levyjl1988
Banned
Many games are becoming Free to Play because of this, have no barrier to entry. Get them invested and hooked and soon after they will start putting money down.
Well honestly, at least to my eyes there are not much games on GamePass with predatory MTX, the situation is probably mainly driven by F2P games. And hey Sony itself makes more money through MTX than from game sales. But to be fair not much of those are Sony published games.Complain about games costing €$70
I will get it on GamePass lol suckers
Spends hundreds of €$ on microtransactions and JPEGs
Bravo gamers
The assumption is based on markets that already lean toward GAAS. Just take a quick look at the mobile phone markets. Not to mention the abuse we have already seen in the early days of this model on consoles and PC. I do not have faith in the industry to believe it will get better instead of worse as more money is at stake.This is an assumption, you don't have any clear proof to support this.
We could be getting access to more games for less money, why would that be a bad thing?
The assumption in this topic is always negative but I think people need to learn how to look at both sides without having a bias for just "keeping things the way they have always been" just because it makes them comfortable.
There have been some GAAS games like Destiny / The Division that launched a bit light on content but most of them made up for it with free updates.I read this sentence for the first time in 2005 and I still have to see an incomplete game (not because bugs or released too early) with contents to complete the game behind a paywall. Especially in an era with kickstarter campaigns and where games are so huge you need days to beat even without extra contents.
I'm going to point out a couple of things.
The first thing is that of the $175 billion spent, that essentially half of that is from mobile where games mainly FREEMIUM and if not, are priced very low. So something like 60-65% (assuming that an estimated ~90% of revenue is IAP on mobile) that of all microtransactions (of the $129 billion) is coming from mobile.
Secondly, a lot of people here are making some crappy conclusions when looking at these aggregate numbers. People here are using these numbers that paints a broad stroke of the industry and using this as evidence of why games should not cost more. Some of you seemingly disregard that there are games like Fortnite and League of Legends that bring in billions of dollars in revenue are completely FREE to play and disregard that games are not monotonous products with varying costs. Not every game has added licensing cost like NBA or Spiderman. Not every game has a story mode that's going to require extra motion capturing, bigger maps, voice acting, and hiring writers. Not every game has the same scope. Not every game even has MTX. There's a bunch of little different things situations that affect how profitable a game actual is. So to look at these broad numbers and come to the conclusion that game prices shouldn't go up because there's a bunch of money being spent on MTX is flawed.
When you think about the list of titles the major companies brought to Xbox/PS2 and compare that to the X1/PS4 it really is tragic.Awful trend of the industry... Despite the new revenue stream:
* Most rank and file game industry workers make awful pay
* Games more frequently are released in an unfinished state
* Game prices increase
* Creation of new IP (in the AAA space) is slowing down
Yep with my 99% physical library on console and no MTX i really feel like that nowYes, this is reality GAF. You basedwelling fossil
Awful trend of the industry... Despite the new revenue stream:
* Most rank and file game industry workers make awful pay
* Games more frequently are released in an unfinished state
* Game prices increase
* Creation of new IP (in the AAA space) is slowing down
Its sad
So sad
Its a sad sad situation
According to Sony fanboys on Gaf and Era that pie chart should be 50% first party sales as exclusives are what matters the most right? But then reality kicks in and it shows you that the uber casual multiplat audience is what is brining in the cash ( Fortnite, COD, GTA, FIFA and your flavour of the month MTX heavy online games)
I highly doubt that folks spending money on shark cards and fortnite skins are the ones playing Bloodborne, Last Guardian or Gravity Rush. This goes to show why Sony is looking to port their first party games to PC: Extra cash and the B&B Online oriented audience would not care.
It also goes to show that the Series S was a good idea. As stated a couple of posts above mine, most of this audience plays a couple of online games, not more. You want to lower the barrier of entry for them as much as possible so that they keep spending.
Never truer words were spoken.Yes, this is reality GAF. You basedwelling fossil
i hate poe for this (but it seems they will fix that for 2)Damn, so I bet the in game items in Diablo 4 and other games will make you look like a peasant. Want to look cool? Pony up boyos. Works for Path of Exile, you look terrible in that game unless you purchase some cool $50 armor.
Never saw anybody say such a thing. Plenty said it was not for them, myself included, but nobody said it made no sense.And people say the all digital PS5 made no sense.
Yep with my 99% physical library on console and no MTX i really feel like that now
Also, many couples who aren't having children.So many single guys around these days. Money that used to go to support a family is now available.