Guilty_AI
Member
Its not really about being niche, SP games are a lot like books.I was just thinking something like this.
Single player games seem to be a niche kind of thing.
The big money and the big time investment is being spent on games that players will put months or years into.
I bet there are plenty of folk out there who have spent more money in Fortnite in the 3 years since release than I have spent on my entire gaming library in the same period of time.
They often don't offer instantaneous gratification, requiring a degree of investment in terms of time and thought in order to feel fullfiling.
Many people nowadays, when looking for entertainment, want things that can immediatly give them a "high". It can be by getting likes from a post they make in social media, or by watching a 30 second cat video.
Multiplayer games capitalize on that search for instantaneous gratification, be by obtaining an item in some looter, or putting in a headshot in some competitive shooter. And they do it over and over, some even making it easier for you the get the "high" at first in order to get you addicted, then proceeding to make getting that high harder as you play in a way that "encourages" the player to spend money so they can "feel good" again.
This is games capitalizing on the social front.Man, I just don't understand the appeal of spending money to get cosmetics.
It doesn't feel like good value for money at all. 15 bucks for a character skin etc.
I feel like DLC is also a bit overpriced.
Deluxe editions add very little but cost like 10 bucks more
As social platforms, MP games (and even SP games some times) are also means of expression of one's individuality, kinda like how we choose our user names and avatars in forums like this, though games take some steps further than that.
They essentially say "if you want to express yourself to your peers in the form of this skin or item, pay X". Its a very exploitative but also effective tactic.
Last edited: