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We Almost Had A Second Video Game Crash? 16-Bit Edition

For one, the gaming market was absolutely ready to move on from 16-bit hardware
the arcade scene made 16-bit hardware, near the end of its lifecycle, look like absolute trash.

think about playing KI1 and KI2 in the arcade, then going home to the snes KI1 port. night and day.
esp. when the KI1 cabinet kept telling you the ultra 64 was right around the corner.
 
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