Shoryuken
Input forward, down, down-forward for 1.2x attack power. Think you can pull it off? SURE YOU CAN!
:lol
Is this a legit mechanic?
"Focus-Attack-Dash-Cancel" In SFIV a focus attack is a charged move that be cancelled with a dash. It can be used to cancel special attacks into any super, jab, Special, ultra anything.
This character is going to be amazing.
Alfonso's time to shine!If you look behind the stage, you might see a Bronto Burt or King Dedede. Of course, if Dedede is fighting, he wont be back there.
You might have seen this kick in the original games. Just like in those, you can cancel the move after striking by going straight into a special.
Lol at the inkling's trophy description.![]()
Lol at the inkling's trophy description.![]()
or when Jean Grey goes X-Factor all over their assesMan people are gonna lose it when heihatchi and nightmare are able to walk in three dimensions to get better angles
Wow!From the notes:
Move / Tip
Hadoken
A projectile from a world-class fighting game. Hold down the button to vary how fast it travels. Itll disappear after a set distance.
Hadoken
Input the commands from the original series to increase the Hadokens power. Use it in midair to make Ryu glide slightly.
Hadoken
Quickly input down, down-forward, forward for 1.25x power. You might have to practice a bit to really figure out howtodo a Hadoken.
Hadoken
Input back, down-back, down, down-forward, forward to unleash a fiery Shakunetsu Hadoken that can deal multiple hits.
Shoryuken
When you enter the original commands, Ryu is momentarily invincible, the move is stronger and looks different and his shout even changes!
Shoryuken
Input the commands from the original series to become invincible until the move is complete. The move needs no recovery time after landing.
Shoryuken
Input forward, down, down-forward for 1.2x attack power. Think you can pull it off? SURE YOU CAN!
Tatsumaki Senpukyaku
Ryu will float up slightly when using this move after a jump, making this spinning side kick great for recovering.
Tatsumaki Senpukyaku
Input the commands from the original series to power up the attack. One thing to remember: you cant use it repeatedly in midair.
Tatsumaki Senpukyaku
Enter down, down-back, back for 1.16x power. Increasing the strength also increases the moves speed and travel distance.
Focus Attack
Ryu will hold his stance until you release the button or a certain amount of time has passed. Then hell unleash the punch.
Focus Attack
By turning the opposite way the moment Ryu punches, he will strike in that direction instead.
Focus Attack
Hitting an opponent with the fully charged version of this move will make them slowly crumple. Time for a follow-up attack!
Focus Attack
You can cancel this move by pressing left or right twice quickly, either while charging or right after the punch connects.
Focus Attack
Ryu can take one hit while readying for this move. This is true until right before he attacks, even when charging the move to maximum power.
Side Smash Attack
Ryu steps forward and unleashes his Joudan Sokutogeri. The tip of his foot is the strongest part, but it wont hit a small crouching enemy.
Strong Down Attack (Strong)
You might have seen this kick in the original games. Just like in those, you can cancel the move after striking by going straight into a special.
Strong Down Attack (Strong)
Hold down the attack button while crouching to use this move. You can cancel it into a special even if the foe is shielding, but only if you hit.
Strong Down Attack (Weak)
Use this attack by crouching and tapping the attack button. If you hit a downed opponent with it, youll knock them back to their feet.
Strong Side Attack (Strong)
Keep up the pressure on a guarding enemy with Ryus Collarbone Breaker, a double hit thats good for shield breaking.
Up Air Attack
This uppercut hits the enemy twice and has a deceptively large range. Its fairly easy to hit enemies directly over you.
Front Air Attack
Hitting an enemy with Ryus foot has higher launch power, while his upper leg is perfect for shield breaking. Its a good move for combos.
Down Air Attack
This is the only attack in Ryus arsenal that has a meteor effect. If it hits, your victim will fly diagonally downward.
Upward Throw
This move kicks a grabbed opponent straight upward. As Ryu brings his leg back down, hell hit anyone else unlucky enough to be in the way.
Down Tilt:
!!!! Down tilt canceling into specials, eeeeeeee
Holy shit what a blow up O_O
I just came back home. Can I get a summary? From what I'm seeing from a quick skim:
-Actual footage of Ryu and Roy are out in the wild
-Ryu has some mechanics pulled from SFIV
-SliceSabre (maybe others?) is having a meltdown
Anything else?
Some hacker managed to pull Ryu, Lucas, Roy, Dreamland 64, and the SF stage from the patch data, then streamed himself playing around with them.
Roy has quite a few changes to make him feel more like a Brawl clone and less like a melee clone. He also has a new final smash.
Lucas is Lucas, not much to see there.
Ryu has 2 versions of each special attack, one performed by normal inputs and one performed by SF inputs. He has 2 final smashes too.
Dreamland 64 looks to be generally unchanged.
The SF stage is a walkoff on the right side.
Down Tilt:
!!!! Down tilt canceling into specials, eeeeeeee
Yea if anyone deserves to be in it its RyuI'm in the same boat as you.
I never got the hang of it right, it was all about mashing buttons and such.
However, I always appreciated its characters, stages, combos and overal presentation. Heck, I can say exactly the same about King of Fighters
What it has done for the fighting genre as a whole is simply amazing so I don't really understand why people feel so butthurt about the inclusion of a single character to Smash's roster.
Dream Land (64):
If you look behind the stage, you might see a Bronto Burt or King Dedede. Of course, if Dedede is fighting, he wont be back there.
Was the Miiverse stage in the update and the miners just aren't showing it off?
Unlocked the Miiverse stage! Leave comments to cheer on the fighters!
KOing an opponent will result in one comment of support, but doing so with a meteor smash will result in two comments! Two is better than one! Every so often, the message that appears after a fighter is KOd will be in support of that fighter, not the fighter who did the KOing.
Comments will appear based on how the battle is progressing. As the battle nears its end, they will appear for shorter amounts of time
I will laugh if all these FG mechanics that Ryu has means he gets sent to the top tiers
Holy shit what a blow up O_O
I just came back home. Can I get a summary? From what I'm seeing from a quick skim:
-Actual footage of Ryu and Roy are out in the wild
-Ryu has some mechanics pulled from SFIV
-SliceSabre (maybe others?) is having a meltdown
Anything else?
I will laugh if all these FG mechanics that Ryu has means he gets sent to the top tiers
Holy shit at Collarbone Breaker being a good shield break move to compensate for Smash's lack of high/low mixups.
Giving one character so many more options when it comes to moves seems harmful to the game's meta. A good Ryu player at a tournament will always look more skilled than one with any other character.
Just speculation though, could be completely gimmicky and forgotten after people find out the best strategy.
That's how it starts with one character then suddenly the next smash game starts having you do complicated inputs to get off moves. Smash has never been about doing complicated input to get off moves and I have no idea why they felt the need to start now.
This is total bullshit and I don't like it.
Siiiicckk
Giving one character so many more options when it comes to moves seems harmful to the game's meta. A good Ryu player at a tournament will always look more skilled than one with any other character.
Just speculation though, could be completely gimmicky and forgotten after people find out the best strategy.
I will laugh if all these FG mechanics that Ryu has means he gets sent to the top tiers
What will be left for the upcoming presentation? The Inkling Girl trophy has me suspicious...
Giving one character so many more options when it comes to moves seems harmful to the game's meta. A good Ryu player at a tournament will always look more skilled than one with any other character.
Just speculation though, could be completely gimmicky and forgotten after people find out the best strategy.