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VVVVVV Goes Open Source For Its 10th Anniversary.

IbizaPocholo

NeoGAFs Kent Brockman

Indie title VVVVVV, the minimalistic platformer created by Terry Cavanagh, reached its tenth anniversary earlier this week. To mark the occasion, Cavanagh announced on his blog that he was releasing the source code for the game for others to do as they pleased.

Here’s his message for the anniversary below:
Today is the 10th anniversary of VVVVVV’s release!
Or possibly tomorrow is, depending on who you ask – technically, the game first went live at 3am GMT on the 11th January 2010, after a very, very long day of fixing every last bug I could, making last minute builds, and trying to slowly upload everything on an extremely unreliable internet connection that kept cutting out. But I’ve always gone by “it’s not tomorrow until you wake up” rules, so I still think of January the 10th as the real launch day <3
Gosh, ten years.
VVVVVV is such an important game to me, I barely even know where to start. I wanted to do something special to mark the occasion: so, as of today, I’m releasing the game’s source code!
 

Jeeves

Member
I don't know enough about coding to know what good can come of releasing the source code, but wow, has it really been ten years?

This was one of the first indie games I played, not too long after Cave Story. One of the few indie games I've finished, even if it was just the one time. I remember it fondly.
 
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