It’s only published by Quantic Dream, no? are they the developers?
QD are only publishing
QD are only publishing
Yeah. This looks great. To me anyway. But I love under water games like this.I'm a sucker for any game taking place under the sea.
A Quantic Dream game.So eh.. what kind of game is this?
Under the Waters, lead developer Roan Coffeic shares an overview of Quantic Dream's newest IP, his personal ties to the game, and what fans of the studio can expect.
Published by QD, developed by Parallel studio. So not necessarily. While he mentions in that interview some exploration and sort of open worldish freedom, the emphasis lay on narrative, story driven game, but not really clearly explaining the gameplay. I'd be happy with QTE-fest, but it is not really certain, maybe a bit like Journey or Abzu. Didn't sound like branching story arks either, rather linear story, which wouldn't be classic QD of recent years.A Quantic Dream game.
Should be self-explanatory at that point (QTE fest)
Under theUnder the Waters, lead developer Roan Coffeic shares an overview of Quantic Dream's newest IP, his personal ties to the game, and what fans of the studio can expect.
Is it 30 or 60fps on PS5? I'm really itching to picking this up tomorrow when I get off work.Played an hour or so on PS5 tonight - performance is not great and there is screen tearing a lot of the time when panning the camera.
Tone and vibe is cool though. Wonderful music. Normally I would wait for patches but I have some time to fill before Starfield so it’s screen tearing city for me!
I'm a sucker for any game taking place under the sea.
Is it 30 or 60fps on PS5? I'm really itching to picking this up tomorrow when I get off work.
Oh and btw, just saw this behind the scenes video. Devs seem very passionate about the game.
Cheers! I have a VRR screen so hopefully it will mitigate some of that screen tearing, but even so it doesn't bother me too much. Also, happy to hear that you've enjoyed your time with it.It feels like it floats between 45-60+ which is why there is so much tearing.
It had a save bug too right now where after a little while it keeps popping up with a save error until you restart the game…
That aside I really enjoyed my time with it - finished it earlier.
It doesn’t seem to do anything - I enabled it on the ps5 etc and even chose unsupported games etc.. this is on an LG OLED. My brain ended up being able to look past it as I really liked the tone and the setting. Great voice acting and quite haunting music.Cheers! I have a VRR screen so hopefully it will mitigate some of that screen tearing, but even so it doesn't bother me too much. Also, happy to hear that you've enjoyed your time with it.
Agreed, they get me tooI'm a sucker for any game taking place under the sea.
100%I'm a sucker for any game taking place under the sea.
As other have already said, QD is just the publisher, not the developer. The only game that I have played in the Parallel resume is White Night, and it's pretty far from being QTE based. It's mostly puzzle solving and exploration in a sort of old horror, original RE or AitD structure. I found it pretty decent, but, for what I can see, that game was actually developed by OSone, so I' m not really sure what was Parallel contribution and if it can give any clue on this new game.A Quantic Dream game.
Should be self-explanatory at that point (QTE fest)