Have you considered that this might be because Steam has actually gotten significantly better over the past 15+ years?I still find this whole thing funny. I remember when steam started, I was one of the few that defended it and now it's the best thing to ever happen.
Is this another variant of ye olde "It took Steam X years to stop being shit, so cut Epic some slack" argument?How many of those years did it take to get close to what it is now?
Yes. Because Steam launched as a DRM platform for Half-Life 2. And when it failed as DRM, and Valve (or GabeN) realized why and started making Steam what it is now, nobody had a damn clue what a digital games distribution platform should look like. Now that people know what an online storefront should look like, you can order one made for peanuts and have it hosted within a day. You can't use the argument of "look how long it took the other guys to get good" if the other guys were figuring out how the entire thing worked all the way through, and all you have to do now is copy them.
What about GOG, GMG, Humble and other smaller stores? They can say whatever about steam, yet they're competing against them too, which are also being affected by all this.nope. i'm not assuming anything. i'm just telling you why epic is doing something you don't like. it may not work for you. but it's the best thing they can do to compete with steam. the kind of stuff you respect is not what moves the needle
I also remember when Steam started and especially what replaced: the dreadful Sierra (in)Utilities.I still find this whole thing funny. I remember when steam started, I was one of the few that defended it and now it's the best thing to ever happen. It had nothing but hate and vitriol directed at it for the longest time. Anyone remember the gifs?
Comparatively to its timeframe? No, it didn't.
Yeah, but with GOG it's a license that they have literally no way of revoking. If you have the files there's nothing they can do because there's no DRM to enforce the license. Get yourself banned somehow? Your games are safe. GOG gets nuked from orbit? Your games are safe. They'll even let you refund and just trust that you'll be a good little boy and delete the files (though if you do it too much they will start refusing refunds it because...yeah, they're not stupid).I hate being the "akshually" guy, but you never own the game, you just purchase a license, no matter the store and no matter the distribution method.
I like how its exclusive games brought in less revenue over the year when everyone was sitting at home buying and playing games, than a single good indie game made on Steam.I bought games there because of the cupom + discount applying even in newer titles.
I like how it proves that is not features that make a store successful, but exclusive games.
Tim talking about justifying dirty tactics against a behemoth, but what about the smaller players? They get very negatively affected too, and not because of something players get benefited from...
You can't be this naïve. EGS doesn't get a pass because Steam has improved a ton and they basically have that as a base to copy off of and they couldn't even do that.
One thing is to fund the game development as they're doing with Alan Wake 2 and another is to pay devs to not put the game in other stores... In one case you're giving players value on something that otherwise would not exist, in the other you're just putting a barrier on consumers that woldn't be there otherwise... See the difference?justifying dirty tactics? you sound like he is bombing villages with white phosphorous.
he's just paying developers for exclusivity. that's the market for you. competition. the small playes know that.
and don't you thing players benefit from hundreds of free games?
How do you know?Make that the other way around. I'm the only person who doesn't give a pass to how rubbish Steam was.
This argument is totally invalid, I don't even understand how people can say this.Exactly.
How many of those years did it take to get close to what it is now?
How do you know?
For the record, I didn't give Steam a pass either. I refused to use it. But that was in 2004. You know, back when it actually sucked?
The thing is, it hasn't sucked in well over a decade. It's not perfect, but it's still better than any of its competitors, especially the EGS.
Again, Epic doesn't even have to come up with any of this stuff on their own. Valve did all the heavy lifting for them. From the very start all they had to do was copy the features Steam already had. It's been two years and they failed to do even that. At this point, it's clear that they're not even interested in trying.
One thing is to fund the game development as they're doing with Alan Wake 2 and another is to pay devs to not put the game in other stores... In one case you're giving players value on something that otherwise would not exist, in the other you're just putting a barrier on consumers that woldn't be there otherwise... See the difference?
In 2004 Steam was the world's first digital game distribution system. It merged DRM, patching, and mod distribution all in one. It was cutting edge for its time, and it was only for Valve-made games. Nobody else had anything close. Steam as we know it began forming in 2008-ish, when Steam Community and Steamworks were created. By 2009, it was already better than EGS is now.I'm saying that Epic, at no point, was as bad as Steam was in 2004.