is really getting me excited
Edit: Studiopolis looks incredible. The one thing I was worried about for this game was the level design but I'm impressed by what I've seen here. Sonic is back babyyyy
I also agree that CD has questionable design
So GHZ looks to diverge pretty wildly from the original layout after the S-tube -> sky-rings bit. The boss we've seen is also for act one, it looks like? I'm guessing it's S3&K style where act 1 has a mini-boss and act 2 has a full boss?
Also, Studiopolis looks SO GOOD
What minute and second was supose to be the end of act 1? Dont recall:S
Studiopolis looks a bit garish to me, level design wise it seems fine, just no restraint with the colour palette at all, I just hope the other zones aren't as bad. Not saying they can't be colourful just use the colours better.
Overall I'm cautiously optimistic. My biggest fear being that it comes across being too fan gamey, because that's essentially what it is. Tbh it looks fairly solid to the point where it's going to be fairly nitpicky things that will determine how authentic it feels as a whole.
PSY・S;211088085 said:why am i tearing up