The PC game does look different qua interface but how different is it in terms of battle-system?Why arent you playing on PC?
The PC game does look different qua interface but how different is it in terms of battle-system?Why arent you playing on PC?
I can remember a few things about Dragon Age 2.Glad you posted such a detailed OP - because I, for one, can't remember a single thing about DA2. It was literally that memorable.
Just seeing that 34 slot hotbar makes me sad about where the series went.
I can remember a few things about Dragon Age 2.
- Visiting the exact same dungeon a dozen times, with the game trying to make me believe it's an entirely different cave despite the developers not even bothering to remove the cut-off sections from the map.
- Any semblance of strategic positioning and planning being ruined by the "one more wave" school of battle design. This is its worst flaw, even worse than the incredibly blatant level reuse.
- Bioware reaching the apex of nerdbait writing with Merrill.
- Evilore's glorious shit mountain thread.
Just seeing that 34 slot hotbar makes me sad about where the series went.
The PC game does look different qua interface but how different is it in terms of battle-system?
I can remember a few things about Dragon Age 2.
- Visiting the exact same dungeon a dozen times, with the game trying to make me believe it's an entirely different cave despite the developers not even bothering to remove the cut-off sections from the map.
- Any semblance of strategic positioning and planning being ruined by the "one more wave" school of battle design. This is its worst flaw, even worse than the incredibly blatant level reuse.
- Bioware reaching the apex of nerdbait writing with Merrill.
- Evilore's glorious shit mountain thread.
Just seeing that 34 slot hotbar makes me sad about where the series went.
Seeing as it's like 10 euros right now I'll give it a try, thanks.Very. Tactical interface is basically baldurs gate with even more tactical options. On console youre basically playing on easy and encounters are not as large and challeging as on pc.
Seeing as it's like 10 euros right now I'll give it a try, thanks.
not sure what you me-
You can cherry pic images for every game To make them look worse then already are
You can cherry pic images for every game To make them look worse then already are
When it comes to Dragon Age 2, it was a bumper year for cherries then.
Probably explains all the red liquid constantly rolling over the brown landscape.
Origins is better but DA2 is not as bad as people want it to be.
DAO gives you a complete story, layered with choices and reactivity all the way through, where everything matters, and nothing feels threadbare - except for the actual story, which has about as much style and originality as any given collection of "bring me 10 bear asses" MMO fetch quests (Oh boy! Orcs! And they're an ancient evil, that threatens to overrun the land. Please let them).
Both of these games for whatever criticisms exist still have monumentally better AI than Inquisition. I don't understand how EA thought your braindead party in DA:I was okay. It's not. It's really not.
Also a fan of classic CRPGs, DA:O beats DA:2 handily in my book.
Have you fiddled with the tactics at all? It's not comprehensive, but it does an adequate job of keeping your party members alive.
Have you fiddled with the tactics at all? It's not comprehensive, but it does an adequate job of keeping your party members alive.
I can remember a few things about Dragon Age 2.
- Visiting the exact same dungeon a dozen times, with the game trying to make me believe it's an entirely different cave despite the developers not even bothering to remove the cut-off sections from the map.
- Any semblance of strategic positioning and planning being ruined by the "one more wave" school of battle design. This is its worst flaw, even worse than the incredibly blatant level reuse.
- Bioware reaching the apex of nerdbait writing with Merrill.
- Evilore's glorious shit mountain thread.
Just seeing that 34 slot hotbar makes me sad about where the series went.
There's no setting that exists that will make your party not shit. You either keep them all on a short leash with tactical or suffer the ranged immediately running to their deaths. At the very least a stay away from me option should exist, but no, everyone has to follow a character no matter what, even when mechanics need to have your party stay apart or otherwise. It's just not fun fighting your party AI.
I shouldn't have to tell my party members that, to dodge the giant fireball falling from the sky, you have to move 5 feet to the left.
You can cherry pic images for every game To make them look worse then already are
Do you have shadow strike turned on? Turn it off and they'll stay away.
How could you forget the utter trainwreck that is the mages/templars story? Everyone is a blood mage and goes crazy!
Pray tell which party based RPG has that filter? Sure as shit wasn't in Baldur's Gate 2 either.
I'll take that mages/templars story over "player character is The One saves the world against evil" anytime.
I refuse to allow ranged to use close up attacks, that doesn't help their other issues, DA:I AI is simply insufferable without you babying the entire group.
DA2 just raised the cooldown timers on abilities and added in mashing for auto-attacking. It really felt like a passive experience to me.Agreed, I prefer Dragon Age 2 over Origins mainly on the basis of its action oriented combat. Origin's combat was so monotone and plodding that it just dampened the entire experience of the game.
you don't really have to worry about keeping your mages/rogues alive anyway.
This couldn't be any further from the truth when facing dragons.
This couldn't be any further from the truth when facing dragons. But again, we're getting side tracked, my main gripe with DA:I is the AI which as I stated was far and away better in both DA:O and DA2. I just don't understand where they decided to break it down to such barebones mechanics for the newest.
Fighting dragons really shows off how poorly designed the battle system and AI is in Inquisition. It's absolutely atrocious.
Fighting dragons really shows off how poorly designed the battle system and AI is in Inquisition. It's absolutely atrocious.