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Why Sony? Why can't I use my dualshock on PS5 games?

DryvBy

Member
The bigger issue is that as far as I know there is no 3rd party Dual Sense controller options either. They own the only store you can buy digital games as well. So it is another area where Sony is the sole provider of something for the PS5. Not sure how other companies can get by allowing customers options for controllers but it would be cool if Sony followed suit. There are better ways to make money than taking away choice from customers.

As opposed to Nintendo and Microsoft letting Steam on their platform? What?
 

RoboFu

One of the green rats
Then what’s the point? The whole point is for the features to Not be ignored.

Wrong
The point is the op and others want to use a DS4 and there is really no reason not to let them. Everyone gets a dual sense when they buy a ps5. So if a game every needed it specifically.. ( even though I can’t think of a reason why you would, but let’s just say there is ) then it’s not like the player would be stuck without a way to play.
 

DeepEnigma

Gold Member
There are and they are more expensive. What would be the point in a dualsense alternative? Saving $5-$10 for lesser quality?

Batman 1966 GIF
TIL that shitty Mad Catz are all the rage now!

Only third parties that have been worth their salt, are the much more expensive pro style models. Pretty sure they’re on the way too.
 
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DeepEnigma

Gold Member
I think he means this:
So you just buy PSN cards.

Those digital download codes never went on sale at places like Best Buy or GameStop, in fact they would always have an asterisk saying that it excludes them whatever physical went on sale.

All three well maybe not Nintendo, have much more robust sales other stores themselves than those in store codes ever did.
 
So you just buy PSN cards.

Those digital download codes never went on sale at places like Best Buy or GameStop, in fact they would always have an asterisk saying that it excludes them whatever physical went on sale.

All three well maybe not Nintendo, have much more robust sales other stores themselves than those in store codes ever did.
Hey, i don't care about those cards. I just said what i think he means.

But still weird that some places like eneba are allowed to sell cheap keys for Sony games or that Sony gives the the keys.
 

wvnative

Member
The most frustrating aspect of the console for me, i physically cannot hold the dualsense, and newer PS5 games have blocked adapters like the cronus that allow cross controller support. So i'm just using my PS5 as a glorified PS4 until something gets done about it and I'm just buying PS4 versions of games.

You can bypass the restriction with PS4 remote play, which I do sometimes, but it's a pain.
 
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DeepEnigma

Gold Member
Hey, i don't care about those cards. I just said what i think he means.

But still weird that some places like eneba are allowed to sell cheap keys for Sony games or that Sony gives the the keys.
It’s a lame console war flex by him, nothing more.

Will somebody think of the Mad Catz controllers, meanwhile he defends the overly expensive expanded proprietary storage solution.
 
It’s a lame console war flex by him, nothing more.

Will somebody think of the Mad Catz controllers, meanwhile he defends the overly expensive expanded proprietary storage solution.
Better discuss this with him, i have no idea about Mad Catz controllers and don't care about expanding any storage. I'm more than fine with what PS5 and X offer :messenger_grinning_smiling:
 

wvnative

Member
The most frustrating aspect of the console for me, i physically cannot hold the dualsense, and newer PS5 games have blocked adapters like the cronus that allow cross controller support. So i'm just using my PS5 as a glorified PS4 until something gets done about it and I'm just buying PS4 versions of games.

You can bypass the restriction with PS4 remote play, which I do sometimes, but it's a pain.

To elaborate on my rant some more, for a company who claims to put accessibility first, there is no way in hell their product testing of the dualsense went by without realizing how many people would struggle to hold the new controller, and there is also no way in hell they legitimately believe it's required for PS5 games, given they let you disable dualsense specific features at an OS-wide level...
 

YCoCg

Gold Member
The back paddles attachment was always an oddly treated thing, coming out very late into the PS4 life, not being supported on PS5, etc, just weird cause it's a good idea and people liked it, they didn't produce much but they all sold.
 

wvnative

Member
Because they need you to buy a new controller so they can make all of the money.

If you used your old one they wouldn't make all the money, they would just make some of the money.

Sadly this is most likely it, Sony gets greedy when they're at the top.

Sad part is, if they just made a smaller dualsense, I'd happily buy one.
 

sainraja

Member
Because they need you to buy a new controller so they can make all of the money.

If you used your old one they wouldn't make all the money, they would just make some of the money.
Well, what company doesn't want to make money? They created a new controller for the system and they needed to give a solid reasons for developers to utilize it (so they can make a return on the investment they made.)

Saying a business is doing something for money is just a silly thing to say lol. Ofcourse that is why they did it. But if it was JUST about the money, they didn't have to invest money into developing something new. Continuing to do what was an easy sell would have been enough and all they needed to do was make a small design change, no new haptics needed!

They created something new or 'upgraded' (if saying new triggers you ;)) and now need ways to make sure it is supported.
 
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yurinka

Member
As you all know later this year we'll be treated to a Call of Duty: Vanguard and Battlefield 2042. Great! I'm excite as a PS5 owner.

HOLD UP!

Just booted up the Call of Duty: Vanguard ALPHA and guess what...my DualShock 4 controller with Back Button Attachments doesn't work because Vanguard is a PS5 game...so no DS4 support. This is a big problem for me as a shooter head and I cannot live without the back buttons/paddles.

- Did Sony release Back Button Attachment for DualSense? No, they did not.
- Does Scuf have a DualSense Scuf? No, they do not.
- Does Battle Beaver have Modded DualSense? Yes, but it's constantly sold out.

What I don't understand is why not allow the DualShock 4 to be used for shooters? I can tell you now if I were to play Call of Duty or any shooter using a DualSense I would be disabling all of their trigger tech as most serious players do. At least when it comes to FPS. This is something I believe they could easily fix with a software update.

Sorry had to vent, been using the DS4 over DualSense on Warzone because of the Back Button Attachment and it works since Warzone is the PS4 version...

/rant
PS5 versions of the games use PS5 only pad features that aren't available on the DS4, so it makes sense to support only pads that support these feature. But PS5 is BC, meaning that you can play the PS4 version of these games there using PS4 pads or controllers until you find a modded dual sense.
 

Edgelord79

Gold Member
Well, what company doesn't want to make money? They created a new controller for the system and they needed to give a solid reasons for developers to utilize it (so they can make a return on the investment they made.)

Saying a business is doing something for money is just a silly thing to say lol. Ofcourse that is why they did it. But if it was JUST about the money, they didn't have to invest money into developing something new. Continuing to do what was an easy sell would have been enough and all they needed to do was make a small design change, no new haptics needed!

They created something new or 'upgraded' (if saying new triggers you ;)) and now need ways to make sure it is supported.
Just answered the question with the correct answer. You are the one that wrote several paragraphs for whatever reason. There isn't really anything more to say. I answered a basic question with a basic answer.
 

KAL2006

Banned
PS5 versions of the games use PS5 only pad features that aren't available on the DS4, so it makes sense to support only pads that support these feature. But PS5 is BC, meaning that you can play the PS4 version of these games there using PS4 pads or controllers until you find a modded dual sense.

Then how come for remote play Dualshock 4 only works and not Dualsense, this is for PS5 games by the way. It was only recently Dualsense works with remote play but that's only on latest Android update.
 

hlm666

Member
Beloader should let you use any pad you want. Bit pricey but if your hell bent on using certain pads and sticks it's one option.
 

DarkMage619

Member
You can still buy keys on sites like eneba.
I checked that site. I'm in America and for some reason multiple games were either sold out or not available. It's off topic but on other platforms you can buy digital games from Amazon, Best Buy, Target, and Wal-Mart. That's what I was saying.

There are and they are more expensive. What would be the point in a dualsense alternative? Saving $5-$10 for lesser quality?
Are you talking about SCUF controllers Frank? Those are modified Dual Sense controllers. They are not like the 3rd party controllers you can get from Razor and Nacon for instance. Also it is pretty funny you'd talk about quality when Sony makes controllers that have stick drift and triggers that break. My Dual Sense trigger broke and I had to replace the controller. Their controllers aren't any higher quality than any other brand. I figured you of all people would want more choice seeing how vocal you've been in other threads about other platforms.
 
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KAL2006

Banned
It's because money and all the posters here saying it's not just money but other reasons are embarrassing. Let me just counter every dumb reason posters think it's for other reasons as well.

- Developers won't support it properly
Every PS5 comes with a Dualsense of course they will support it. Most likely many people will only have a Dualsense and not a Dualshock 4. As for excuse of developers being lazy, most PS5 games are multiplatform games so those games are already designed for non haptic controller's. And developers can still be lazy and just have preset vibrations which is the case for many games anyways. This isn't a situation like PS VR the Dualsense comes in the same box as a PS5.

- Games require the new features
That's incorrect, those features can be turned off, also for remote play all PS5 games can be played with a Dualshock 4.
 

FrankWza

Member
The point is the op and others want to use a DS4 and there is really no reason not to let them.
That’s the point! It’s not about letting them. It’s about making a push early gen to have universal features so that they are utilized by developers and so that everyone has access to Tempest and a mic and mute button. No one has done that before.
 
Then why can you remote play Ps5 games with a Ds4?

If you can play games remotely with a Ds4, why stop people do it on the system?

If it's about money, couldn't Sony just stop manufacturing Ds4?


Every system comes with a new DS5 controller, so allowing DS4 access shouldn't stop devs from supporting DS5 features.

They don’t want to hear this. Ask them why Switch games with gyro aiming and HD rumble are still being made despite a ton of third party controllers not having either feature. No answer. Fact of the matter is Sony is pushing an agenda and the Sony Defense Force is eating it up.
 

Portugeezer

Member
You know, I could understand Sony wanting to use only DualSense for PS5 games, but now you can Share Play PS5 games on a PS4 using a DS4, an experience which is much worse than DS4 on a native PS5.

There is no more excuse, if they really believed in the power of DualSense then we wouldn't be able to use DS4 on PS5 games via share play.
 
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DarkMage619

Member
It’s a lame console war flex by him, nothing more.

Will somebody think of the Mad Catz controllers, meanwhile he defends the overly expensive expanded proprietary storage solution.
So rich coming from you of all people. I acknowledged the storage was expensive. Console war would be popping into to threads about consoles you don't own to talk crap about a storage solution that doesn't affect you at all. Looks like you'll defend limited options on a platform you happen to like. Pretty transparent.
 

yurinka

Member
Explain this last part.
Native PS5 versions of the games require PS5 controllers.
PS5 is BC and you can play using DS4/other PS4 controllers in the PS4 BC versions of these games.
These add-ons are available for PS5 but sold out.
So you can play the PS5 version with a PS5 controller, the PS4 version using a PS4 controller, and/or wait until they ship more units of the PS5 version.

Then how come for remote play Dualshock 4 only works and not Dualsense, this is for PS5 games by the way. It was only recently Dualsense works with remote play but that's only on latest Android update.
Native PS5 are one thing, native PS4 games are another thing, PS4 BC in PS5 is another thing, Remote Play is another thing, Remote Play client on each platform/version is another thing, and the pads supported (or their driver) for each OS version is another thing. Each one with different challenges and maybe developed by different people from maybe even different companies.

DualSense uses new stuff like Bluetooth 5.1, USB 3.1 Gen 2, haptic feedback, adaptative triggers, more precise touchpad and motion sensing or 3D audio. Maybe Windows and Android didn't support some of these things in older versions or whoever makes the drivers or its support on each place is busy doing something else that has a higher priority for them.

Or maybe the latest Android update removes support for old shitty wifi like wifi 1, 2, 3 or 4 and they prefered to stick to that Android version to make sure you're using a decent wifi to ensure you get a good enough streaming experience using wifi 6 or at least wifi 5. Or maybe they only supported the latest Android version because didn't want to spend a lot of time and money testing it in a shit ton of devices supported in older Android versions because at least now almost nobody is going to use it, so didn't want to invest a lot on it. I have no idea.
 
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They don’t want to hear this. Ask them why Switch games with gyro aiming and HD rumble are still being made despite a ton of third party controllers not having either feature. No answer. Fact of the matter is Sony is pushing an agenda and the Sony Defense Force is eating it up.
Why would you want a switch controller without rumble? Why would anyone buy a shit controller like that? Those features are great options, and you actually want them to stop making games with these features? Why?

I love rumble in controllers and having gyro as options. Used to use it on vita as well.

Any controller without those is a cheap pos. There are 3rd party controllers with both features, as I have a set.
3rd parties not making those will loose sales.
8bitdo and binbok controllers have all features outside of the amibo/nfc shit. (something only fools with tons of expendable cash and man children would even use).

As for Sony and ds4... yeah they should have them compatible as it plays ps4 games.
 
That’s the point! It’s not about letting them. It’s about making a push early gen to have universal features so that they are utilized by developers and so that everyone has access to Tempest and a mic and mute button. No one has done that before.

As it has been said several times before, that you have ignored, every PS5 comes with a DualSense. The attachment rate is 100%, everyone has an opportunity and you need to go out of your way to avoid this configuration.

This is just you (and Sony) telling people “you must ONLY enjoy things the way I want to enjoy things”. If you are so scared about developers not taking advantage of a feature every single console comes with, maybe the features themselves are underwhelming. I’ve played Astro’s Playroom. It’s fantastic, and the rumble/triggers are a cool touch. But it’s clear plenty of people don’t care for them and there is no reason for you (and Sony) to gatekeep (and do a poor job at it, by the way).
 

DeepEnigma

Gold Member
So rich coming from you of all people. I acknowledged the storage was expensive. Console war would be popping into to threads about consoles you don't own to talk crap about a storage solution that doesn't affect you at all. Looks like you'll defend limited options on a platform you happen to like. Pretty transparent.
tHaTs rIcH cOmInG fRoM yOu

Carry on in the weekly Sony honeypot threads you so desire. As you pretend.
Tongue Goat GIF


I go in them to laugh at the hypocrisy, and it is once in a blue moon. If you notice, I am not in 99% of the Xbox threads on here. But a Sony pile on thread, sure as shit I will find you with your pseudo PR for your favorite brand to boot, I can set my watch to it.

Like how we all love cinematic single player walking sims now, or now cross gen is bad, but it was great and defended before the consoles launched when the lord and savior said a few games will be that way. Or how streaming games are ass, but now super cool cause my favorite brand does it, or even overly expensive proprietary storage is now the bee's knees because people are too dumb to add an SSD. All of this, yes this, on a supposed enthusiast forum. And yes, it goes both ways.
 
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FrankWza

Member
It's off topic
Yup

They are not like the 3rd party controllers you can get from Razor and Nacon for instance.
Why would we want that if it doesn’t offer more than the dualsense? Why would anyone want a cheaper dualsense alternative to save $10 and be of lesser quality? Ridiculous
Also it is pretty funny you'd talk about quality when Sony makes controllers that have stick drift and triggers that break.
Every controller does. They all use the same module that causes stick drift. The most expensive first party pad has so many issues they were forced to extend their ridiculous THREE Month warranty.
My Dual Sense trigger broke and I had to replace the controller.
fox GIF by Proven Innocent


I figured you of all people would want more choice seeing how vocal you've been in other threads about other platforms.

Walter White GIF by Breaking Bad

Animated GIF
 

KAL2006

Banned
That’s the point! It’s not about letting them. It’s about making a push early gen to have universal features so that they are utilized by developers and so that everyone has access to Tempest and a mic and mute button. No one has done that before.

How much is Sony paying you?
 

01011001

Member
That’s the point! It’s not about letting them. It’s about making a push early gen to have universal features so that they are utilized by developers and so that everyone has access to Tempest and a mic and mute button. No one has done that before.

lol the very important mic and that mute button! essential features to play Mortal Kombat 11, which is identical in features to the PS4 version...

of course if Sony didn't force Dualsense use everyone would just buy Dualshock 4s going forward 🤣 and they would all instantly sell their included Dualsense as well.
So great thing that Sony forces you to use that Controller!
 

sainraja

Member
As it has been said several times before, that you have ignored, every PS5 comes with a DualSense. The attachment rate is 100%, everyone has an opportunity and you need to go out of your way to avoid this configuration.

This is just you (and Sony) telling people “you must ONLY enjoy things the way I want to enjoy things”. If you are so scared about developers not taking advantage of a feature every single console comes with, maybe the features themselves are underwhelming. I’ve played Astro’s Playroom. It’s fantastic, and the rumble/triggers are a cool touch. But it’s clear plenty of people don’t care for them and there is no reason for you (and Sony) to gatekeep (and do a poor job at it, by the way).
Every PS5 comes with a Dualsense, yes. You are not pointing out anything new here. People are aware of that. Sony doesn't need to convince the owner of the system to use the controller they got with the system; they need to make sure the tech they have included in the controller is used by as many games as possible and one of the ways to encourage devs to do that is by telling them that every PS5 will require the use of Dualsense. That's something they can guarantee and so they are.

Given there are PS5 games currently that don't fully utilize Dualsense features goes to show that it is something Sony needs to push for and like it or not, they are doing that. They put money in it and they want to make sure its adopted.

And reaching the conclusion at this point in PS5's life to say it is underwhelming is what is a bit out of touch. Could they have done the same via other methods? Sure. Should they have? Sure....but if it was just about the money — they had simpler options to go with lol.

Why develop something you need to convince people to use when you can avoid doing all that and create something new that is only marginally better or different?
 
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FrankWza

Member
As it has been said several times before, that you have ignored, every PS5 comes with a DualSense. The attachment rate is 100%, everyone has an opportunity and you need to go out of your way to avoid this configuration.
But in order to ensure its utilization, there needs to be a uniform approach. Once the DS4 is used, you’re now taking away from what they’re building towards from PS5 and going forward. If it’s 100% then leave it be.
This is just you (and Sony) telling people “you must ONLY enjoy things the way I want to enjoy things”
It’s not at all that. That’s why the option to turn it off is there.
If you are so scared about developers not taking advantage of a feature every single console comes with, maybe the features themselves are underwhelming.
And you still have a choice not to use it. There once was a company that included a camera with every console they sold and charged for it.
How much is Sony paying you?
Enough where I don’t need to pay a set amount every month and have a list that was curated for me by people I don’t know.
Enough that I can buy and play what I want, when I want and don’t need a game included in a subscription.
 
Why would you want a switch controller without rumble? Why would anyone buy a shit controller like that? Those features are great options, and you actually want them to stop making games with these features? Why?

I love rumble in controllers and having gyro as options. Used to use it on vita as well.

Any controller without those is a cheap pos. There are 3rd party controllers with both features, as I have a set.
3rd parties not making those will loose sales.
8bitdo and binbok controllers have all features outside of the amibo/nfc shit. (something only fools with tons of expendable cash and man children would even use).

As for Sony and ds4... yeah they should have them compatible as it plays ps4 games.

I don’t give a shit about rumble or gyro. I care about how the controller, sticks, and buttons feel. I bought the Hori Split Pad Pro because it’s infinitely more comfortable than the joycons, despite not having the features they have. And I’m extremely happy with it.

How you arrive at the conclusion that devs will stop supporting features simply
because there are controllers available without them? These options have been available for decades. Go back and look at the Wavebird - an official Nintendo product that didn’t stop the adoption of rumble on GameCube games.

I could make the same argument about movies and games having support for 5.1 surround sound. The fact is, it’s still included and done well despite a much smaller userbase of US homes.
 

sainraja

Member
lol the very important mic and that mute button! essential features to play Mortal Kombat 11, which is identical in features to the PS4 version...

of course if Sony didn't force Dualsense use everyone would just buy Dualshock 4s going forward 🤣 and they would all instantly sell their included Dualsense as well.
So great thing that Sony forces you to use that Controller!
The speaker feature for example took a while but some games are using it in creative ways (e.g. Deathloop where you hear Julianna from the controller speaker). Developers can also get creative with the mic being default on the controller (outside of just for online games/lobbies etc) but regardless, if you want to push for feature adoption faster, making it a requirement is one of the ways you can do it (ofcourse, the results aren't guaranteed as shown by this thread and the varying opinions — that's the case no matter what you do.)

Like for the mic being default, it would be cool if you could utilize that in games where the character is required to give voice input — basically using your voice as the input with select keywords, perhaps for unlocking doors.)
 
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FrankWza

Member
lol the very important mic and that mute button!
It is. Because of the PS5 not being behind closed or proprietary audio protocols. So, however you decide to hook up your audio, you now have a mic and mute button at your fingertips. It turns any headphones into a gaming headset. And you get to choose from a range of comfort and quality.
 

Spaceman292

Member
Nah these kiddies like their controllers because they get super strong aim assist from the game. The game does the aiming for them. No skill involved. Can't ask them to use mouse/keyboard. They get reamed 4 ways to Sunday.
I was joking with that first post. Controller have always and will always be better.
 
But in order to ensure its utilization, there needs to be a uniform approach. Once the DS4 is used, you’re now taking away from what they’re building towards from PS5 and going forward. If it’s 100% then leave it be.

It’s not at all that. That’s why the option to turn it off is there.

And you still have a choice not to use it. There once was a company that included a camera with every console they sold and charged for it.

Enough where I don’t need to pay a set amount every month and have a list that was curated for me by people I don’t know.
Enough that I can buy and play what I want, when I want and don’t need a game included in a subscription.

A uniform approach that includes DS4 compatibility with PS4 games and with PS5 games via remote play? A uniform approach for multi platform games that will appear on consoles that have none of the DualSense capabilities whatsoever? Not only are your statements completely incoherent and flat out wrong, this takes nothing away from the devs who are free to implement these features as they please, or from players who want to use the DualSense. It’s childish gatekeeping by some holier-than-thou shill. Sony wants to sell DualSenses, nothing more.

The speaker feature for example took a while but some games are using it in creative ways (e.g. Deathloop where you hear Julianna from the controller speaker). Developers can also get creative with the mic being default on the controller (outside of just for online games/lobbies etc) but regardless, if you want to push for feature adoption faster, making it a requirement is one of the ways you can do it (ofcourse, the results aren't guaranteed as shown by this thread and the varying opinions — that's the case no matter what you do.)

Like for the mic being default, it would be cool if you could utilize that in games where the character is required to give voice input — basically using your voice as the input with select keywords, perhaps for unlocking doors.)

They are free to use the speaker if they choose (and output to regular audio as normal,
done in every other version of the game). Great PS5 example by the way, as this has been done since the PS4 with its controller speaker (another argument for DS4 compatibility).
 

DarkMage619

Member
Yup


Why would we want that if it doesn’t offer more than the dualsense? Why would anyone want a cheaper dualsense alternative to save $10 and be of lesser quality? Ridiculous

Every controller does. They all use the same module that causes stick drift. The most expensive first party pad has so many issues they were forced to extend their ridiculous THREE Month warranty.

fox GIF by Proven Innocent



So you've confirmed that no you cannot buy any 3rd party dual sense controllers yet you defend Sony's decision to remove options from gamers. It's hilarious you'd post a link to a Sony site selling their 1st party controllers in different colors! I wonder why you'd defend Sony's lack of options here yet speak so passionately against what other platforms are doing? Especially when those platforms give gamers those options. So strange indeed.

If you can use dual shock 4 controllers to play remotely on PS5 there is no good reason you can't use that same controller locally. There is also no reason why you can't get digital games away from Sony's store or buy 3rd party controllers or are forced to pay for cloud saves. Hopefully Sony will change their policies like they did with the paid upgrade path for cross generational games like Horizon Forbidden West. Customers deserve to be treated better. We are the ones keeping them in business.
 
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