Is the Xbox Series S, thanks to its weaker hardware compared to the Xbox Series X and PS5, going to become an issue down the line? While we’re obviously going to have to wait for a concrete answer on that front, Jose Carlos Montero – CEO of Red Hook Games, the studio behind Journey to the West-inspired action-adventure title The Crown of Wu – feels that it certainly falls below its more powerful current-gen counterparts where the current generation’s hierarchy is concerned.
Speaking in a recent interview with GamingBolt, Montero said that personally, he sees the Xbox Series S as more of a support console, especially with Game Pass becoming more of a driving force for Microsoft, and added that he believes the console will find it hard to maintain 1440p/60 FPS for the more demanding games throughout the course of the generation- which is what Microsoft promised back when it was first unveiled.
“It’s going to be hard to hold 1440p/60 FPS for the most demanding games of the generation,” Montero said. “As much as Xbox wants to sell it this way I don’t think the average consumer will want to buy a Series S and establish it as their console for the whole generation. Personally I see it more as a support console, for example in our case at home we have a PS5 and a Series S that we use to play Xbox exclusive games or just to enjoy the wonderful Game Pass system. If we want to enjoy more resolution/quality we play on PS5 or PC directly.”
Microsoft, as you might expect, has staunchly defended the console. In the lead-up to its launch in 2020, for instance, Xbox system architect Andrew Goossen said that the Xbox Series S wouldn’t hold back the new generation of consoles, but would instead actually help advance it.