- Feb 2, 2009
Did you skip the part where I said "at the beginning"? Like I said, my grip with the narrative is not with Joel being killed, it's the way they used his death right from the get-go to trigger a journey of revenge that ends exactly in the most stupid possible way:
"Oh wait, I just killed a bunch of dudes to get my revenge because you, Abby, killed my dearest person, but you know what, never mind, revenge is for the weak. Go live your life with Lev, it's totally ok. Stay safe out there. I'm gonna go home and try to learn how to play the guitar, because I'm missing some fingers now.
The game and its characterization are about more than just revenge, in Ellie's case she's driven by anger, guilt, self-loatrhing, the existential despair of not knowing her place in the world, etc. Motivations that precede Joel's death and color her choices as the path of vengeance leads her further into the proverbial heart of darkness.
The problem is basically that you are either too stubborn or too stupid to admit that there's a lot more going on in the story than a simplistic revenge plotline.