Hmm yea the e3 demo was very poorI feel like this game went from insane hype to no one caring at all.
They really need to show the game well, E3 made it seem like crap.
I liked them in Shenmue and Shenmue 2, so QTEs are not necessarily a bad thing...
The 'filmic' thing is strange though, when they've talked about the game, they've cited ND, and TLoU specifically as the kind of cinematic action adventure they were making. TLoU is an excellent game, it's not some string of QTEs and cutscenes with shooting. The Order might very well also not just be that, it could be bigger in scope too, open areas to investigate, crowds, etc, but all they've shown is all we can really go on, and the showings have been exceptionally poor I think.I don't know. I didn't think it looked like crap. It looked like the "cinematic experience" they are claiming it is, which means, everything works in favor of the cool cinematic reveals. I wouldn't expect it to feel much different than a game like God of War for example, where spectacle is key, and even though you are left to traverse some areas on your own, when the game wants to show you something it will make sure it is properly framed, and a certain degree of control will be taken away from you during these sections, where you will interact only through the specified button prompts.
It's not that that has them sticking around - it's the fact that the devs can make whatever they want - including things that wouldn't work through actual player control - and make it look really cool while justifying that through the player input of pressing a button.Where do game developers get the information that gamers love QTEs? Is it coming out of research or user testing or what?
We only saw one QTE scene since the games's debut, that's something to give us an idea
I never understand why people seem to hate any form of QTEs but will also bend over backwards for Shenmue 3, which would probably have twice as many QTEs than a game like this.
I feel like this game went from insane hype to no one caring at all.
They really need to show the game well, E3 made it seem like crap.
I might be alone with this opinion, but it really feels like this should've been a movie instead of a game.
I feel like this game went from insane hype to no one caring at all.
They really need to show the game well, E3 made it seem like crap.
Except those devs didnt literally add their gameplay because, and I quote "Its a game, so we HAD to"...
Ryse is actually a good game though, so that might not necessarily be a bad thing. However, this game seems to lack the action, vibrant graphics, and ideal setting for an interesting game. Those things made the clunky controls of Ryse manageable. All I see in The Order is bumbling, stumbling, and a ton of smog. It'll be a good watch on YouTube with all the gameplay removed and all the cut scenes played in sequence.The more I think about it, the more this game sounds like the ps4's Ryse.
I think you're projecting beyond GAF. I have some anecdotal evidence behind that claim buy I'm willing to wager there's a massive difference in opinion between GAF and more casual gamers.I feel like this game went from insane hype to no one caring at all.
They really need to show the game well, E3 made it seem like crap.
I never understand why people seem to hate any form of QTEs but will also bend over backwards for Shenmue 3, which would probably have twice as many QTEs than a game like this.
Certainly could be the case, and of course 'no one' wasn't literal, obviously there are some people who care. Although I don't know how well known the game is outside of the core audience. I'm not saying it won't sell or anything.I think you're projecting beyond GAF. I have some anecdotal evidence behind that claim buy I'm willing to wager there's a massive difference in opinion between GAF and more casual gamers.
the difference is implementation.
The latter.Did anyone really think it would be every 3-4 minutes?
Or is that just the current generations aptitude to exaggerate every little thing.
This is an EXCELLENT comparison. So far its soundsing like Id rather play RYSE honestly.
Crysis is one of the best shooters ever made.They have not even revealed full gameplay and they teased only some sections which is meant like introduction but you've already decided that this is PS4 Ryse. Read at dawn and Santa monica who are helping are very good developers with gameplay in God of war titles, unlike Crytek who is known for graphics but not gameplay.
The QTE to simply pull a vile off of the character's neck when absolutely nothing was going on as one of the most useless QTEs I've ever seen. I'm expecting a game full of that.
I never understand why people seem to hate any form of QTEs but will also bend over backwards for Shenmue 3, which would probably have twice as many QTEs than a game like this.
QTEs were pretty cool back in the early 2000s but it's 2014. But if the devs really do need them for tension then whatever.
Crysis is one of the best shooters ever made.
Was there every this much hate for QTEs in the God of War games?
I think when done sparingly it's fine. I honestly don't have a problem with it. If they're going for a cinematic experience, then I find it hard to imagine another way of getting the player involved during a cutscene or whatever.
GAF will be right back on board around release.I think you're projecting beyond GAF. I have some anecdotal evidence behind that claim buy I'm willing to wager there's a massive difference in opinion between GAF and more casual gamers.
QTEs are fine in game plently of other games get away with it but for some reason this game gets it in the neck just because its on a next gen console .