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The Saros Numbers are in!!

Too bad it didnt sell that much. Pc would have helped since this time it was an abusive man as main protagonist. Either way, bought it and its a great game. Dualsense is amazing in it
 
In this recent presentation

Housemarque's Art Director Simone Silvestri says that he had to rush a presentation just after he joined the company as they were about to hit full production.

He joined in March 2024, a few months after Returnal's director left. Full production seems to have started around May-June 2024.

He shows the actual presentation he gave to the team and it's clear that the game was extremely early, with a lot of basic concepts still being discussed.

Saros was made in less than 2 years of full production, which is much faster than your average modern game.

Would love to know what the original Returnal director was working on.



So this confirms that the director was fired or had a beef with Sony and left.

He was too much of a chad, made people at SIE freak out.
 
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