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The King of All Downloadable Games Duke Nukem 3D XBLA Official Thread

Shard

XBLAnnoyance
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What is Duke Nukem 3D?
http://en.wikipedia.org/wiki/Duke_Nukem_3D

Duke Nukem 3D is a first-person shooter computer game developed by 3D Realms and published by Apogee Software. It was released on January 29, 1996. Duke Nukem 3D features the adventures of Duke Nukem, a character that had previously appeared in the platform games Duke Nukem and Duke Nukem II which were also published by Apogee. Duke is voiced by Jon St. John.


"Murderous aliens have landed in futuristic Los Angeles, and humans suddenly find themselves atop the endangered species list. The odds are a million-to-one, just the way Duke likes it!" "Its time to Kick Ass"

Taking on the role of Duke Nukem, players must fight through 28 levels spread over three chapters. (A commercial upgrade called The Plutonium Pak later added a fourth episode of 11 additional levels, some new enemies and one new weapon modified weapon from Shrinker, now with opposite effect, it expands enemies until they will explode.) As usual for a first-person shooter, players encounter a whole host of different enemies, and can engage them with a range of weaponry. As well as killing aliens to free the Earth, players must also solve puzzles to progress through the various levels. Some puzzles allow access to extra, hidden levels.

Duke Nukem 3D is set "sometime in the early 21st century"


Special Feature: Xbox Live Arcade Enhancements
http://www.xbox.com/en-US/games/d/dukenukem3dxboxlivearcade/default.htm

* Eight-player cooperative and DukeMatch multiplayer: Play ranked matches in one-on-one or free-for-all for leaderboard spots. A playlist of levels keeps the game fresh, with levels rotating on and off the list. Play co-op with your friends, earning single player achievements or completing the game entirely. It's your choice how to play. By reserving private slots you can play with your friends or with strangers in any combination. Invite away.
* User clips: Every time you play a game, a user clip is recorded. View the clips any time in your theater or share with friends who own the game. Upload the clips to leaderboard spots if you complete a level in the fastest time, or if you have the highest score. Use these clips for tips on how to complete a level at speed.
* Painless death: Review your play from the start of the level right up until your death, and jump back in at any point. Go back 10 seconds or 10 minutes, the choice is up to you. You can still save and load your game at any point if you prefer.
* Gallery: Unlock achievements and Duke Nukem 3D concept art. Visit the Gallery at any time, view never before seen art, and learn more about the game.
* Xbox 360 enhancements: The inimitable Duke Nukem returns in updated and improved form on Xbox 360®. The game now features controller vibration, bilinear filtering, motion blur, Xbox LIVE® Vision camera support for DukeMatch, multiplayer, and more.

Why is Duke Nukem 3D only on the Xbox Live Arcade?

From the Stick of Joy:
X08: Duke Nukem 3D coming to XBLA 'sometime in September'

18 Comments by Xav de Matos Aug 21st 2008 2:56PM


In an interview with Xbox representative Jason Ing, it was revealed to Joystick that Duke Nukem 3D, developed by 3D Realms, has passed certification and is expected to release "sometime in September." The Xbox Live Arcade revival, which sports the same minimal graphical enhancements as Doom did on the service, is being published by Microsoft and is an exclusive release for the platform.

Release Date and Price

http://gamerscoreblog.com/team/archi...22/561207.aspx

Duke Nukem - XBLA - Wednesday!

This Wednesday, lock and load as Duke Nukem makes his way onto Xbox LIVE Arcade. Save the ladies - oh, and the world as you battle across 39 levels including Hollywood, a moon base and a UFO.

Weapons are a guy's best friend with a Jetpack, Holoduke, Shrink Ray and Pipe Bombs in your arsenal.

Take on your friends in 8 player Dukematch over Xbox LIVE. Also, make use of user clips, unlockable concept art and rewinding time when you die.

With strippers and adult humor, this game is rated M for Mature. It can be yours for 800 MS Points.

Special Feature: Duke Nukem 3d XBLA Interview
http://interviews.teamxbox.com/xbox/2289/Duke-Nukem-3D-Interview/p1/

When you look back on what were turning points in video games, one of them surely had to be the release of Duke Nukem 3D on PC in 1996—and it was a key moment for a number of reasons. One was for how it contributed to the advancement of the 3-D shooter genre. Another was how it further solidified the Dallas area as a hotbed for game development. And, of course, there’s the over-the-top, irreverent persona of the title character, as many game heroes (or anti-heroes) were relatively tame and humorless in comparison.

And now the word has gotten out that Duke 3D is coming to Xbox Live Arcade, so if you haven’t checked it out before, you’ll have a chance soon. If you have played it in its one of its previous incarnations, you’ll have some reasons to try it out again—and it’s not just the 200 Gamerscore points that it offers to achievement hounds.

TeamXbox had a chance to talk to George Broussard, who is co-owner/president of 3D Realms. He was also the executive producer on the original Duke 3D game and project leader on the XBLA version. Note that we didn’t say “XBLA port” or “XBLA translation.” That’s because there’s a lot new under the hood. We’ll let Broussard explain all that—and then be sure to stop back tomorrow for our own hands-on preview of the game.




Duke Nukem 3D on Xbox Live Arcade...that’s got to be pretty exciting. After a dozen years, are you expecting that you’re going to get a lot of those who played it to revisit it or more likely introduce him to a new audience...or both? And how do you think Duke holds up over time?

George Broussard: We see a lot of old fans who want to play the game again or on a new platform. I’d like to think that we can attract some new fans as well, even with it being a classic game. I’d hope some new players get the game just to co-op or DukeMatch with their buddies. For a game the scale of an XBLA game, we’re pretty proud of the features we were able to put into it. I think it has a lot of value.




Watch your gameplay thanks to the game's replay feature, as well as restart from any point you've played!


Unlike many “classic” games brought to XBLA, you did a lot to freshen up Duke 3D and take advantage of the Xbox 360’s capabilities. How did the hardware and some re-coding time enable you to buff up your hero’s world?

George Broussard: We definitely put a lot of work into the game. It would have been simple to just port it and ship it, but people kept suggesting cool ideas and we just had to do them. Some of it was hardware, as in being Xbox Live, you open the game up to really solid matchmaking, voice chat and multiplayer.

There are other things that we just did, because it was cool or the right thing to do. Small things like letting you remap every button on the 360 controller to larger features like the User Clip feature. There are small features like the concept art gallery or in-game achievement list that we didn’t have to do at all, but we thought they were features we’d like to see in games.

In the end I feel like we added everything possible within reason to update the game and keep it within a reasonable timeframe (a first for us!).


What are User Clips and what do you expect to see from XBLA players? Do you expect any surprises?

George Broussard: Every time you play the game (single player, co-op or DukeMatch), the game saves a game clip. You can view the clip later or share it with your friends. You can even jump into old clips and play the game (in single player). Your clip can also be uploaded to the leaderboards if you get a top spot. We have a Time Trial leaderboard that tracks how quickly you play a level. It’s really cool to download people’s clips and see how they ran through a level, then try to beat their times. I think there will be some fun battles on the leaderboards due to this feature.


And Painless Death sounds like something everyone is going to want to know about. Tell us what that’s about...and how long do you think it will be before other developers start copying it?

George Broussard: One of the core things that makes you stop playing a game is dying. It’s frustrating. This is a feature that spun off the demo-recording mode that was already in the game. John Pollard, one of the programmers, said “Hey, I can do a cool death thing with demo recording, look at this.” Once we saw it, we had to pursue the idea.

What happens is that once you die, you are presented with a TiVo-style timeline of your play in a level. You can then scrub along the timeline and jump back into the game at any point during your play of the level. You can still quicksave your game, like 12 years ago, but you no longer need to. You just play. You never ever think about saving the game.

This worked well for a classic game where you don’t want to replay a level ten times and you don’t want to be bothered saving a game in a checkpoint world. Would this work in Halo or Call of Duty? Maybe, maybe not, but it’s a fun area in which to experiment and see where it takes us. Braid and Prince of Persia clearly show that the mechanic is a solid idea.

Here’s a math problem for you: Solve for x in the equation D * 8 = x, where D = Duke. (In English, what do you get with eight-player co-op?)

George Broussard: What’s better than drinking beer on a Saturday afternoon and playing co-op shooters with your buddies? Simple as that. The old game supported it and we’re really excited to open it up over Xbox Live and the Internet for the first time (versus playing on a LAN).


Finally, I’d be remiss if I didn’t ask what everyone wants to know...what’s up with Duke Nukem Forever?

George Broussard: It’s going really well. There are several hours of fairly polished game to play. We’re actively testing parts of the game and getting feedback from play testers and things are coming together. It’s fun, it’s in focus, we know what bits are fun and which are not, and it’s just a matter of time now. I’ve probably never been as happy or excited about the game as I am these days.


Previews:

Shacknews
http://www.shacknews.com/featuredarticle.x?id=975

IGN XBLA
http://xboxlive.ign.com/articles/902/902936p1.html

Team Xbox
http://games.teamxbox.com/xbox-360/2104/Duke-Nukem-3D/#previews

Video:

ShackNews
http://www.shackvideo.com/?id=12789

IGN XBLA
http://media.xbox360.ign.com/media/957/957675/vids_1.html

Gametrailers
http://www.gametrailers.com/game/10266.html

Screenshots:

1219702594.jpg


1219463150.jpg


1219463101.jpg


1219463100.jpg


1219463099.jpg


1219463098.jpg


Achievements:
http://www.achieve360points.com/game/dukenukem3d/

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Duke Nukem 3D
Game Details
Xbox 360 Achievements for Duke Nukem 3DDuke Nukem 3D, headed soon to Xbox Live Arcade. It's time to kick ass and chew bubble gum. And I'm all out of gum.

This game was developed by 3D Realms
This game was published by 3D Realms

Achievement Breakdown

There are 12 achievements worth 200 points

Single Player Achievements: 9
Multiplayer Achievements: 3

Helpful Links

Browse the Duke Nukem 3D Forum

Achievement Sorter
Current Sortmode: Default
DefaultA - Z (ascending)Z - A (descending)Points Plus (+)Points Minus (-)Secrets FirstSingle Player FirstMultiplayer First
This list is currently sorted by Default and will display as originally sorted:


Xbox 360 Achievement - Piece of Cake
1. Piece of Cake
Complete "L.A. Meltdown" on any difficulty or in co-op.
25 points
Single Player achievement


2. Let's Rock
Complete "Lunar Apocalypse" on any difficulty or in co-op.
25 points
Single Player achievement

3. Come Get Some
Complete "Shrapnel City" on any difficulty or in co-op.
25 points
Single Player achievement

4. Game Over
Complete "The Birth" on any difficulty or in co-op.
25 points
Single Player achievement

5. Duke's Mighty Foot
Step on 40 enemies after using the Shrinker on them.
10 points
Single Player achievement


6. Looks Like Cleanup on Aisle 4
Step in a pile of excrement.
10 points
Single Player achievement

7. Shake It Baby
Tip an exotic dancer.
10 points
Single Player achievement

8. Oomph, Uugh, Where is it?
Find 70 secret areas.
10 points
Single Player achievement


9. Alien Maggots are Gonna Pay
Finish the "Hollywood Holocaust" level in under 3 minutes.
10 points
Single Player achievement


10. Gonna Rip Em' a New One
Get 100 total kills in ranked Dukematch games (Online).
10 points
Multiplayer / Co-Op achievement (2+ players)


11. See You in Hell
Get 250 total kills in ranked Dukematch games (Online).
15 points
Multiplayer / Co-Op achievement (2+ players)

12. Hail to the King, Baby
Earn respect and get 500 total kills in ranked Dukematch games (Online).
25 points
Multiplayer / Co-Op achievement (2+ players)

Reviews:

IGN XBLA Review

http://xboxlive.ign.com/articles/912/912198p2.html

Final Score: 8.5, Editors Choice Award
 

Gowans

Member
nice, got a 8 player co-op GAF team ready.

Also the first XBLA game i'll be picking up since Castle Crashers
 

Omikaru

Member
Duke Nukem 3D was the game that defined my childhood. I played a few good PC games when I was young, namely the LucasArts adventures, Doom 1 & 2 and Duke Nukem 3D. Sure I loved Sonic and Mario on my consoles, but when I was younger I was a PC gamer at heart, and Duke Nukem was amazing. I'm surprised my dad let me play it actually, considering I was only about 9 or 10 at the time. The stuff that game taught me...

Can't wait for this, if only for the nostalgia.
 

Daigoro

Member
Label said:
Ugh horrible multiplayer achievements :(

Otherwise everything sounds groovy.


they dont sound too bad do they? should be pretty easy.

or are you just annoyed that they are "multiplayer" acheivments? i dont like them either for the most part, but these dont look to bad.
 

PacoDG

Member
I actually really really want to get this, but for the first time in any retro game, I think the blur that comes with old graphics is finally starting to get to me, I wish they would have cleaned this game up.
 

Shard

XBLAnnoyance
Just Duke Nukem 3D this week, no dull mid-carders to spoil the fun.

http://gamerscoreblog.com/team/archive/2008/09/22/561207.aspx

Duke Nukem - XBLA - Wednesday!

This Wednesday, lock and load as Duke Nukem makes his way onto Xbox LIVE Arcade. Save the ladies - oh, and the world as you battle across 39 levels including Hollywood, a moon base and a UFO.

Weapons are a guy's best friend with a Jetpack, Holoduke, Shrink Ray and Pipe Bombs in your arsenal.

Take on your friends in 8 player Dukematch over Xbox LIVE. Also, make use of user clips, unlockable concept art and rewinding time when you die.

With strippers and adult humor, this game is rated M for Mature. It can be yours for 800 MS Points.
 

WaltJay

Member
Daigoro said:
they dont sound too bad do they? should be pretty easy.

or are you just annoyed that they are "multiplayer" acheivments? i dont like them either for the most part, but these dont look to bad.

It'd be better if they were achievable in Ranked and Player matches, but overall they should be pretty easy.
 

Teknoman

Member
And I JUST asked where the official topic was :lol

Anyway where is Gowan's 8 player GAF co-op list? I forgot who else was supposed to play.
 

Xabora

Junior Member
LaserBuddha said:
So they arent censoring anything at all? Even the strippers? That's surprising.
They had titty tassels so I don't think they would...


Dunno about Episode 3 though. >_>
 

Lime

Member
Is there any chance of this landing on the PS3? I got both a 360 and a PS3, but my friends only have the PS3 and it would be cool to revive the old days of Duke Nukem 3D co op. Those were the days indeed.
 

Dizzan

MINI Member
The thread titles a little pretentious isn't it.

Anyway, it's time to kick ass and chew bubble gum.......


And I'm all out of gum
 
I hope that after I get this for XBLA a few days or weeks later I find out it is released on Steam with the add-ons. I will be so pissed.
 
Hmm, don't have time to play with myself....because I'll be spending all my time playing Duke Nukem 3D this Wednesday.


Seriously, anyone who does not buy this is probably a bottom-feeding, scum sucking algae eater.
 

FightyF

Banned
I know Gowan's got a team lined up, anyone else planning to make a 8P Co-Op team for this game?

I'm down for a team, but only available this weekend...
 

Gowans

Member
FightyF said:
I know Gowan's got a team lined up, anyone else planning to make a 8P Co-Op team for this game?

I'm down for a team, but only available this weekend...

yeah I'll copy it from the other Duke thread, any drop outs I'll make sure to pepper my Friends List on launch. 8 player should be a blast.

1. Gowans007
2. M1ckD
3. sevenchaos
4. Kydd BlaZe
5. MMaRsu NL
6. Permutated
7. TeknomanEX
8. Decon89 or Roxas or Homez99
 

Teknoman

Member
Definitely still up for it. No work on Wednesday (as far as I know) due to hurricane related damages. Dunno about what homework i'll get tomorrow though.
 

Kuran

Banned
How the hell did that border design get approved?! The artwork on the right part doesn't even match the STYLE of the artwork on the left. Incredible.

Unbelievable.
 

Teknoman

Member
Kuran said:
How the hell did that border design get approved?! The artwork on the right part doesn't even match the STYLE of the artwork on the left. Incredible.

Unbelievable.

Im just going to do what I usually do: Screen size to max (used to play PC version that way) and then stretch as far past the borders as I can.
 

Thermite

Member
Kuran said:
How the hell did that border design get approved?! The artwork on the right part doesn't even match the STYLE of the artwork on the left. Incredible.

Unbelievable.

Well, in this video, the individual playing was able to turn off the borders, so it looks like you don't have to play with them there..
 

f@luS

More than a member.
i may pick this up

Wipeout + burnout + megaman + duke

Hail to DLable games!

Dizzan said:
The thread titles a little pretentious isn't it.

Anyway, it's time to kick ass and chew bubble gum.......


And I'm all out of gum
Well it is obviously, especially this week with WHD but who care!
 

AZ Greg

Member
Sooo good!

Is there a list of multiplayer maps anywhere? I played a ton on the Saturn and N64 but was not sure if those had exclusive/different MP maps than this version.
 

Remy

Member
Not to be a downer, but until I hear the netcode is near flawless, I'm going to hold off. I've gotten burned on too many XBLA games with shitty, unplayable networking to jump in day 1 on a game that I'd be inclined to play online 95% of the time.
 
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