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Street Fighter V Roster Discussion: P-P-P-P-PATTERN BREAKER

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I think this time ken bogard is wrong. Capcom is not stupid they are aware of the leaked roster thats out. They are now gonna change it up for sure I think. They did that with Vega and they are going to do that with Karin and Alex i believe. Watch them put in Guile and Sagat. And Urien as Boss.

They can't just change characters like that you know.
 
It might have had a great roster in terms of fan favorites, sure, but for me that is where it loses its own unique identity that would make it memorable in the years to come.
I absolutely agree.
Imo fan service itself is toxic for video gaming (
I still can't get over Sentinel in MvC3
).
You know what? SF's characters should represent martial arts and not fan requests.
 
They are now gonna change it up for sure I think. They did that with Vega and they are going to do that with Karin and Alex i believe. Watch them put in Guile and Sagat. And Urien as Boss.

Developping a character takes months, even years, and costs a huge amount of money, they wont switch characters on the fly, because they cant.
As a reminder characters in SF4 have cost Capcom around 1.000.000$ each, and even characters for a smaller fighting game like Skullgirls still costs about 250 000 $. So you can expect even higher numbers for SF5.
You dont improvise your roster, Vega and R Mika were planned from the beginning. Siliconera leak wont change that, if Karin, Alex & Urien were planned they still are. If they dont end up in the initial roster it could mean that those characters are part of early dlcs, or simply that Siliconera was wrong.
 
I think this time ken bogard is wrong. Capcom is not stupid they are aware of the leaked roster thats out. They are now gonna change it up for sure I think. They did that with Vega and they are going to do that with Karin and Alex i believe. Watch them put in Guile and Sagat. And Urien as Boss.

lol that's not how development works
 
I absolutely agree.
Imo fan service itself is toxic for video gaming (
I still can't get over Sentinel in MvC3
).
You know what? SF's characters should represent martial arts and not fan requests.
Videogames are made to sell dude. Telling companies to specifically disregard what fans want/expect doesn't make sense for them or for you since you're a fan yourself.
 
Yeah quick, change the roster round. It'll only take a few hours to make some new characters, then tighten up the graphics on level 2.
 
Yup, they have all the SF chars. to date ready and done for SFV. Just a matter of looking at the leaked lists and switch characters for releases just to show us how wrong we are!
 
Dhalsim with blonde hair, looking at the way things are going lol

P.S. Where can I see this leaked roster?
It was what we have now, minus Vega, with Alex Urien Gief Karin Sim and three newcomers. Unless this is a new one that I haven't seen either!

That's too many characters and it didn't have Vega so at best it includes early DLC characters.
 
It was what we have now, minus Vega, with Alex Urien Gief Karin Sim and three newcomers. Unless this is a new one that I haven't seen either!

That's too many characters and it didn't have Vega so at best it includes early DLC characters.

Ah right, thanks.
 
It was what we have now, minus Vega, with Alex Urien Gief Karin Sim and three newcomers. Unless this is a new one that I haven't seen either!

That's too many characters and it didn't have Vega so at best it includes early DLC characters.
But it got the character count wrong for the base roster, something that Ken Bogard called from the start.
 
It was what we have now, minus Vega, with Alex Urien Gief Karin Sim and three newcomers. Unless this is a new one that I haven't seen either!

That's too many characters and it didn't have Vega so at best it includes early DLC characters.
It also had the newbies wrong.
 
Videogames are made to sell dude. Telling companies to specifically disregard what fans want/expect doesn't make sense for them or for you since you're a fan yourself.
I have to admit you're not twrong. The current state of gaming doesn't allow to experiment like Capcom did with SF III.

On the other hand, it's true I am a fan myself but at least I try my best to understand that giving developers some space it's for my own sake.
What us gamers think we want in a game isn't always the best choice.
For example, I did't like the transition from Alpha to SF III at first. I couldn't be more wrong. But I gave the game a chance and now I love Giant attak even more than 3rd strike.
My fav character is Adon but I'll totally understand if he isn't in. What I would gring my geara is the lack of a proper thai boxer in favor of Sagat (wich is an overgrown shoto) or some Karin girl.
 
I wouldn't be so sure on that. Zangief doesn't feel like any more of a "lock" than Sakura or Guile, who also have strong ties to characters currently in the game (Ryu and Nash, respectively). I'm sure he'll be in the game eventually, but not as one of the first 16, the need for him just doesn't quite feel there right now.

I hope you're right. I don't really want to see 'Gief.
but, I think those strong ties mean exactly that. That they are pretty much a given to be there for single player pre-end boss interactions, and story if anything.

Ryu doesn't need Sakura - Ken could be his end boss (and vice versa). Chin Li - Bison . Nash - Bison (maybe Guile and his family show up in an end scene). Cammy - Bison, Birdie - ? (Maybe another Brit like Cammy), Vega/Claw - ? (Necalli? Someone beast like he can hunt), Necalli - Urien (lol cacpcom pls) , R.Mika -(Zangief. She'd need another wrestler/grappler to interact with if not Karin.Maybe they'll just give her Alex and relegate Zangief to an end scene?).
 
I'd argue SFIII was an experiment that told them to not make something like SFIII (in terms of character/aesthetic upheaval) again.

Gameplay wise this game is playing like a love child of it, SF2 and Alpha.
 
You guys are naiive to believe that capcom doesn't have lot of the DLC character already made. I think capcom already has atleast 20 (16+4 dlc)characters or so almost ready. Just like how NRS had goro, jason, Tanya almost finished. The game is long time out still. They can easily switch up.
 
You guys are naiive to believe that capcom doesn't have lot of the DLC character already made. I think capcom already has atleast 20 (16+4 dlc)characters or so almost ready. Just like how NRS had goro, jason, Tanya almost finished. The game is long time out still. They can easily switch up.
They had those almost finished at release, not 7+ months before launch

I don't think even the base roster is done yet, let alone any DLC. Will that be the case by launch? Maybe not, but right now I sincerely doubt it they have 16 characters in a fully playable state.
 
Again Vega being in means nothing. There was always a spot that we had no idea who would be in it and thus everyone assumed it would be Juri.

Its not but that does not mean Capcom is switching it up. It does not work that way even if they are working on DLC already..that is not how development planning works. The first 16 have already been decided. Companies simply ignore leaks unless they actually leak photos and shit...pure hearsay on the internet is meaningless.

Its not like it even effected anything as each of the last reveals (even Vega) have brought the hype...
 
so it loses the shit that doesn't matter

Not if you consider games to be more than consumer products that need to work properly (i.e. play well). As an artistic expression and something that transports the player to another world, SFIV to me is without a doubt the weaker game compared to II or III. It might be the most complete game in terms of the amount of characters and gameplay systems (though there are many who'd disagree with that last bit as well in terms of how well those systems work), but as a unique work of art and an aesthetic experience, I'd be tempted to call it a directionless mess that went with 80% nostalgia for II, Alpha and III and 20% new ideas.

And yes, you can actually be a fan of SF or fighting games in general and care about them from an artisitic perspective (where one looks at how the roster fits together in terms of looks etc, or how the stages help build the world in which the fighting takes place, or even at how the music helps set a unique tone) in addition to a gameplay/competitive perspective (that focuses on balance, depth etc.).

I'd even argue that SFII would never have become such a big succes story if Capcom hadn't made sure that those artistic elements worked as well as the actual gameplay and that they served to complement it. Simply reusing those elements, which they did for a large part in IV to target our nostalgia, will never lead to a similarly powerful impact as II initially had on people from a gameplay and especially an aesthetic perspective (or III for that matter, after people actually managed to get used to how different it was and Capcom refined it some more). Yes, IV was and still is a big deal for many because of many reason, but a memorable game with a unique identity few people would label it I'd wager.

I can only hope V will become such a memorable experience again that would equal II and III (though the initial roster makes me a bit unsure if nostalgia is not again being a too powerful driving force behind the design...).
 
Judging by how pissed or happy people are about some characters not getting in and getting in respectfully.

I do think a SFIV type cast is best longterm A lot of people get their character of choice and that pleases them greatly. Hell it may even bring some people in down the line if their favorite character joins the fray.

The issue came with a lot of characters being ass in comparison and some just not fitting the system at all. SFV seems to take more care with every character being viable but also unqiue to this game. So even if Gief comes back..he probably will play very differently to his past versions.
 
You guys are naiive to believe that capcom doesn't have lot of the DLC character already made. I think capcom already has atleast 20 (16+4 dlc)characters or so almost ready. Just like how NRS had goro, jason, Tanya almost finished. The game is long time out still. They can easily switch up.

Goro was the only one finished at launch. Jason still needed work (enough that they couldn't even show a bit of him) and Tanya was using other character's animations and had a different model.

It really isn't naive to believe that they don't have a lot of DLC characters ready to go considering they showed R.Mika off and her model wasn't even fully done. (Textures inside of the mouth).
Making a character is a lot of work.
 
Capcom would never waste extra money and time just to prove the leaks wrong lol

They could just swap in characters that were planned for DLC in for the default characters. Wouldn't cost them anything. But still, don't think they'd do that just because leaks. They'd do it to create what they feel is a better default roster.
 
The possibility of "swapping in" early DLC characters I think mostly hinges on just what Capcom means with their talk about wanting to address the game's story with more of a focus than the past. If every character in the base 16 roster supposedly has some important role to play, and their idea of an improved story extends beyond just doing a better job with the 30-second ending cutscenes at the end of arcade mode, then trying to sensibly work a DLC character into the main story becomes kind of unfeasible.

If, on the other hand, Capcom does what they've pretty much always done when it comes to SF stories, then characters being interchangeable might be possible.
It'd still be stupid to do just for the sake of spiting leakers, though.
 
Vega simply replaced the spot everyone ASSUMED would be Juri. There was always one character we did not know.


all of the leaks have been true so far.

I... Uh... Huh. For some reason I thought Juri was part of a leak. I guess she was just a really obvious pick so I filled that blank in myself. But yeah, if Ken Bogard didn't mention her, I guess that roster's still the likely base roster! Still, though... Why would they not add Juri at launch?

They definitely have to have some DLC in mind, but I doubt any of them are far past the design phase. I doubt they'd change everything to spite a leaker that only forum scavengers like us know about. They probably know of the leak, but they're not shuffling characters because of it.
 
I hope that one of the potential newcomers is black , SFV is lacking in the diversity department.
SFV has Aztec, Thai, Japanese, Chinese, British, Spanish and American characters so far. In a revealed roster of 10, having 7 different nations represented seems pretty good to me. If you want, you can single Birdie out as being black, as well, giving us even more diversity.
 
Lucky for you, we're due for a North African newcomer. But even then, we still have Birdie.

I forgot about Birdie being in SFV , maybe I was trying to forget.

He went from being an intelligent character to being like Rufus. Having only black character as joke character when they are already rare is lame. I would have wanted Rufus instead of having man that wanted to beat Bison to have no ambition but to eat.

Knowing Capcom , the North African rep is probably white.
 
SFV has Aztec, Thai, Japanese, Chinese, British, Spanish and American characters so far. In a revealed roster of 10, having 7 different nations represented seems pretty good to me. If you want, you can single Birdie out as being black, as well, giving us even more diversity.
M. Bison's Thai? I know that Shadoloo's base is in Thailand, but his actual nationality was mostly kept a mystery as far as I know.
 
I forgot about Birdie being in SFV , maybe I was trying to forget.

He went from being an intelligent character to being like Rufus. Having only black character as joke character when they are already rare is lame. I would have wanted Rufus instead of having man that wanted to beat Bison to have no ambition but to eat.

Knowing Capcom , the North African rep is probably white.

I don't remember Birdie ever being intelligent lol. He was the muscle within his gang and then worked as a member of Shadaloo. He basically just wanted to become boss of Shadaloo within A3 because he's arrogant and wants to be the boss himself. I'm pretty sure everyone has a reason in that game to try to kick Bison's ass and take over Shadaloo.

Well anyways, I actually like how Birdie plays in this game. Sure he is pretty disgusting and unsightly, but I think his gameplay design is solid.
 
The North African rep is probably Arab, given that his rumored name is Rachid.
Loads of African countries use Arab names. Going from the spelling of Rachid, with the 'ch' instead of 'sh', I'm guessing he's from Morocco or Tunisia where it's a relatively common name. Both are North Africa, same as Libia and Egypt for instance. As another poster pointed out, Morocco and Tunisia make sense due to a history of French colonialism, and while (Belgian) Congo might be possible the name isn't commonly used there.
 
SFV has Aztec, Thai, Japanese, Chinese, British, Spanish and American characters so far. In a revealed roster of 10, having 7 different nations represented seems pretty good to me. If you want, you can single Birdie out as being black, as well, giving us even more diversity.

It is more diverse than I was thinking it was. I kinda forgot that Birdie was on the roster.

I don't remember Birdie ever being intelligent lol. He was the muscle within his gang and then worked as a member of Shadaloo.

I always thought that he was both those things , maybe I was reading some non canon comic or my memory of him is bad.
 
I forgot about Birdie being in SFV , maybe I was trying to forget.

He went from being an intelligent character to being like Rufus. Having only black character as joke character when they are already rare is lame. I would have wanted Rufus instead of having man that wanted to beat Bison to have no ambition but to eat.

Knowing Capcom , the North African rep is probably white.

He was never really an intelligent character.
 
M. Bison's Thai? I know that Shadoloo's base is in Thailand, but his actual nationality was mostly kept a mystery as far as I know.
I always felt he was Thai, but I looked it up, and you're right, it's not official.

I forgot about Birdie being in SFV , maybe I was trying to forget.

He went from being an intelligent character to being like Rufus. Having only black character as joke character when they are already rare is lame. I would have wanted Rufus instead of having man that wanted to beat Bison to have no ambition but to eat.

Knowing Capcom , the North African rep is probably white.
I think ComboFiend, being a part of the US scene, is very much aware of the need for black characters. At the very least, I think you can look forward to Balrog, Dudley, and Elena as eventual DLC.

It is more diverse than I was thinking it was. I kinda forgot that Birdie was on the roster.

I always thought that he was both those things , maybe I was reading some non canon comic or my memory of him is bad.
It's cool. I always forget about Nash.
 
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