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Gears of War Ultimate Edition PC Specs Leaked


Interesting about the new geo and textures re-authored for 4K, and I assume they are setting 60fps as the minimum. My rig would catch fire and I'm not ready to upgrade yet, but I'm still really excited to see it.
 
Why is this a joke?

This:

RECOMMENDED SYSTEM REQUIREMENTS FOR 1920X1080P

OS: 64 bit Windows 10 - version 1511
Processor: Intel Core i5 @3.5GHz+ or AMD FX 8-core
Memory: 16 GB RAM (4 GB VRAM)
Graphics: GeForce GTX 970 or Radeon R9 290X
Hard Drive: 60 GB available space
DirectX 12
The whole thing.

https://www.youtube.com/watch?v=JphX4LMtt88

Even in much higher resolution with some enabled FX on PC and better textures this game is not even looking that good to require 16 GB RAM and 4 GB VRAM, not to mention 60 GB HDD space. It's just redicilous.
 
It's a remaster of a 360 game that runs on XBOne and it's recommended to have a 970?
Even in much higher resolution with some enabled FX on PC and better textures this game is not looking that great to require 16 GB RAM and 4 GB VRAM, not to mention 60 GB HDD space which is just redicilous.
As if a higher framerate and higher graphical settings are not responsible for said recommendation? Wouldn't that be more logical than some rare and unfounded explanation whereby a 970 running the game is similar to xb1? Recomended settings are opaque... and everyone here is acting like it means X graphics at X framerate. We really... could not possibly know beyond that which is logically consistent. And no game runs like an xb1 with xb1 settings on a 970.
 
ooooo

they are giving recs for 4k now......pretty cool. Hoping everyone does this in the future. I like knowing what to possibly invest in, in the future.






Well.....that will probably change if you want to game on a PC in the future. Especially since the OS hasn't been updated in almost 2 years.

Oh yeh, I'm aware of that. When there is a game that comes out that I want which only runs on DX12 and doesn't run like a fucking app then I'll upgrade.

For example I upgraded to Windows 7 when just cause 2 released and it was a requirement because I wanted to play it.

I'll do it when I'm ready basically.
 
Yet another title I will wait till its cheap, will wait to my new build later this year, I suppose my 4 and half year rig does'nt cut the mustard. (Can still run the game apart from Win 10)

High inflated specs is nothing new as a PC gamer, is been the same for ages, It's not like Win 10 is going to cost you anything (I had problems with the upgrade so reverting back to Win 7). If you want to AAA multi format games at decent graphics and frame rate's you need to upgrade you rig every two to three years on average.
 
seems entirely plausible, especially if it's getting some kind of Rise of the Tomb Raider treatment.

like, what on earth is the problem here?
 
Well as long as the software I use and need continues to work I couldn't give a shit.

You don't have to upgrade to Windows 10 if you don't want to and don't see a reason to.

You are right but I was just answering his question. There is plenty of time before MS stops patching Win7 anyway, at least 2020. By that time, most users will either want to upgrade to 10 or switch to Linux or something because MS will stop patching exploits and such as they have done with XP. They can't do it forever.
 
Except it's not an early gen 360 game. It's a 2015 game on a technical level.

Visually it looked on par with the later 360 entries of the series only with a better resolution. Even accommodating a 60FPS bump, these specs are kinda nuts unless they're redoing the graphics again.
 
I dunno, I'm no techie genius. These requirements just stands out for a game that doesn't look that graphically impressive.

Neither am I really, but I don't see anything suspicious aside from the 16gb recommendation, it's not like other AAA multiplats can't put a 970 to the test at 1080p if you aim high enough.
 
I ran the original PC release maxed out on a Geforce 8800gt about a decade back... What is wrong with Microsoft? Damn...
 
Are there actual screenshots of the PC version that has this specs? Cause I read so many shit post, but no proof as to why it needs or doesn't need those specs.
 
Get out with that 16 GB "reccomended"
and also get out with that 60 GB of storage required, that's the same size as GTA V.

again, the game is loaded with 1080p video cutscenes which is likely where most of that number is coming from. I imagine that there might be better/more textures and such, too, compared to the XB1 version.


I dunno about the 16gb of ram and the 970, though. that stuff does seem a tad bit high
 
As if a higher framerate and higher graphical settings are not responsible for said recommendation?.
Even with higher graphics settings the game won't be looking that good, I'm just sure of it. These requirements is more or less acceptable for Gears 4 (if the game will even come out on PC) cuz it looks a lot better than GOWUE on XONE.

It doesn't require 16GB RAM or 4GB VRAM.
Oh, but it is, for 1080p at least. But that of course if these requirements is official and not just a rumor.
 
It's probably the emulated One version, same as with Quantum Break, dat UWA system interchangeability. Needs a bit more oomph than a real port.
tales from my ass of course!
 
Get out with that 16 GB "reccomended"
and also get out with that 60 GB of storage required, that's the same size as GTA V.
It's 45 gigs in xbox one. I'm sure the extra 15 gigs are better quality texture assets. You don't want those?

Reality check. 16 gigs of ram is what you want in a gaming pc in 2016. This shouldn't be a surprise. You want to play Gears of War with better graphics and framerate than the 360 version? You can. Gears of War was already ported to PC 8 years ago.

You want to play the remake done for the Xbox One? System requirements are going to line up with other ports from Xbox One.
 
Man the salt in these threads because years back everyone bought PCs with 8GB RAM is unbearable. Just get another stick and be done with it jesus.
 
This:


The whole thing.

https://www.youtube.com/watch?v=JphX4LMtt88

Even in much higher resolution with some enabled FX on PC and better textures this game is not even looking that good to require 16 GB RAM and 4 GB VRAM, not to mention 60 GB HDD space. It's just redicilous.

For all you know, they might tessellate the fuck out of everything, throw in very high resolution textures to suit 4k (which many devs are not doing) and slam in a shit load of nvidia features like faceworks / physx flex. There is no info to back anything up, so these ideas are just as valid as there being nothing there and the game being a terrible port.

Just wait and see rather than losing it.
 
Not sure how a remaster could warrant system recommendations that match top end current gen games, unless they've done significant overhauls on top of what they already did with the Xbone version. Very confusing.
 
Man the salt in these threads because years back everyone bought PCs with 8GB RAM is unbearable. Just get another stick and be done with it jesus.

Yep.

Those were some funny days. "2GB of VRAM will never be needed for 1080p" and "8GB of RAM is mire than enough".

The reality is everyone needed to be getting 3/4 GB videocards and 16GB ram if they wanted their shit to last.
 
Why are RAM requirements always so inflated? I've seen too many games recommend 8gb and use between 1-2gb on ultra.

Yep.

Those were some funny days. "2GB of VRAM will never be needed for 1080p" and "8GB of RAM is mire than enough".

The reality is everyone needed to be getting 3/4 GB videocards and 16GB ram if they wanted their shit to last.

Still true IMO. Never seen a game use more than 3gb by itself.
 
Come on RAM #s are always inflated, it's so the game can't get blamed if your PC crashes and the vendor can just say "I warned you"
 
How did this look on X1? I always thought it was a full on remake but apparently it's more of a remaster with enhanced textures / lightning? Is that true?
 
Are people just willingly ignoring that the 16 GB of ram is a recommendation and not a requirement? Why? Because it's fun to complain?

Either way we're slowly but surely moving past 8 GB being the norm so this is just going to keep happening. There have been more games coming out that utilize over 8 GB, but that doesn't mean 8 GB suddenly won't work. Thus recommend but not required. Either way you can play the game fine on 8 GB as it meets the required specs so...?
 
ITT: People don't know the difference between "required" and "recommended."

I think people are a little confused considering this is as high, or higher, than any other recommended specs out there right now. As are the minimum specs. It's fine if it's justified...but this is remaster.
 
8GB minimum is excessive? I'm not a PC gamer, but my laptop has that. That's pretty much the standard in 2016.

I think you'd find it a bit tricky to find many games where 8GB is the minimum. PC games are still coming out with mostly 4GB or 6GB RAM as a minimum, with VRAM doing the rest. I also think that minimum RAM seems excessive vs what I think would be similar titles, though I am taking a guess the minimum will be Xbox One quality unlike most PC games that scale lower. Having said that, even that shouldn't need that much RAM
 
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