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What are your hopes for Battlefield 5?

Calling your sequel Bad Company 3 is not going to make it the game ppl want.

BC2 is past, they aren't going to step backwards in game design to make a rush focused game and strip features to please those who just want to keep playing BC2
 
-No mobile AA (this is a must)
-mod support. Community knows best. New maps and skins should be created from the community.
-Vietnam addon (seriously, the best part of bc2 was the Vietnam addon)
-Attack helicopter needs to be buffed (by much imo)
-One hit kill sniper rifle within at least 20m
-no more redzone camping or no redzone at all
-Jet with 2 seats like in bf2
-wake island remake (not the shitty bf3 remake, a proper bf2 remake)

- Disagree
- Mod Support wont happen anymore, especially with Frostbite.
- Agree
. Disagree
- Hell no
- Sure
- I would be ok with no jets
- Wasnt there a 1943 Remake of this map? Liked it there.
 
Why do people want insta kill body shot sniping? That shit was OP in BC2, learn to aim for the head aka. git gud.
 
Thats why i said "probably"... you cant deny that this Locker 24/7 Servers are successful..

Check any Battlefield server browser and see how many more Conquest servers there are than Rush servers. There is a reason for that. Conquest has been the mode for Battlefield since 2001 when 1942 released. Rush made its debut in 2009 when it went to consoles. You want to shit on the core fan base by giving them 5 Conquest maps? Even when the large majority of Battlefield players are playing Conquest and not Rush? That makes no sense whatsoever.
 
Higher TTK - Back to BF2 days.

maps with day/night cycles and random weather patterns. make a map always feel fresh.

100% destructibility

no single player - its 20 million dollars down the toilet (or whatever obscene amount of money it costs). Its a complete waste of time. Hate the racist american hero bravado bullshit military hard dick fantasy, hate the stupid on-rails experience, hate the stripted linear progression, hate the one-trick pony AI. BF3 and BF4 single player campaigns are among the most offensive timid, unimaginative and pointless experiences I have ever had. the fact that these were made at the expense of the multiplayer which was obviously compromised.
No budget, voice acting talent, hans zimmer-like score or whatever is going to move these turds into solid gold.

Instead of a single player make the multiplayer as good and as worthwhile as BF2. I had over a 1000 hours clocked in on BF2 because it was that good.


third person view, let us change between a over the-shoulder perspective (so you can't do wall scouting) and first person for an additional tactical element


allow for 100% player customisation down to skin color, eye color, hair, and every facet of your uniform. introduce unlocks.


dont split your community with season passes that has exclusive maps. instead make use of cosmetic micro transactions that are just visuals. it stops the player base from being segregated and split. if you absolutely must have more revenue stream (and you must because you're EA) then do cosmetics. cosmetics don't kill a community, they just give more visual splendour for those who care about those things. like buying a weapon skin, a unique backpack or ammo belt or whatever.
 
While I really want more of Bad Company, I would settle for this:

  • Far fewer unlocks - the amount of progression in BC2 required time investment withouth being ridiculous
  • Seperately designed maps for game modes. Conquest has maps just for it, Rush has maps just for it.
  • Wide-spread destruction once again. Buildings with MCOMs can be non-collapsible, but let me take out everything else

That's really it.
 
Check any Battlefield server browser and see how many more Conquest servers there are than Rush servers. There is a reason for that. Conquest has been the mode for Battlefield since 2001 when 1942 released. Rush made its debut in 2009 when it went to consoles. You want to shit on the core fan base by giving them 5 Conquest maps? Even when the large majority of Battlefield players are playing Conquest and not Rush? That makes no sense whatsoever.

There are not a lot Rush Servers in BF4, because the Maps are horribly made for this Mode. Especially the DLC maps are awful for Rush.

Its not 2005 anymore. Rush is part of Battlefield now and a lot of people expect it in future games. I for one hate Conquest, especially in BF4. Its just not fun. On Locker, sure, to grind some Kills and Levels. But on maps with Vehicles... hell no.

And stop making the PC crowd look like they know everything. You cant force everything the PC guys want into the console crowd.

And yes im fine with less Maps if they are properly made for all the modes.
 
There are not a lot Rush Servers in BF4, because the Maps are horribly made for this Mode. Especially the DLC maps are awful for Rush.

Its not 2005 anymore. Rush is part of Battlefield now and a lot of people expect it in future games. I for one hate Conquest, especially in BF4. Its just not fun. On Locker, sure, to grind some Kills and Levels. But on maps with Vehicles... hell no.

And stop making the PC crowd look like they know everything. You cant force everything the PC guys want into the console crowd.

And yes im fine with less Maps if they are properly made for all the modes.

I primarily play on console. The fact remains, though, even in BC2 Conquest was by far the more popular mode. That is what people know Battlefield for. You cannot give that fan base 5 maps as it will kill the game before it even gets going. 10 and 10? Sure thing. 10 maps is a fine starting point for a MP shooter. 5? In Battlefield? Game will fail harder than Rise of the Tomb Raider on XBOX One.
 
My hope is that it returns to the older design. Back when it was possible to be a bigger threat as a solo player.

1. No squad spawns.

2. Every class has something to deal with vehicles, some more than others, but even snipers can take on a heavy tank or a helicopter.

3. One-shot sniper kills anywhere on the body and from any distance.

4. Slower vehicle spawns. If I destroy a tank, reward me with at least the repreive of no new tank for another 3-5 minutes.

5. Put back Ammo and health crates around the map and certainly around objectives. I shouldn't need a teammate to refill ammo or heal.

Make it fun for solo players again. Stop putting us at a greater and greater disadvantage each release. That's why I switched to COD. I could actually win games against clans by being really good even if I was rolling solo with pubs.

There's nothing fun about getting overrun by a squad that keeps squad spawning on top of you. There's nothing fun about dealing with the same guy spamming chopper after chopper after chopper without pause. And there's nothing fun about not having the tools to deal with heavy vehicles (without changing classes) especially when they make heavy vehicles so ubiquitous, nor is it fun having your class gimped by not having the ability to replenish ammo or heal wounds by yourself.

Almost everything they've done to "promote teamwork" was done by nerfing the individual. Un-nerf the individual.

So you want to play as a sniper who can one shot kill enemies anywhere on the body from any distance, be able to destroy all vehicles and heal/resupply yourself? Sounds reasonable.
 
There are not a lot Rush Servers in BF4, because the Maps are horribly made for this Mode. Especially the DLC maps are awful for Rush.

Its not 2005 anymore. Rush is part of Battlefield now and a lot of people expect it in future games. I for one hate Conquest, especially in BF4. Its just not fun. On Locker, sure, to grind some Kills and Levels. But on maps with Vehicles... hell no.

And stop making the PC crowd look like they know everything. You cant force everything the PC guys want into the console crowd.

And yes im fine with less Maps if they are properly made for all the modes.
You're in the vast minority of battlefield fans, console and PC then.
 
A well-implemented Rush mode.
Higher TTK.
Higher player counts. I'll sacrifice pixels for bigger battles.
Stable online play from the get-go.
Probably unpopular, but just drop the SP campaign. They're terrible.
No prone.
 
World War II


World War I

Wait there's hate for Conquest? Wtf 32v32 conquest with vehicles is what makes Battlefield. Not stupid ass Rush.
 
There are not a lot Rush Servers in BF4, because the Maps are horribly made for this Mode. Especially the DLC maps are awful for Rush.

Its not 2005 anymore. Rush is part of Battlefield now and a lot of people expect it in future games. I for one hate Conquest, especially in BF4. Its just not fun. On Locker, sure, to grind some Kills and Levels. But on maps with Vehicles... hell no.

And stop making the PC crowd look like they know everything. You cant force everything the PC guys want into the console crowd.

And yes im fine with less Maps if they are properly made for all the modes.

It's not about the PC crowd looking like they know everything. Battlefield started with 1942 and always was about the high number of players fighting with infantry and vehicles on large maps. It's what we expected Battlefield to be and a lot of people now want BF to be something it never was. It's ok to want the game to be more to your liking but don't expect other people to like when a game changes so much and keeps the same name.
 
Part of me wants a BC3 but even if we get that it won't be the same. DICE said they don't know why people like Bad Company so much and didn't the lead MP designer of Bad Company leave the company years ago anyway?
 
-World War II

-Slower gameplay with maybe even a stamina bar ala BF2 PC. BF4 is way too fast and wacky. BF Hardline's tagline was "the fastest Battlefield ever!" ...yeah nobody wants that.

-Tone down the C4 madness. Its gotten beyond silly.

-Make the tanks have actual weight to them again. No idea how they went from BC2 heavy tanks to BF4 tanks that slide all over the place. BF4's overall vehicle gameplay is garbage.

-Bring back conquest assault (where one team starts with all the flags) and supply lines. Equal flag start conquest gets boring. Needs more variety. On the same line, make different variants of the maps where the flags are in different spots too fully utilize the huge maps.

-Get rid of 3d map spotting, limit it to mini map only spotting.

-Make all modes have spawn on squad leader only. No more spawning on anyone having all troops on the battlefield multiply into 4 (or more). A horrific gameplay change from BF2 PC.

-Bring back commander assets that can be destroyed/repaired ala BF2. It added some vital meta games to the mix that added a whole other level of strategy.

This series has gotten way too casual. It used to be the main reason I played videogames from the BF1942 to BC2 (and slightly BF3) eras - with BF2 PC being the pinnacle. But BF4 is total junk. I hate it.
 
I would love if they went back to the drawing board, and took on Planetside 2 as a MMOFPS. I know there is no way that would happen, but a DICE has the resources and the skills to do it right.

If not, then I hope they can at least bring back level wide destruction on the scale of Bad Company 2.
 
LOL

Some of the suggestions like no sp, reduction of attachments and unlocks and removal of prone have me laughing my ass off. I can already see the future threads:

"BF5 too shallow? Lacks content?"

"Without a SP BF5 should be $30"

"Have we lost DICE (again)?"

"No prone, no unlocks, no SP, NO BUY!"

"Terrible, BF5 is just BF with more modes and maps."
 
-Setting: Something different than modern, a little bored of it if I'm honest. Either a straight up sequel to 2142 (2142 was futuristic but it was very much grounded), World War II or Cold War-type of era.
-Weapons/Gadgets: Less gadgets. This is a must. The amount of gadgets they have in BF 4 is ridiculous. Less weapon/weapons grinding too. Introduce gadgets like NVG and the zipline/gas mask from Hardline.
-More body camouflage options. We get quite a few already in BF 4 but for some factions there would be some options unavailable like snow/desert.
-Dynamic weather and time of day. Or introduce night time variants of maps like they've been doing for BF 4 and Hardline.
-Everything they've done with the netcode, hit registration, glitches for BF 4 has to be applied for the next one. Simple as that.
-Current-gen only (obviously).
-Reintroduce Titan in a big way. It has to come back, simple as that.
-Narrow the game modes to Conquest, Titan, TDM and something for the e-sports people I guess. I'd leave Rush out honestly.
-There should be multiple variants of conquest gametypes rather than just server presets. So for instance there should be a Conquest infantry gametype for those who want to play infantry only. Same map size, same amount of players but just a shit ton of transport vehicles. Just get rid of Conquest Small in the process.
-Large open-maps covering a wide variety of environment types. The urban maps in BF 4, while good felt like too small and lackluster compared to the urban maps in BF 2 and 2142. Also maps should be design first, art later and should provide much more cover against vehicles.
-TTK slightly slower than BF 4 and slower movement too.
-Reintroduce all the HUD customisation elements from BF 4.
-Try and reinvent conquest with perhaps a 3-faction system in some of the really larger maps.
-Reintroduce back stories in loading screens.
-No 3D spotting.

Those are just at the top of my head.
 
Pull the movement from Battlefront. Feels so much better. Battlefield's movement is so janky, feels like you're gonna fall through the ground.

Better destruction.

Better online from day 1.

No SP.
 
LOL

Some of the suggestions like no sp, reduction of attachments and unlocks and removal of prone have me laughing my ass off. I can already see the future threads:

"BF5 too shallow? Lacks content?"

"Without a SP BF5 should be $30"

"Have we lost DICE (again)?"

"No prone, no unlocks, no SP, NO BUY!"

"Terrible, BF5 is just BF with more modes and maps."

Some people just dont know what they want. Im fine with no SP.


Oh and in regards to Vehicles. For the love of god NO MORE self repairing vehicles. This shit was beyond annoying.
 
LOL

Some of the suggestions like no sp, reduction of attachments and unlocks and removal of prone have me laughing my ass off. I can already see the future threads:

"BF5 too shallow? Lacks content?"

"Without a SP BF5 should be $30"

"Have we lost DICE (again)?"

"No prone, no unlocks, no SP, NO BUY!"

"Terrible, BF5 is just BF with more modes and maps."

Yeah they gave people exactly what they asked for in those initial Battlefront threads and those were the things people most complained about.
 
- Focus on gameplay: I want it to run as smoothly as Battlefront and control as tightly.

- Instead of throwing in a thousand useless unlocks like in BF4, focus on a couple and balance those correctly / make them more meaningful. (Like in BC2)

- I want an option to play on servers that actuall rotate Vanilla and DLC maps, not just one map pack after another. Don't split the player base by having too many modes just so you can write "9 amazing game modes" on the box when actually only 2-3 are interesting.

- When I spawn in a vehicle like a jet, I want to take off by myself instead of already being in the air.

- Game mode specific maps, sort of like in BF3 where Damavand Peak was clearly designed for Rush or vice versa.

- The controls in BF4 feel incredibly floaty to me. In BF3 they were really tight, again in Hardline. Playing BF4 however, I always feel like I am fighting against the controls.
 
I just hope they actually polish it and dont rush its release ala BF4 to catch the CoD crowd

BF4s early months were a disgusting clusterfuck

So anything that doesnt include that will be great

Also dont take anything from BF Hardline. That game is a turd

PS:
Buff the FAMAS
 
Make a good WWII shooter. Give me Allies vs Axis on both fronts. I want Africa, Normandy/France, the air raids on London, Russia, Japan and the pacific.

The inferior technology of the period would also lend itself to the class system. a medic wont be some machine gun slaughterhouse, just a dude with a pistol/rilfe and medpacks. Etc
I want uboats and panzer tanks and bomb squads.

Its time Dice. Bring me home.
 
Really don't get what the issues are snipers. Is it that hard to know your maps and know where a sniper generally operates from?

For BF5, I basically want more BF4 with better graphics, better frame frate (on PS4) and more destructibility.
 
I just hope they actually polish it and dont rush its release ala BF4 to catch the CoD crowd

BF4s early months were a disgusting clusterfuck

So anything that doesnt include that will be great

Also dont take anything from BF Hardline. That game is a turd

PS:
Buff the FAMAS

I played BF4 from release on PS4 and only dealt with a little rubber banding. Nothing disgusting about that TBH.
 
Make a good WWII shooter. Give me Allies vs Axis on both fronts. I want Africa, Normandy/France, the air raids on London, Russia, Japan and the pacific.

The inferior technology of the period would also lend itself to the class system. a medic wont be some machine gun slaughterhouse, just a dude with a pistol/rilfe and medpacks. Etc
I want uboats and panzer tanks and bomb squads.

Its time Dice. Bring me home.
It really is time. They have to realize it.
Time to go back to the roots of the franchise with their new tech.
 
Prioritize Conquest because that is what Battlefield is.

World War 2 setting is what I really want. Enough with the modern shit. Don't fall into the trap of wall running and all of that bullshit, either. Leave that to the arena shooters.

Bigger maps. The maps for BF4 are great if you play on 48 player servers. Make the maps more like BF2. Flags further apart, more vehicles on the map to get around, etc...

Biggest thing...Don't revert back to Bad Company. Battlefield is not 32 players on linear maps with 3 flags. Battlefield has prone. The only part I would be happy with is implementing the Bad Company destruction.
Battlefield 4, and to a lesser extent 3, went wrong by prioritizing Conquest so much. Every other mode in the game was poor because the maps simply weren't suited to anything but Conquest.

World War 2 would be great actually, so I'll go with you there, but anything other than Sci-Fi is good.

The last thing Battlefield needs are even bigger maps. As a series veteran, it was never an endearing quality having to trek miles of empty land to find a hint of action, and Bad Company 2 and Battlefield 4 were the best at addressing this in map design.

Finally, it's a pretty accepted thing that Bad Company is a series all Battlefield veterans are yearning for after the previous three installments. Prone would be nice to implement into BC3, and making the maps accessible for Rush (BC's bread and butter) AND Conquest wouldn't be too challenging if they really tried, so that's personally where I hope we're headed next.
 
My hope is that it returns to the older design. Back when it was possible to be a bigger threat as a solo player.

1. No squad spawns.

2. Every class has something to deal with vehicles, some more than others, but even snipers can take on a heavy tank or a helicopter.

3. One-shot sniper kills anywhere on the body and from any distance.

4. Slower vehicle spawns. If I destroy a tank, reward me with at least the repreive of no new tank for another 3-5 minutes.

5. Put back Ammo and health crates around the map and certainly around objectives. I shouldn't need a teammate to refill ammo or heal.

Make it fun for solo players again. Stop putting us at a greater and greater disadvantage each release. That's why I switched to COD. I could actually win games against clans by being really good even if I was rolling solo with pubs.

There's nothing fun about getting overrun by a squad that keeps squad spawning on top of you. There's nothing fun about dealing with the same guy spamming chopper after chopper after chopper without pause. And there's nothing fun about not having the tools to deal with heavy vehicles (without changing classes) especially when they make heavy vehicles so ubiquitous, nor is it fun having your class gimped by not having the ability to replenish ammo or heal wounds by yourself.

Almost everything they've done to "promote teamwork" was done by nerfing the individual. Un-nerf the individual.

No, every class should not have something to deal with vehicles, if you're an assault and want to take out a vehicle, then pick up a dead engineer's kit, or revive that same engineer if you're an assault with a medic kit if you have enough time to do it and let him do that job because that's what the engineer is supposed to do.

1 shot kill snipers on anywhere on the body is busted. Thats why hardcore is busted. That's why that capability is relegated a battle pick up.

Squad leader only spawns already exist in classic mode.

There's no teamwork now because there is too much focus on the individual now. Theres no reward for transport vehicle/ helicopter pilots, for putting people on or near objectives, but theres plenty of reward for people who just kill stuff.
 
I guess a better game visually and technically than BF4 at the moment. I think that BF4 is at the great place right now and another modern Battlefield game should not come next year. BF4 is an amazing success with 100k concurrent users across all platforms most of the time, even today. Maybe Fall 2017 when BF4 starts showing some aging and declines.

They could have a WW2 or futuristic one before the BF5 comes out.

Also no campaign, better 4-8 person co-op scenarios without a real story Spec-Ops style.

I kinda still see bf4 as some of the most impressive visuals (considering scope) on these consoles. I really don't see a huge jump in visuals from these consoles. Mobile cpu ftw.
 
So, like BF4 then?

If by BF4 you mean blue screening and crashing to the home screen of the PS4 every other match, sure. Like BF4.

I had two friends that literally could not play the game. Every time they booted it up it would blue screen. We all fought it for awhile but then we just stopped playing. Got back into it when they finally fixed everything.
 
LOL

Some of the suggestions like no sp, reduction of attachments and unlocks and removal of prone have me laughing my ass off. I can already see the future threads:

"BF5 too shallow? Lacks content?"

"Without a SP BF5 should be $30"

"Have we lost DICE (again)?"

"No prone, no unlocks, no SP, NO BUY!"

"Terrible, BF5 is just BF with more modes and maps."

It's almost like those kind of posts come from different people with different opinions.
 
Guess I should throw out my list.

- 2143 setting on another planet
- BF like limited jet packs
- Even more verticality in maps.
- maps designed for titan mode (not conquest or rush)
- light armored vehicles can be damaged by small arms fire (like BF:H, BC2:VN)
- BC2 destruction back
- levolution tossed out the fucking window
- no SP campaign
- robust horde mode that involves dinosaurs and evil dinosaur poachers

wat, Disagree.

Leave out all the CoD modes like TDM and Domination. Rush has to stay.

Titan, Conquest and Rush only would be best (titan and conquest can really use the same maps with no changes. Use the time saved by not making a sp to make Rush specific maps.)
 
I kinda still see bf4 as some of the most impressive visuals (considering scope) on these consoles. I really don't see a huge jump in visuals from these consoles. Mobile cpu ftw.

BF4 is kind of a launch game for this gen. I would argue that there is already a gap between Battlefront and BF4. Now fast forward another year or two and there should be a slight increase in visuals. The hardware might not change, but there was a huge difference between Resistance 1 and Resistance 3.

Although I agree with you, BF4 still holds up both visuals and user base. I see no reason to replace it with another modern BF game, there is a great opportunity for the go-to WW2 game this gen. I feel that Battlefront is kind of the futuristic warfare game, so dropping Battlefront 2 (Set in clone wars with tanks and dropships) would be too close to the futuristic Battlefield game.
 
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