Apologies if it was posted already, here's a great (audio) interview with Chris Avellone about game design & game development in general.
Well that patch screwed up my saves.
The only things I don't like about this game is the missing romance option and the price.
Too steep for my taste.Whats not to like about the price?
Too steep for my taste.
There are 60-80 hour rpgs on Steam that are less than 30.For a 60-80 hour rpg 45 is too much?
Yeah, betas can sometimes do that. Don't count on updates to them letting you carry over saves.
Is romance really that big of a deal?
There are 60-80 hour rpgs on Steam that are less than 30.
There are 60-80 hour rpgs on Steam that are less than 30.
Bioware's the gatekeeper to the RPG genre now; they set the rules, for good or ill. By virtue of this, yes, romances are a big deal.
Of this caliber and of this kind? Where? 'cause I'm in!
Seriously, this is a hell of bargain, in contrast you're willing to spend $60 for Bloodborne?
Bioware is funded by EA. They have a budget that allows them to do that.
This is a Kickstarter project, $4 Million+ and people expect EVERYTHING. Sheesh. Give Obsidian a flippin' break. Romances are one of the most complex narratives to implement in THIS TYPE OF GAME (cRPG). This is a big ass game with a limited budget.
hm, I don't remember how much the game copy + expansion tier was but it looks like it was good bargain, and all I had to do was to wait a couple few years
Can't the modders just add romance in the future?
Just like BG2 romance mods.
Can't the modders just add romance in the future?
Just like BG2 romance mods.
Will it match anything that Obsidian could create? Highly doubt that...
It was 40$, which is what i paid. But the base game cost was 20$.
hotI remember a BG2 mod that allowed you to romance Imoen... I still can't forget about it...
Tbf, Good romance is hard to write in general in video games. Majority comes across as goal oriented and methodically PUA technique, which is creepy and gross.Why would anyone who likes writing ever want that? Pretty much all modders are terrible writers, which is why Skyrim is still terrible even with a wonderful mod suite.
I've played with some of the BG2 mod characters. Nope.
Haha that would be great!Options to romance Aloth I wouldn't mind, as long as its played for comedic effect![]()
Ehh, if it was a priority it would easily have been doable on this budget. Romances generally consist of a series of dialogue trees triggered at various points. The Bioware model of romances is to have characters you talk to in their "natural habitat" (your home base thing), with options to be flirty. Then, after various points of the game are passed, a flag is checked and you can do the next dialogue in the romance tree. Eventually you get rewarded with a makeout / dry humping cutscene.
Old BWare RPGs like BG2 had numerous romances, arguably better implemented (in the sense that they were more organic and involved conversations in the field) than their later, high budget entries. I don't give a shit if they're in this game, but I would never say that they are highly complex things to implement on the grand scale of things.
Well it's certainly unlikely to be one of those creepy unrequited romance things like this guy
Obsidian's attempts usually aren't the uh, conventional type.
Because he's a poncy elfWhy doesnt Aloth deserve genuine love? Why do you hate him, JC?
You guys think you got a deal. I got it for 20$. Cause i Kickstarted it like a champ and single-handildly saved Obsidian. Thats right.
Why would anyone who likes writing ever want that? Pretty much all modders are terrible writers, which is why Skyrim is still terrible even with a wonderful mod suite.
I've played with some of the BG2 mod characters. Nope.
I just want a good game (don't we all?) so I don't care if it has romance or not... I'm happy to have supported Obsidian with the kickstarter.
Can they? Probably.
Will it match anything that Obsidian could create? Highly doubt that...
I remember a BG2 mod that allowed you to romance Imoen... I still can't forget about it...
Because he's a poncy elf
Ehh, if it was a priority it would easily have been doable on this budget. Romances generally consist of a series of dialogue trees triggered at various points. The Bioware model of romances is to have characters you talk to in their "natural habitat" (your home base thing), with options to be flirty. Then, after various points of the game are passed, a flag is checked and you can do the next dialogue in the romance tree. Eventually you get rewarded with a makeout / dry humping cutscene.
Old BWare RPGs like BG2 had numerous romances, arguably better implemented (in the sense that they were more organic and involved conversations in the field) than their later, high budget entries. I don't give a shit if they're in this game, but I would never say that they are highly complex things to implement on the grand scale of things.
'Aerie's baby' is still one of the creepier inventory items I've seen in rpgs.
Creepier than the elf portraits in BG2?
Hell in PoE too. That second Ocean folk male looks like that one dude that always owes you money.
I thought the ocean folk portrait were the best in the game. Dat hat
Well it's certainly unlikely to be one of those creepy unrequited romance things like this guy
Obsidian's attempts usually aren't the uh, conventional type.
Fixed Issues:
- Pathfinding should be improved. The characters will clip briefly if their path is blocked and they are not in combat. This should reduce congestion in tight areas.
- Many armors, weapons, and character heads have been polished.
- Many spell and ability fixes.
- Ranger companions should follow the party much better and get stuck less.
- Vanity pets now follow the party correctly.
- Many save and load issues relating to items have been resolved.
- Lots of new portraits have been added. We have also cleaned up some of the previous ones. These aren't all of the portraits that you will get to choose from at launch, but a fair amount.
- AoE Spells/Abilities no longer resolve if the caster becomes Paralyzed or knocked Prone.
- No cultures gave Constitution or Perception as a bonus. Now Rauatai gives Con and The White that Wends gives Per.
- Summoned creatures do now display VFX when they despawn.
- Green highlight effect used for active abilities and modals on action bar now fade VFX when paused.
- Level-up spell/ability/talent descriptions now adjust AoE range based on Intellect.
- Lights in character creation and inventory screens no longer cause bloom and unnatural glare on paperdolls.
- Queueing an ability/spell with shift+click no longer sets Shift as a hotkey shortcut for the ability.
- Spider Queen in Ogre Cave now follows nearby spiders into combat.
- Auto-pause on low Health or Endurance no longer pauses every time damage is taken after falling below 25%.
- It is now possible to replace items on Quick Items tab in inventory.
- Enemies affected by Charm Beast now change team when they are charmed.
- Firebrand sword fire effect is no longer lost quickly.
- Difficulty no longer persists between character save files.
- Class specific talents are now mentioning accuracy bonuses to weapons.
- It is now easier to resize the combat log diagonally from the corner.
- Player can no longer dual-wield pistols, wands, rods, and scepters.
- Talents that modify abilities should now all function properly.
- Two handed style description was modified to make it easier to understand.
- Wizard's grimoire should no longer appear in character's offhand while some types of weapons are equipped.
- Feral Druids are now dropping all their inventory.
- Enabling Fast mode now disables Slow mode (if active) and vice versa.
- Wizard's Essential Phantom now works properly.
- Now able to inspect spells that are greyed out in a grimoire.
- Selection circles and cones can no longer be occluded by particles and 3D objects.
- Portrait UI is no longer overlapping in 1920 x 1200 resolution.
- The Bloody Slaughter talent now has a description in the Level Up screen.
- Passive text in the Combat Log is no longer showing decimal numbers as zero.
- Save/Load Menu are now organized by date created, not alphabetical.
Player can no longer dual-wield pistols
that doesn't sound right
Good list overall.
Yeah, why?
Was it too OP?