I haven't been more engrossed or obsessed with a game than I was this year with Resident Evil Village.
This modern RE formula of adding challenges that equate to currency to buy unlocks for multiple playthroughs gets it's hooks deeply in me. It's precisely why RE3 Remake was my GOTY last year. I think I completed almost every RE8 challenge except for the mercenaries ones (I suck at those modes) and probably have ten full playthroughs of this gem. I played it to death and loved every second of it. In a year where my passion for gaming is seriously waning, it's the only real example I can point to where I was passionately running to the controller with every free minute I had.
I actually went into this season thinking my GOTY would be Metroid Dread - I mean, check out my avatar. And while I devoured my first playthrough, on subsequent playthroughs it became clear that the biggest thing missing from the game was any sense of atmosphere. Areas do very little to distinguish themselves from one another, eventually just devolving into cold, metallic hallways for the majority of the game. Seriously, can you quickly call out which section of the game this is?
It is still among the best controlling 2D action games ever made, great story and fun exploration, but the lack of visual variety kinda dulls any excitement for more playthroughs. Plus, eff those shinespark challenges.