NeoGAFs Kent Brockman
We recently got the chance to interview Fatshark, speaking with CEO Martin Wahlund, technical producer Mikael Hansson, and Darktide’s game director Anders De Geer. When asked about why the game is launching as an Xbox console exclusive, the developers expressed their satisfaction with their partnership with Microsoft (Vermintide 2 launched on Xbox One a few months before PS4, and a few months after PC), before adding that a launch on Xbox Series X/S and PC only is easier to manage than a simultaneous launch on multiple platforms.
“We have worked with Microsoft for many years, and they are a great partner,” the said. “We are very happy with what we’ve been doing together with them with Vermintide 2, so now we’re building on that and will be doing more exciting things with them in the future. Also, it’s no secret, releasing on multiple platforms takes time, and we are ensuring that we can do a simultaneous release to PC and Xbox this way.”