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Super Smash Bros. for 3DS |OT2| Nintendo All-Stars Battle Quarter Pounder

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Was just online and met "CoreyBax" - clearly Corey Baxter.

I pummelled his ass a few time with Lucina, then he swaps to Little Mac, the cheapest character ever, and wins once, then I kicked his ass twice more, then when he left the group, I yelled out "COREY BAXTER IS NOT IN THE HOUSE!". It was hilarious.

Also, literally, a single forward air will keep Mac far off the stage, he's too easy to overthrow, and grabbing him is surprisingly simple.
 
Dsmash is really just a safer alternative to Usmash (and I think more damaging? Don't quote me on that). Usmash is slower than Dsmash, at least in terms of start-up and it almost always is guaranteed to pop people up into the air while Usmash may not even do that as it depends on where you hit with Usmash.

Up B really is better, though. Particularly because of its invincibility on frames 1-5 (pretty sure it still has it in this game). Dsmash is really only good for the damage it does.

yup. Up b out of shield is really good with Bowser.
 
Tried playing online for the first time. Needless to say: I suck. Went up against the same guy 3 times. First time, he chose Link. I lost but it was at least close. Second time, he chose Game & Watch. I lost again and it wasn't as close this time. 3rd time, he chose Greninja (same as me). I ended up barely winning when I finally realized Greninja's air down A is terrible.
 
fine, i'll speak up for the quiet silenced masses: i like playing ganondorf in for glory

I've won a few matches with him, but only against people that were decidedly worse than me*. He was one of my main characters in Melee, but it's been some time since I played Melee. I still like the character a lot, but he's dreadfully slow.

*I say that not to prop myself up or tear that person down, but I've come to the conclusion that I've got my work cut out for me in terms of getting decent with Smash 4. I fancied myself a decent player in Melee, but that was primarily against a group of 7 or so people that played the game way before tourney footage was actually watchable. Back when we played a lot, I only vaguely understood that Wavedashing and DI were things that existed, and certainly never perfected them. I played significantly less Brawl locally, and almost no online play at all in it. So, basically, online Smash 4 is kind of a rude awakening in terms of realizing just how not great I am at competitive Smash.

Not to bemoan Samus as a character or anything, but I found myself just falling prey to the same moves over and over. Like, I'd get hit with a running A, and then get hit with Up+A aerial repeatedly. Made me feel like a real Grade A chump. I even lost after switching to Little Mac. And then won cheaply (i.e. opponent fucked up, I didn't outplay them) as Duck Hunt against their Little Mac before calling it quits.

I'm having a difficult time ascertaining whether or not I'm just rusty (i.e. that I actually was a decent-but-nowhere-near-pro-level Melee player) or if I was just never that good at Smash at all. I'd like to think it's the former, and that old age is also catching up with me (I'm 30 now, was 20 when I played Melee all the time), but I also can't shake that feeling that it's probably just that I've always sucked and am only now realizing it.
 
Really, I think that's just what it feels like when someone's a lot better than you. Even if they aren't super technical, it feels really overwhelming when they're mentally switching between situations way faster than you're even ready for. At least in my experience, across every Smash game.

I suppose so. I did make a lot of dumb mistakes that added up because I was trying to be all over him. But it wasn't wise because once sheik gets you off stage, she can build off percentage very easily. You need to DI the right way to get out of it or get an air dodge.

Some of us never used the C-Stick for smashes in any Smash, so we've always done it this way. It's the only advantage I've had over my online opponents so far it seems.

I never used the C-Stick until I played Project M like two months ago. I know all about the benefits of just using th A button and a analog stick, but all in all the C-Stick is much faster than using the A button and analog stick. Which is why the speed he was using Sheiks f-smash and down smashes surprised me.

Also fuck master core at 9.0 intensity. I still need to beat it.
 
I never used the c-stick cause I always thought the act of moving my thumbs off the face buttons to use the c-stick is too slow. It was much faster for me to keep my thumb on the face button and do smash attacks that way so I can immediately go into tilt moves. Also, another advantage of not using the c-stick is that a split second into the attack, the opponent might have made a grave error that you can capitalize on my charging the smash.
 
Is Charizard worth trying to main? Flare Blitz is amazing when timed right, but easily punished...and Rock Smash is great overall. He just feels so sluggish.
 
Yesterday I had a great winning streak against a japanese player who kept using Zero Suit Samus. He was pretty good, but I feel my playstyle + the input lag due to distance didn't help him. First 3, I 2 stocked him as Ganondorf, Samus and Zelda....then 1 stocked as Pacman, Sheik, Charizard and Zero Suit Samus.

I do feel like he was genuinely liking to play against me, and they were pretty fun games. I wish there was an acquaintancies like in Pokemon XY.
 
So I just tried Pit and Dark Pit and feel there is essentially no differences besides their B and Side B. Dark pit doesn't feel that much slower or stronger than regular Pit and their A's have the same properties I feel like. I think I prefer Regular Pit though because his arrows can curve unlike Dark Pit whose arrow just slightly change trajectory. Also a little disappointed that the Dark Pit staff is only used as a copy and paste of Zelda's final smash.
 
I might give up on Shulk. All of his moves are so slow. I might pick up Sonic and Kirby.

You're mistaken. His tilts are very fast. Smashes are slow, yes, but like Ike, you need to know when to use them. I'm having a lot of fun with Shulk, and can hold my own pretty well. Don't give up! You gotta feel it!
 
Shulk is a defensive character, punish the enemy's mistakes, make use of your reach, choose the art wisely as the downsided stat make cost you the game.

Yeah I can usually get people with a few side jabs and his down jab in the air is pretty good for knocking people down.

My standard combo for damage is AAA, side B, side Jab.
 
Dsmash is really just a safer alternative to Usmash (and I think more damaging? Don't quote me on that). Usmash is slower than Dsmash, at least in terms of start-up and it almost always is guaranteed to pop people up into the air while Usmash may not even do that as it depends on where you hit with Usmash.

Up B really is better, though. Particularly because of its invincibility on frames 1-5 (pretty sure it still has it in this game). Dsmash is really only good for the damage it does.

Up smash is a good option if your opponent is on, say, a Battlefield platform. I find myself connecting with it decently in those situations. It's harder to hit a falling opponent with it.

Up b is obviously Bowser's best option against an opponent that is in your grill. Honestly haven't used down smash at all, really. Up b is better in every case.

Down tilt is an okay poke. I've found most success connecting with it when my opponents over shoot the ledge when trying to recover. That's going to become a lot less frequent as time goes on and people get better at sweet spotting, though.
 
I've won a few matches with him, but only against people that were decidedly worse than me*. He was one of my main characters in Melee, but it's been some time since I played Melee. I still like the character a lot, but he's dreadfully slow.

*I say that not to prop myself up or tear that person down, but I've come to the conclusion that I've got my work cut out for me in terms of getting decent with Smash 4. I fancied myself a decent player in Melee, but that was primarily against a group of 7 or so people that played the game way before tourney footage was actually watchable. Back when we played a lot, I only vaguely understood that Wavedashing and DI were things that existed, and certainly never perfected them. I played significantly less Brawl locally, and almost no online play at all in it. So, basically, online Smash 4 is kind of a rude awakening in terms of realizing just how not great I am at competitive Smash.

Not to bemoan Samus as a character or anything, but I found myself just falling prey to the same moves over and over. Like, I'd get him with a running A, and then get hit with Up+A aerial repeatedly. Made me feel like a real Grade A chump. I even lost after switching to Little Mac. And then won cheaply (i.e. opponent fucked up, I didn't outplay them) as Duck Hunt against their Little Mac before calling it quits.

I'm having a difficult time ascertaining whether or not I'm just rusty (i.e. that I actually was a decent-but-nowhere-near-pro-level Melee player) or if I was just never that good at Smash at all. I'd like to think it's the former, and that old age is also catching up with me (I'm 30 now, was 20 when I played Melee all the time), but I also can't shake that feeling that it's probably just that I've always sucked and am only now realizing it.

I think it's more of a case you not adjusting to Smash IV, rather than being bad. Unlike Melee, it's very much a defensive game by design. Are you aggressively approaching the opponent? Jumping in? Getting grabbed a lot? Changing up your playstyle could potentially do wonders for your performance. I don't think the skills you had in Melee (outside of the fundamentals) necessarily transfer over at all, so I wouldn't worry about you potentially sucking at Melee (I mean it's possible, but I wouldn't use Smash IV as evidence).

How can you practice with the AI when they literally read all your inputs?

You don't. Practicing against the AI will make you worse at the game. Trust me, I know from experience.
 
So something I'm really noticing with Falcon is that you can easily build up a lot of percent on bad player by simply grabbing and pummeling until they get grab released, then if they don't react immediately you can go into jab combo or Gentleman for a bit more damage. Usually only works on bad players though.

It's good for mixups though because instead of the dthrow they might be expecting you might be able to hit them with a gentleman instead.
 
wow Shulk dittos may be the most fun dittos I have ever had in a smash game.

We were trying to outplay each other and there were a couple of times were we countered at the exact same time.
 
So I just tried Pit and Dark Pit and feel there is essentially no differences besides their B and Side B. Dark pit doesn't feel that much slower or stronger than regular Pit and their A's have the same properties I feel like. I think I prefer Regular Pit though because his arrows can curve unlike Dark Pit whose arrow just slightly change trajectory. Also a little disappointed that the Dark Pit staff is only used as a copy and paste of Zelda's final smash.
I'm starting to feel that the clones in Smash 4 might honestly be more clones than in Melee. Anyone know how different Doc and Mario are now?
 
For people that say they never use the c stick in any smash game, what is your level of play like? I can't imagine being able to play at a high level without the c stick. Smashes are the least of my concerns without it, I need it to perform aerials without influencing my momentum or character direction.
 
I've played as Mac a lot of times. Like, at least 500 matches.
Two days ago I learned about ending side b early by tapping b.
Today I just learned that if you FSmash and tilt upwards, it becomes a mix of his fsmash and upsmash.
EDIT: And went into training to confirms its the same with tilting it downwards.
 
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