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[VG TECH] Mortal Shell PS5 vs Xbox Series S/X

AnotherOne

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The only resolution found on PS5 was 2560x1440.

Xbox Series S uses a dynamic resolution with the highest native resolution found being approximately 2304x1296 and the lowest native resolution found being approximately 2080x1170. Native resolution pixel counts at 2080x1170 seem to be common on Xbox Series S. On Xbox Series S a form of temporal reconstruction is used to increase the resolution up to 3200x1800.

Xbox Series X uses a dynamic resolution with the highest native resolution found being 3200x1800 and the lowest native resolution found being approximately 2560x1440. Native resolution pixel counts at or near 3200x1800 seem to be common on Xbox Series X. On Xbox Series X a form of temporal reconstruction is used to increase the resolution up to 3200x1800 when rendering natively below this resolution.

All three consoles render the UI at 3840x2160.

Texture streaming is faster on PS5 than Xbox Series X and Xbox Series S
 
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papersleeves

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I have the game on both consoles and the difference in resolution isn't all that perceptible at the distance I am playing, but it's definitely there. That said, I couldn't tell the difference between both when it comes to performance since they are pretty much the same, within marge of errors. I trust VGTech and their data showing the PS5 outperforms the Series X by a hair in certain situations but I never could tell this when playing the game. Texture streaming definitely is faster on PS5, but it's not like it's an issue on the Series either. Between fast and fastest, there isn't really that much difference. In that game, anyway. I don't want to downplay the speed of PS5's SSD because it really is a game changer in some games :love:

The Series X version unanimously is the one to get this time. Doesn't happen often, let's be honest lol

It's the same res as on Pro and X1X...



Another BC patch... And Series S has shit framerate. Should have locked it to lower resolution.

Yes you are right, it seems like a quick BC patch without too much effort, but at the end of the day, the Series X version is the best one to pick for this game. Even though the PS5 is probably able to output the same resolution as the Series X, the devs didn't care to enhance it on either console and this appears to be the beginning of a trend for BC titles.
 
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Dozer831

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The texture streaming system, or texture streamer, is the part of the engine responsible for increasing and decreasing the resolution of each texture. This enables you to have good visual quality while managing the available memory efficiently.

Detail > Resolution
 

Elios83

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Interesting results about the texture streaming.
While on PS5 textures are fully loaded on XSX they're still totally blurry:

This must be the first time that the faster PS5 SSD is producing better assets streaming quality?
Frame rate seems to be the same on both while peak res is higher on the XSX.
Overall as always results are really close.
 

Mr Moose

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It's the same res as on Pro and X1X...



Another BC patch... And Series S has shit framerate. Should have locked it to lower resolution.
Did they just cap the fps at 60 and call it a day? I haven't been paying much attention to this game.
I checked the store, there's no native next gen version, just BC stuff? Says "although playable on PS5, some features available on PS4 may be absent".
 

Stuart360

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Interesting results about the texture streaming.
While on PS5 textures are fully loaded on XSX they're still totally blurry:

This must be the first time that the faster PS5 SSD is producing better assets streaming quality?
Frame rate seems to be the same on both while peak res is higher on the XSX.
Overall as always results are really close.
lol no. I ran the game on a Sata SSD and had zero texture streaming problems.
 

Dozer831

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May 23, 2020
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Average 48fps? What the hell happened to the Series S? Is the DRS not working prop

Interesting results about the texture streaming.
While on PS5 textures are fully loaded on XSX they're still totally blurry:

This must be the first time that the faster PS5 SSD is producing better assets streaming quality?
Frame rate seems to be the same on both while peak res is higher on the XSX.
Overall as always results are really close.
PS5 had better textures in Outriders if you look at VG's google drive they show it, seems it be a recurring theme. It's just DF doesn't point it out...
 
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Stuart360

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Oh god, it's gonna be one of those threads where people who have no clue what they're talking about are gonna praise the super fast SSD of the PS5.

Hint: the entire game fits into the RAM at once. There is no real-time decompression or streaming going on.
Yep thats why i mentioned about running the game on a Sata SSD on PC with zero texture streaming problems. Just getting it in before the fud.
 

Elios83

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PS5 had better textures in Outriders if you look at VG's google drive they show it, seems it be a recurring theme. It's just DF doesn't point it out...
That was because of better filtering though, an other reason, here VGtech is talking about faster texture streaming.
 
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This is NOT a BC game, this is a native version

Sorry but Series wins this one

Timestamps

00:00 - Xbox Series X
06:16 - Xbox Series S
12:31 - PS5

Series S -

Xbox Series S uses a dynamic resolution with the highest native resolution found being approximately 2304x1296 and the lowest native resolution found being approximately 2080x1170. Native resolution pixel counts at 2080x1170 seem to be common on Xbox Series S

Series X -

Xbox Series X uses a dynamic resolution with the highest native resolution found being 3200x1800 and the lowest native resolution found being approximately 2560x1440. Native resolution pixel counts at or near 3200x1800 seem to be common on Xbox Series X

PS5 -

The only resolution found on PS5 was 2560x1440.

Framerate Stats -

PlatformsPS5Xbox Series XXbox Series S
Frame Amounts
Game Frames224792245218024
Video Frames224952249522495
Frame Tearing Statistics
Total Torn Frames0493163
Lowest Torn Line-391395
Frame Height216021602160
Frame Time Statistics
Mean Frame Time16.68ms16.7ms20.8ms
Median Frame Time16.67ms16.67ms16.67ms
Maximum Frame Time33.33ms34.19ms48.83ms
Minimum Frame Time16.67ms13.9ms15.48ms
95th Percentile Frame Time16.67ms16.67ms33.33ms
99th Percentile Frame Time16.67ms16.67ms33.33ms
Frame Rate Statistics
Mean Frame Rate59.96fps59.89fps48.05fps
Median Frame Rate60fps60fps47fps
Maximum Frame Rate60fps60fps60fps
Minimum Frame Rate54fps53fps35fps
5th Percentile Frame Rate60fps59fps42fps
1st Percentile Frame Rate59fps57fps39fps
Frame Time Counts
0ms-16.67ms0 (0%)39 (0.17%)21 (0.12%)
16.67ms22463 (99.93%)22334 (99.47%)10412 (57.77%)
16.67ms-33.33ms0 (0%)38 (0.17%)5854 (32.48%)
33.33ms16 (0.07%)40 (0.18%)1736 (9.63%)
33.33ms-50ms0 (0%)1 (0%)1 (0.01%)
Other
Dropped Frames000
Runt Frames000
Runt Frame Thresholds20 rows20 rows20 rows

It's odd because they said the Series S would be locked to 30 but I guess they went with an uncapped approach?

The blurry texture comparison is from right when the game loads only, kinda a weird flex

Texture streaming is faster on PS5 than Xbox Series X and Xbox Series S http://bit.ly/3rzcVut Note that these screenshots are right after loading and these are not representative of how the game generally looks on the Xbox consoles.
 
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Mr Moose

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I am pretty sure this is a native port, not a BC patch? Can it run on an external HD or does it have to be installed on the SSD? This version has upgraded textures, I don't think it is running in BC mode

It's odd because they said the Series S would be locked to 30 but I guess they went with an uncapped approach?
Yeah seems to be a native port according to their Twitter posts.
I thought it was just a BC game at first, is there any comparisons between the last gen versions? (Textures and stuff) 'cause they are full of shit about the 4k part.
 
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M1chl

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Yeah seems to be a native port according to their Twitter posts.
I thought it was just a BC game at first, is there any comparisons between the last gen versions? (Textures and stuff) 'cause they are full of shit about the 4k part.
I guess Dualense support is nice, however I guess they shoe horned it there and keep the OG code as it is, but hey it's free upgrade.
 

Bo_Hazem

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OP is avoiding this like cancer, try to include everything next time:

Texture streaming is faster on PS5 than Xbox Series X and Xbox Series S http://bit.ly/3rzcVut Note that these screenshots are right after loading and these are not representative of how the game generally looks on the Xbox consoles.

PS5



Xbox Series X



Xbox Series S

 
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Most strangest thing, the trailer literally said 4k resolution in the enhanced trailer for ps5 in the features explanation. What’s going on here
 

Skifi28

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It's interesting they decided to go for a fixed res on the PS5 while the other 2 consoles have DRS. I wonder what happened there.
 
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It's the same res as on Pro and X1X...



Another BC patch... And Series S has shit framerate. Should have locked it to lower resolution.

this isn’t a BC patch, it’s a native port. You could rather say mortal shell marketing team outright lied at 4K resolution on ps5 in tweets and in trailer
 
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Bo_Hazem Bo_Hazem E Elios83

This isn't a BC game, this is native version, and it seems like a clear win for the Series:

Facts from VG Tech:

I am pretty sure this is a native port, not a BC patch? Can it run on an external HD or does it have to be installed on the SSD? This version has upgraded textures, I don't think it is running in BC mode

Timestamps

00:00 - Xbox Series X
06:16 - Xbox Series S
12:31 - PS5

Series S -



Series X -



PS5 -



Framerate Stats -


PlatformsPS5Xbox Series XXbox Series S
Frame Amounts
Game Frames224792245218024
Video Frames224952249522495
Frame Tearing Statistics
Total Torn Frames0493163
Lowest Torn Line-391395
Frame Height216021602160
Frame Time Statistics
Mean Frame Time16.68ms16.7ms20.8ms
Median Frame Time16.67ms16.67ms16.67ms
Maximum Frame Time33.33ms34.19ms48.83ms
Minimum Frame Time16.67ms13.9ms15.48ms
95th Percentile Frame Time16.67ms16.67ms33.33ms
99th Percentile Frame Time16.67ms16.67ms33.33ms
Frame Rate Statistics
Mean Frame Rate59.96fps59.89fps48.05fps
Median Frame Rate60fps60fps47fps
Maximum Frame Rate60fps60fps60fps
Minimum Frame Rate54fps53fps35fps
5th Percentile Frame Rate60fps59fps42fps
1st Percentile Frame Rate59fps57fps39fps
Frame Time Counts
0ms-16.67ms0 (0%)39 (0.17%)21 (0.12%)
16.67ms22463 (99.93%)22334 (99.47%)10412 (57.77%)
16.67ms-33.33ms0 (0%)38 (0.17%)5854 (32.48%)
33.33ms16 (0.07%)40 (0.18%)1736 (9.63%)
33.33ms-50ms0 (0%)1 (0%)1 (0.01%)
Other
Dropped Frames000
Runt Frames000
Runt Frame Thresholds20 rows20 rows20 rows

It's odd because they said the Series S would be locked to 30 but I guess they went with an uncapped approach?

The blurry texture comparison is from right when the game loads only, kinda a weird flex

The blurry screenshot is from RIGHT when you load the game and everything is streaming in. After that initial second it's gone.

Texture streaming is faster on PS5 than Xbox Series X and Xbox Series S http://bit.ly/3rzcVut Note that these screenshots are right after loading and these are not representative of how the game generally looks on the Xbox consoles.


Series wins this one.
 
Last edited:

Stuart360

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OP is avoiding this like cancer, try to include everything next time:

Texture streaming is faster on PS5 than Xbox Series X and Xbox Series S http://bit.ly/3rzcVut Note that these screenshots are right after loading and these are not representative of how the game generally looks on the Xbox consoles.

PS5



Xbox Series X



Xbox Series S




Struggling with low res textures in a BC game?
Damn Bo, i know you take this stuff seriously but thats just being disingenuous. Thats some textures taking longer to load, NOT lower quality textures. Unless you think the XSX version has N64 level textures lol.