4, 6, 9, 10, 12, and 7R are worth playing, nothing else is.
Tactics advance was the only I've cared for. Need to get around playing FFVII remake (didnt play the original)
Nah, the Advance/A2 iteration are lightyears better in its gameplay mechanics. It improves so much from the original.did you play tactics for psx/psp? it's lightyears better than the gba version
Essential reading.FF in a way has fans and detractors for each game, but a bit more extreme in X onwards mainly FFI-FFIX are ATB with world overviews whereas FFX onwards changes the ATB in varying degrees (to evolve) and the world approach varies. Anyway here are my opinions and I was able to complete all the mainline titles + their attached sequels except for FFXI and FFXIV:
FFI - The very first game with the very first job class system. It’s pretty barebones so it’s hard to recommend it to the newer audiences. The PSP version is the most playable version (NES version is almost... Unplayable nowadays).
FFII - My least favorite FF game because of the leveling system (where SaGa was inspired from) but you have to give credit for actual characterizations. If you want to play it, go for the PSP version.
FFIII - Has the improved job class from FFI but removes the characterization. Also has one of the best music for a NES game. It can get pretty hard. I’d recommend the NES version.
FFIV - This is one of my favorite cozy games. This is where the long FF stories originated with lots of drama and characterizations. Lots of content but can get unbalanced (hard) when you reach the Moon. Fantastic OST. The battle system is relatively straightforward. Heavily recommend the PSP version because of the auto battle.
FFIV: TAY - If you realllllly love FFIV then you should give this a try. The game is much longer than FFIV and has an incredible amount of backtracking. I do like the final boss though.
FFV - Improved the battle system of FFIII and adds the FF story/drama. This isn’t my favorite game (in fact it’s a bit low in my FF ratings) because the story doesn’t hold compared to FFIV and FFVI. I only played the PSone version and it was pretty slow.
FFVI - Has the best story among the 3 (FFIV-FFVI), great characterization, lots of content, fantastic OST. I love the way how the game branches out to different parties. Each character is unique in terms of skills but anyone who has Ultima is already the most useful character. I think my only issue is it’s a bit of a hassle to handle a massive party. I heavily recommend the SNES version.
FFVII - The most popular FF. I really like the game and it has iconic music, Midgar, characters. For some reason I’m not a big fan of the Materia system here because I don’t like my characters blank slates and they really do feel like blank slates here. The PS4 and Switch version are the best versions due to fast forward.
FFVII:R - Somehow I’m starting to like this game more than the OG FFVII. Despite only being in Midgar, it uses the iconic music, fully fleshes out the characters we didn’t care about (Team Avalanche), and gives the Materia system more depth especially when tackling hard mode. I wasn’t a fan of the OG Materia system but this game taught me that every junctioned Materia counts to beating certain enemies.
FFVIII - I really really love the music of this game and it has some of the best battle songs, I like the summon presentation, I love the world, but I really really dislike the battle system because the drawing system can get very tedious and setting them up seems like a hassle. I guess the modern console versions are the ones that’s recommended.
FFIX - The most charming FF game and has probably the most traditional battle system before VII. Some people dislike the artwork but I’m okay with it. It’s a cozy game for me as I don’t have to customize the characters to heavily. Modern console ports are the recommended versions.
FFX - This is probably my favorite FF game (nostalgia being a factor also) because I love the characters, I love the music, I love the story, and I love the locales. The game IMO has the best summons and best summon presentation. Technically this is a blank slate game if you select the advanced sphere grid mode. The battle system is much more tactical than the previous FF games and some of the bosses can get hard if you don’t plan out properly. The issue with this game is that it can be a bit too linear for other people especially when they’re used to the older FF games. I think the Switch and PC versions are recommended because they have the modern updates + fast forward.
FFX-2 - It’s a fan-made epilogue with a great battle system because of the dressphere change during battles. Story is... fan fiction. I love the opening though.
FFXII - I used to hate this game because the world is brown and boring (and it still is boring) and Vaan is the most useless protagonist. I also dislike the job system because the characters are very blank slate and it was hard planning for the characters FFXII:TZA however fixes that up and organizes the job path for you. TZA made me appreciate FFXII, not to mention the fast forward made the grind better. I’m still not a fan of the MMO-ish battle system but I do like the auto battle customizations.
FFXIII - A lot of people don’t like this game because of how linear the game is and how convoluted the story is. Tbh I think this game has the best and flashiest ATB variation because it’s easy to get into but difficult to master when doing the side missions. I’d think this game is both easy for newcomers and hardcore. Chill because completing the main game is relatively easy for first time JRPG players whereas hardcore because doing the Cieth missions require intensive paradigm role planning.
FFXV - The first open world FF game. I’m not a fan of the battle system but I enjoyed exploring the massive world and I do like the presentation of the game. I had fun with the bleak story. This FF has the second best battle songs next to FFVIII. The Royal Edition heavily improved on the initial barebones release as it adds more content and revises the final dungeon making it feel like an actual final dungeon.
In the spirit of friendship I'm willing to compromise and agree 5 is pretty good. I didn't think the plot was as strong as 4 or 6 but that job system was great, and so was the music, and there was a lot of memorable boss fights.you forgot 5 and 7 =o
I don't count the MMOs at all, never played them and they seem to clearly go against what "Final Fantasy" even means.
I only played XIV until fighting weapon. I made the mistake of watching the cutscenes and got locked out of the final battle. These MMO's are literally broken and should be relegated to the trash-piles of history. That said, it had more interesting characters than most of the franchise.
FFXV was released as an incompleted piece of trash. The story made no sense, everything happens for no reason. The starscourge appears from literally nowhere, for no reason Ifrit is allied with the bad guy, for no reason your bodyguard that swore not to abandon you abandons you to do his own sidequest (BUY MY DLC!), for no reason your dad's bodyguard swears to protect you and disappears from the story, for no reason one of Noctis's best friends gets blind for life and for no reason he never tells how the fuck that happened (BUY MY DLC!!), for no reason Noctis and Luna are in love (they met as 9 years old kids and didn't see eachother for 10 years), for no reason the group stops searching for the legendary weapons (getting the 12 of them was the main goal the 1st hours...and after getting 4 this quest is forgotten).FFXV is unfairly maligned for