carloseduardocd
Member
The fact is, PS5 BC mode is very good, could run PS4 Pro games at their maximum dynamic resolution/fps limits all the time.
But, PS5 BC is hardware-based, and it's locked to PS4 Pro settings and modes. Xbox Series X|S has a different approach with their gen9aware, and higher layer abstraction with DirectX. In practice, Xbox Series X|S could run Xbox One source code with exclusive presets like 120fps in Rocket League, or quality mode with more NPCs like Cyberpunk. PS5 can't do it, lower level abstraction, closer to metal.
So, the point is, how could Ps4 Pro games have PS5 patches without harm PS4 Pro versions? For example, The Last of Us part 2 in PS4 Pro running at 1440p 30fps. They can make a patch to unlock fps, and use dynamic resolution (DRS). But further the gap the 2 resolutions are, the less precision you will get. So, it's not easy to have good precision in DRS between 1440p and 4k in a older hardware like PS4 Pro. Remember, PS5 must run in Ps4 Pro settings, and that's the problem.
Many people talk about Days Gone patch, and it's a good example, because this game run at maximum 4k DRS since their release in 2019: https://www.eurogamer.net/articles/digitalfoundry-2019-days-gone-ps4-and-ps4-pro-tech-analysis . PS5 just mantain the game near 4k all the time.
Alternatives? Maybe some games should be ported to PS5, like Spiderman Remastered. But, probably won't be free, and will be few selected games.
But, PS5 BC is hardware-based, and it's locked to PS4 Pro settings and modes. Xbox Series X|S has a different approach with their gen9aware, and higher layer abstraction with DirectX. In practice, Xbox Series X|S could run Xbox One source code with exclusive presets like 120fps in Rocket League, or quality mode with more NPCs like Cyberpunk. PS5 can't do it, lower level abstraction, closer to metal.
So, the point is, how could Ps4 Pro games have PS5 patches without harm PS4 Pro versions? For example, The Last of Us part 2 in PS4 Pro running at 1440p 30fps. They can make a patch to unlock fps, and use dynamic resolution (DRS). But further the gap the 2 resolutions are, the less precision you will get. So, it's not easy to have good precision in DRS between 1440p and 4k in a older hardware like PS4 Pro. Remember, PS5 must run in Ps4 Pro settings, and that's the problem.
Many people talk about Days Gone patch, and it's a good example, because this game run at maximum 4k DRS since their release in 2019: https://www.eurogamer.net/articles/digitalfoundry-2019-days-gone-ps4-and-ps4-pro-tech-analysis . PS5 just mantain the game near 4k all the time.
Alternatives? Maybe some games should be ported to PS5, like Spiderman Remastered. But, probably won't be free, and will be few selected games.