Chezzymann
Member
How are GSP's determined? Is it all the people in the world who have the game and connected online that you beat?
I can play. My FC is 3007-8076-1049anyone want to play?
FC: 2793-1938-0649
People complain about Little Mac in For Glory. Lucario is the most bullshit fucking character in that mode. Can't kill anyone because of way too large blast zones, he just gets high percent and then can cover half the stage with side B or his ball. Oh want to punish him off stage? Too bad he can land anywhere with his range. What a dumb character.
So I know some people will find this to be heresy, but
I really like the way Dark Pit plays. I think it's mostly that I like Pit's changes from Brawl but feel like they needed just a little more oomph and Dark Pit does that.
People shouldn't be living that long against WFT. A fully-charged Sun Salutation (especially when coupled with Deep Breathing) is an extremely reliable kill move for her.
Her up-smash is also invincible during the active frames, so you can use that for aerial chases as well.
(Sort of a tangent, but is WFT's "Salute the sun!" quote an intentional reference to Dark Souls?)
Lucario was one of my mains in Brawl, and the lukewarm reception to his Smash 4 reveal bummed me out a little, so this made me smile.
really doubt tournaments will permit custom moves and all that, evo certainly won't
too many permutations
I added every FC I could find on page 345Let me know when anyone's up for a game!
I can play. My FC is 3007-8076-1049
Yeah I'm still learning with WFT. Right now I'm unreliable with her up smash because its hitbox is fairly small compared to the other up smashes I use. And I can't quite get the hang of timing in Deep Breathing yet. Once I get those down I'll probably improve.
(Sort of a tangent, but is WFT's "Salute the sun!" quote an intentional reference to Dark Souls?)
Yeah, seems way too fiddly. Miis would probably be fine to include since they have all of their moves already
The only character that truly suffers is Palutena IMO
Sun Salutation is (http://yogasite.com/sunsalute.htm), though I don't know if they intended any double meaning by the phrase.
Definitely miss the Melee/Brawl speed.He needs a speed boost period. Why is his down-B so slow on the ground now? >_>
Lucario's fun to play as simply because his recovery is really stupid.
I don't think TOs seem to care how complex the number of matchups will become as long as the game is exciting to play. Biggest obstacle will be how possible it'll be to get custom moves on Wii U.really doubt tournaments will permit custom moves and all that, evo certainly won't
too many permutations
No, I know what the Sun Salutation is, but I can't help but wonder if her quote is a reference to "Praise the Sun!". I mean, she already has another sound clip for shooting a fully-charged Sun Salutation, so...
It was totally accidental...but yeah...honor and stuff....>_>
GG Exor, I gotta go now because I got classes early tomorrow.
That was the most fun I've had online so far. We'll battle again sometime.
I really don't think that logistics is a reasonable... er... reason to not allow custom moves.
It also remains to be seen how the Wii U version will handle them.
ohh man these matches lol
Lol, well now I know Wario eat cannonball for breakfast. Who won that match btw?
For sure dude. Nothing beats a good set of Falcon dittos![]()
Lol, well now I know Wario eat cannonball for breakfast. Who won that match btw?
The paaaaaaaaaaain.
I still can't figure out the big difference between these two, aside from the few moves.
Lucina: More balanced blade, doesn't have to worry about spacing/range.
Dr. Mario: Less combo-centric, moves are more kill-based than combo-based.
Dark Pit: ???.
I haven't figured it out yet, it isn't obvious at all to me. But then again, could be because I see few Dark Pits online. Or Pits, for that matter.
I have not seen a single Villager since the game has come out online
『Inaba Resident』;133224038 said:
I have not seen a single Villager since the game has come out online
Quoting for the new page since it didn't get much time.15 Tips for playing Bowser:
1) Flamethrower. Use it for spacing and approach.
2) Suicide with the claw if you are up on the last stock. You earned it!
3) Most projectiles can be destroyed by punching them. Duck Hunt Dog is much more manageable when you know this.
4) Block, then Fortress. All the time.
5) Dont use f.smash unless you know it will hit. Basically, to punish a dash whiff or a broken shield.
6) u.smash has invincibility around your shell. You win all exchanges from opponents above you. Abuse it. Even activated counters will not hit you. It also hits on the way up and down, so air dodges do not help.
7) Pivot and bair for aerial kills.
8) Learn to land right. Easily what I struggle with most. Nair is instrumental here. Fortress through pursuit attempts.
9) Can you trade hits? Unless it will kill you, do it. Browser is harder to kill than the opponent.
10) You have passive hyper armor at low %. Punch through everything.
11) Is your opponent camping the ledge? Flamethrower and watch them squirm.
12) Jabs and ftilt are your go-to ground Attacks.
13) Chase roll recovers into Klaw.
14) Hop over projectiles into Flamethrower for your approach.
15) Be patient. You have good spacing and defense. Don't feel bad about dashing in and rolling out a few times before committing.
Started as a list of 5...I am no expert, but maybe my knowledge will help others. If anyone can figure out the point behind d.smash, let me know.