Nico_D
Member
As much as I play and love RPGs and especially JRPGs, true ending is someting I have never cared for. For me - in many cases - it turns what should be fun and entertaining break from real life into a labour. Collect all the secret reports, do all the side quests, select all the right dialogue choices and so on is pretty impossible without a guide or many playthroughs.
When it is like something Mass Effect 3 did with war assets which makes sense logically and you know from the start you have to do, it's fine. Witcher 3's "good" ending was mostly the same though a bit more secretive. But even there you kind of got the ending how you treated Ciri - as a child to pampered and watched over or as an adult who can take care of herself. Again, connected to the story.
In my opinion, the worst "offender" is the way VNs do it. In most of them you can only get the default ending on your first playthrough and other endings open after that.
For me, when I've seen the story, particularly in VNs, there's little incentive for me to wanting to see it again just to see a different 10 minutes at the end. It's just not fun.
I think the "real ending" should be the default one and all the others optional. True ending is probably the one that's gotten the most effort put into it, gameplay and writing-wise and other, non-real endings can feel a bit throwaways.
When it is like something Mass Effect 3 did with war assets which makes sense logically and you know from the start you have to do, it's fine. Witcher 3's "good" ending was mostly the same though a bit more secretive. But even there you kind of got the ending how you treated Ciri - as a child to pampered and watched over or as an adult who can take care of herself. Again, connected to the story.
In my opinion, the worst "offender" is the way VNs do it. In most of them you can only get the default ending on your first playthrough and other endings open after that.
For me, when I've seen the story, particularly in VNs, there's little incentive for me to wanting to see it again just to see a different 10 minutes at the end. It's just not fun.
I think the "real ending" should be the default one and all the others optional. True ending is probably the one that's gotten the most effort put into it, gameplay and writing-wise and other, non-real endings can feel a bit throwaways.