- Jun 8, 2019
no one is asking you to dictate to others , if in your opinion GOW is boring and meh then thats the way it is and your opinion should be respected , for example in my opinion the DEUS EX games are bad , a lot of people will get mad but its my opinionNo, it's a well constructed highly polished game I don't personally like. I have never been anywhere near arrogant enough to assume that I can the arbiter of other people's tastes.
It’s hilarious to see them spam those stupid reactions in order to invalidate your opinion, when actual dialogue is more productive. I’ll say it again, the original MGS isn’t a good a game as people make it out to be. Hell, it’s not even the best stealth game of 1998, I’d give that honour to Thief: The Dark Project.Since there are only, like 5 replies in total and a bunch of useless reactions, I´ll take them in turn.
The main claim to Splinter Cells superior gameplay by its fans, compared to MGS, are the mechanics it introduced that didn't exist on consoles before. It's fact that without MGS Splinter Cell wouldn't exist, right from the creators mouths, but Splinter Cell competed against MGS by introducing elements that weren't known by console players, which formed more of the franchises core gameplay mechanics than what it borrowed from Metal Gear.Gotta say, this is one of the most correct statements ive ever seen on such a console throughbreed forum. Usually you have people that grew up and only know consoles and are entirely removed from the space of home computers, where the real gaming revolution happened, where the actual best games were developed and were nearly all the gaming genres we play today were born.
On a console forum like this one, you have people thinking MGS invented stealth or that it was the first cinematic game and all the other games took influence from it. They ignore that Thief was the designer of the modern stealth genre from which every stealth game to this day takes its influence. They ignore that you had cinematic games on PC dating back to the 80s and there were giant AAA blockbusters like Wing Commander 3 and 4, with hollywood actors and hours of footage. And they ignore that there are practically zero games on the market that play like MGS 1.
So. hat's off to your correct statement again
Not "clones", true, I just mean that so many games after Metal Gear tried to rip off whatever they thought was great about Metal Gear (mostly the "Hollywood-quality storytelling", but also it's flavor of stealth and the in-game tutorial approach and extended storytelling with extra audio/text files and optional story triggers... some of this stuff was just exciting because 3D was new and you could do stuff readily that was hard with sprites, but the Metal Gear influence is far-spread.I don't recall MGS having clones actually, or most stealth series for that matter.